Ignore:
Timestamp:
Nov 19, 2012, 1:45:41 AM (10 years ago)
Author:
sam
Message:

neercs: added a better check for forkpty(), and moved the GL_POINTS
size and texture logic to the vertex shader.

File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/tools/neercs/video/text-render.h

    r1627 r2090  
    2121
    2222    TileSet *m_font;
     23
    2324    Shader *m_shader;
    2425    ShaderAttrib m_coord, m_color, m_char;
    25     ShaderUniform m_texture, m_transform;
     26    ShaderUniform m_texture, m_transform, m_pointsize;
    2627    VertexDeclaration *m_vdecl;
    2728    VertexBuffer *m_vbo1, *m_vbo2, *m_vbo3;
     29
    2830    FrameBuffer *m_fbo;
    2931};
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