Ignore:
Timestamp:
Jan 23, 2011, 2:21:03 PM (11 years ago)
Author:
sam
Message:

Mashes can now keep track of Pieces. Unused yet.

File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/monsterz/mash.h

    r259 r262  
    1414#include "entity.h"
    1515#include "game.h"
     16#include "piece.h"
    1617
    1718class MashData;
     
    2021{
    2122public:
    22     Mash(Game *game, Int2 *cell);
     23    Mash(Game *game);
    2324    virtual ~Mash();
     25
     26    void AddPiece(Piece *piece);
    2427
    2528protected:
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