Changeset 1645
- Timestamp:
- Jul 18, 2012, 6:41:08 PM (11 years ago)
- Location:
- trunk
- Files:
-
- 17 edited
Legend:
- Unmodified
- Added
- Removed
-
trunk/build/vs2010/Lol.Core.Rules.props
r1612 r1645 23 23 <GenerateDebugInformation>true</GenerateDebugInformation> 24 24 <Optimization>Disabled</Optimization> 25 <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary> 25 <RuntimeLibrary Condition="'$(Platform)'=='Win32' Or '$(Platform)'=='x64'">MultiThreadedDebugDLL</RuntimeLibrary> 26 <RuntimeLibrary Condition="'$(Platform)'=='Xbox 360'">MultiThreadedDebug</RuntimeLibrary> 26 27 <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> 27 28 </ClCompile> … … 33 34 <OptimizationLevel>Level2</OptimizationLevel> 34 35 35 <RuntimeLibrary>MultiThreaded</RuntimeLibrary> 36 <RuntimeLibrary Condition="'$(Platform)'=='Win32' Or '$(Platform)'=='x64'">MultiThreadedDLL</RuntimeLibrary> 37 <RuntimeLibrary Condition="'$(Platform)'=='Xbox 360'">MultiThreaded</RuntimeLibrary> 36 38 <FunctionLevelLinking>true</FunctionLevelLinking> 37 39 <IntrinsicFunctions>true</IntrinsicFunctions> … … 56 58 <AdditionalDependencies Condition="'$(Platform)'=='PS3'">$(Ps3Deps);%(AdditionalDependencies)</AdditionalDependencies> 57 59 <AdditionalDependencies Condition="'$(Platform)'=='PS3'">$(GlDeps);%(AdditionalDependencies)</AdditionalDependencies> 60 </Link> 61 <Link Condition="'$(Platform)'=='Win32' Or '$(Platform)'=='x64'"> 62 <SubSystem>Windows</SubSystem> 58 63 </Link> 59 64 <Link Condition="'$(Configuration)'=='Debug'"> -
trunk/games/ToukyDemo/ToukyDemo.cpp
r1568 r1645 30 30 #endif 31 31 32 #if USE_SDL && defined __APPLE__32 #if USE_SDL 33 33 # include <SDL_main.h> 34 34 #endif -
trunk/test/BtPhysTest.cpp
r1633 r1645 29 29 #endif 30 30 31 #if USE_SDL && defined __APPLE__31 #if USE_SDL 32 32 # include <SDL_main.h> 33 33 #endif -
trunk/test/benchsuite.cpp
r977 r1645 15 15 #include <cstdio> 16 16 17 #if USE_SDL && defined __APPLE__17 #if USE_SDL 18 18 # include <SDL_main.h> 19 19 #endif -
trunk/test/debug/quad.cpp
r1228 r1645 20 20 using namespace lol; 21 21 22 #if USE_SDL && defined __APPLE__22 #if USE_SDL 23 23 # include <SDL_main.h> 24 #endif25 26 #if defined _WIN3227 # undef main /* FIXME: still needed? */28 24 #endif 29 25 -
trunk/test/math/pi.cpp
r1091 r1645 15 15 #include <cstdio> 16 16 17 #if USE_SDL && defined __APPLE__17 #if USE_SDL 18 18 # include <SDL_main.h> 19 19 #endif -
trunk/test/math/poly.cpp
r1050 r1645 15 15 #include <cstdio> 16 16 17 #if USE_SDL && defined __APPLE__17 #if USE_SDL 18 18 # include <SDL_main.h> 19 19 #endif -
trunk/test/math/remez.cpp
r1127 r1645 13 13 #endif 14 14 15 #if USE_SDL && defined __APPLE__15 #if USE_SDL 16 16 # include <SDL_main.h> 17 17 #endif -
trunk/test/sandbox/sample.cpp
r1112 r1645 13 13 #endif 14 14 15 #if USE_SDL && defined __APPLE__15 #if USE_SDL 16 16 # include <SDL_main.h> 17 17 #endif -
trunk/test/testsuite.cpp
r961 r1645 16 16 #include <cstdlib> 17 17 18 #if USE_SDL && defined __APPLE__18 #if USE_SDL 19 19 # include <SDL_main.h> 20 20 #endif -
trunk/test/xolotl/xolotl.cpp
r1513 r1645 20 20 using namespace lol; 21 21 22 #if USE_SDL && defined __APPLE__22 #if USE_SDL 23 23 # include <SDL_main.h> 24 #endif25 26 #if defined _WIN3227 # undef main /* FIXME: still needed? */28 24 #endif 29 25 -
trunk/tools/neercs/neercs.cpp
r1644 r1645 28 28 #endif 29 29 30 #if USE_SDL && defined __APPLE__30 #if USE_SDL 31 31 # include <SDL_main.h> 32 32 #endif -
trunk/tutorial/01_triangle.cpp
r1518 r1645 19 19 using namespace lol; 20 20 21 #if USE_SDL && defined __APPLE__21 #if USE_SDL 22 22 # include <SDL_main.h> 23 23 #endif 24 24 25 25 #if defined _WIN32 26 # undef main /* FIXME: still needed? */27 26 # include <direct.h> 28 27 #endif -
trunk/tutorial/02_cube.cpp
r1518 r1645 19 19 using namespace lol; 20 20 21 #if USE_SDL && defined __APPLE__21 #if USE_SDL 22 22 # include <SDL_main.h> 23 23 #endif 24 24 25 25 #if defined _WIN32 26 # undef main /* FIXME: still needed? */27 26 # include <direct.h> 28 27 #endif -
trunk/tutorial/05_easymesh.cpp
r1619 r1645 18 18 using namespace lol; 19 19 20 #if USE_SDL && defined __APPLE__20 #if USE_SDL 21 21 # include <SDL_main.h> 22 22 #endif -
trunk/tutorial/08_fbo.cpp
r1574 r1645 19 19 using namespace lol; 20 20 21 #if USE_SDL && defined __APPLE__21 #if USE_SDL 22 22 # include <SDL_main.h> 23 23 #endif 24 24 25 25 #if defined _WIN32 26 # undef main /* FIXME: still needed? */27 26 # include <direct.h> 28 27 #endif -
trunk/tutorial/11_fractal.cpp
r1557 r1645 27 27 #endif 28 28 29 #if USE_SDL && defined __APPLE__29 #if USE_SDL 30 30 # include <SDL_main.h> 31 31 #endif 32 32 33 33 #if defined _WIN32 34 # undef main /* FIXME: still needed? */35 34 # include <direct.h> 36 35 #endif
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