Ignore:
Timestamp:
Jan 31, 2011, 2:50:48 AM (10 years ago)
Author:
sam
Message:

Create the WorldEntity class, for objects with world coordinates.

File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/monsterz/board.h

    r308 r312  
    11//
    2 // Deus Hax (working title)
    3 // Copyright (c) 2010-2011 Sam Hocevar <sam@hocevar.net>
     2// Monsterz
     3//
     4// Copyright: (c) 2005-2011 Sam Hocevar <sam@hocevar.net>
     5//   This program is free software; you can redistribute it and/or
     6//   modify it under the terms of the Do What The Fuck You Want To
     7//   Public License, Version 2, as published by Sam Hocevar. See
     8//   http://sam.zoy.org/projects/COPYING.WTFPL for more details.
    49//
    510
     
    914//
    1015
    11 #if !defined __DH_BOARD_H__
    12 #define __DH_BOARD_H__
     16#if !defined __MONSTERZ_BOARD_H__
     17#define __MONSTERZ_BOARD_H__
    1318
    14 #include "entity.h"
    1519#include "game.h"
    1620
    1721class BoardData;
    1822
    19 class Board : public Entity
     23class Board : public WorldEntity
    2024{
    2125public:
     
    3640};
    3741
    38 #endif // __DH_BOARD_H__
     42#endif // __MONSTERZ_BOARD_H__
    3943
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