Ignore:
Timestamp:
Jan 17, 2011, 2:22:07 PM (10 years ago)
Author:
sam
Message:

The Tile size can now be specified upon TileSet load. Add a sample
with the Monsterz tiles.

Location:
trunk
Files:
3 edited

Legend:

Unmodified
Added
Removed
  • trunk

    • Property svn:ignore set to
      .auto
      aclocal.m4
      autom4te.cache
      config.h
      config.h.in
      config.log
      config.status
      configure
      libtool
      Makefile
      Makefile.in
      stamp-h1
  • trunk/src

    • Property svn:ignore set to
      .deps
      Makefile
      Makefile.in
  • trunk/src/debugsprite.cpp

    r210 r218  
    3737    data->game = game;
    3838    Ticker::Ref(game);
    39     data->tiler = Tiler::Register("art/test/character-dress.png");
     39    data->tiler = Tiler::Register("art/test/character-dress.png", 32);
    4040    data->x = 320;
    4141    data->y = 206;
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