Changeset 1692
- Timestamp:
- Aug 3, 2012, 2:15:54 PM (11 years ago)
- Location:
- trunk
- Files:
-
- 3 edited
Legend:
- Unmodified
- Added
- Removed
-
trunk/src/input/input.cpp
r1691 r1692 15 15 #include <cstdlib> 16 16 17 #if defined HAVE_SDL_SDL_H 18 # include <SDL/SDL.h> 19 #else 20 # include <SDL.h> 17 #if defined USE_SDL 18 # if defined HAVE_SDL_SDL_H 19 # include <SDL/SDL.h> 20 # else 21 # include <SDL.h> 22 # endif 21 23 #endif 22 24 -
trunk/src/platform/sdl/sdlinput.cpp
r1691 r1692 13 13 #endif 14 14 15 #if defined HAVE_SDL_SDL_H 16 # include <SDL/SDL.h> 17 #else 18 # include <SDL.h> 15 #if defined USE_SDL 16 # if defined HAVE_SDL_SDL_H 17 # include <SDL/SDL.h> 18 # else 19 # include <SDL.h> 20 # endif 19 21 #endif 20 22 -
trunk/tutorial/05_easymesh.cpp
r1647 r1692 25 25 m_angle = 0; 26 26 m_mesh.Compile("sc#e94 scb#964 [acap11 6 6 tx8]"); 27 m_mesh.Compile("sc#94e scb#649 [acap3 6 6 tx-8]"); 27 m_mesh.Compile("sc#94e scb#649 [acap3 6 6 tx-5 tz-6]"); 28 m_mesh.Compile("sc#49e scb#469 [acap31 6 6 tx-5 tz6]"); 28 29 29 30 m_camera = new Camera(vec3(0.f, 600.f, 0.f),
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