Ignore:
Timestamp:
Jun 29, 2013, 4:29:20 PM (8 years ago)
Author:
sam
Message:

gpu: add a 16-bit depth buffer to framebuffers on WebGL and GL ES.

File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/src/lolgl.h

    r2633 r2792  
    6060#endif
    6161
     62#define LOL_CHECK_GLERROR() \
     63    { \
     64        GLenum error = glGetError(); \
     65        ASSERT(error == GL_NO_ERROR, "OpenGL error: 0x%04x\n", error); \
     66    }
     67
    6268#endif // __LOL_LOLGL_H__
    6369
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