Changeset 327
- Timestamp:
- Feb 1, 2011, 2:20:43 PM (12 years ago)
- Location:
- trunk
- Files:
-
- 2 added
- 4 edited
- 1 copied
Legend:
- Unmodified
- Added
- Removed
-
trunk/deushax/gtk/editor.cpp
r228 r327 9 9 10 10 #include <cstdlib> 11 #if defined _WIN32 12 # include <direct.h> 13 #endif 11 14 12 15 #include <gtk/gtk.h> … … 40 43 /* Build the application interface */ 41 44 GtkBuilder *builder = gtk_builder_new(); 45 #if defined _WIN32 46 _chdir(".."); /* Temporary Win32 hack */ 47 #endif 42 48 if (!gtk_builder_add_from_file(builder, "deushax/gtk/editor.xml", NULL)) 43 49 { -
trunk/win32/deushax.vcxproj
r312 r327 100 100 <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> 101 101 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> 102 <Import Project="Contribs.props" /> 102 103 </ImportGroup> 103 104 <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> 104 105 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> 106 <Import Project="Contribs.props" /> 105 107 </ImportGroup> 106 108 <PropertyGroup Label="UserMacros" /> … … 120 122 <Optimization>Disabled</Optimization> 121 123 <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions> 122 <AdditionalIncludeDirectories>$(SolutionDir)\..\src;$(S olutionDir)\..\contrib\SDL_image-1.2.10\include;$(SolutionDir)\..\contrib\SDL_mixer-1.2.11\include;$(SolutionDir)\..\contrib\SDL-1.2.14\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>124 <AdditionalIncludeDirectories>$(SolutionDir)\..\src;$(SdlIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> 123 125 </ClCompile> 124 126 <Link> 125 127 <SubSystem>Console</SubSystem> 126 128 <GenerateDebugInformation>true</GenerateDebugInformation> 127 <AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies); SDL.lib;SDLmain.lib;SDL_image.lib;SDL_mixer.lib;opengl32.lib</AdditionalDependencies>128 <AdditionalLibraryDirectories>$(S olutionDir)\..\contrib\SDL_image-1.2.10\lib;$(SolutionDir)\..\contrib\SDL_mixer-1.2.11\lib;$(SolutionDir)\..\contrib\SDL-1.2.14\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>129 <AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies);$(SdlDeps);opengl32.lib</AdditionalDependencies> 130 <AdditionalLibraryDirectories>$(SdlLibs);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> 129 131 </Link> 130 132 </ItemDefinitionGroup> … … 138 140 <IntrinsicFunctions>true</IntrinsicFunctions> 139 141 <PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions> 140 <AdditionalIncludeDirectories>$(SolutionDir)\..\src;$(S olutionDir)\..\contrib\SDL_image-1.2.10\include;$(SolutionDir)\..\contrib\SDL_mixer-1.2.11\include;$(SolutionDir)\..\contrib\SDL-1.2.14\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>142 <AdditionalIncludeDirectories>$(SolutionDir)\..\src;$(SdlIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> 141 143 </ClCompile> 142 144 <Link> … … 145 147 <EnableCOMDATFolding>true</EnableCOMDATFolding> 146 148 <OptimizeReferences>true</OptimizeReferences> 147 <AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies); SDL.lib;SDLmain.lib;SDL_image.lib;SDL_mixer.lib;opengl32.lib</AdditionalDependencies>148 <AdditionalLibraryDirectories>$(S olutionDir)\..\contrib\SDL_image-1.2.10\lib;$(SolutionDir)\..\contrib\SDL_mixer-1.2.11\lib;$(SolutionDir)\..\contrib\SDL-1.2.14\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>149 <AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies);$(SdlDeps);opengl32.lib</AdditionalDependencies> 150 <AdditionalLibraryDirectories>$(SdlLibs);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> 149 151 </Link> 150 152 </ItemDefinitionGroup> -
trunk/win32/editor.vcxproj
r326 r327 12 12 </ItemGroup> 13 13 <ItemGroup> 14 <ClInclude Include="..\deushax\ debugsprite.h" />15 <ClInclude Include="..\deushax\ game.h" />14 <ClInclude Include="..\deushax\gtk\glmapview.h" /> 15 <ClInclude Include="..\deushax\mapviewer.h" /> 16 16 <ClInclude Include="..\src\audio.h" /> 17 17 <ClInclude Include="..\src\bitfield.h" /> … … 46 46 </ItemGroup> 47 47 <ItemGroup> 48 <ClCompile Include="..\deushax\ debugsprite.cpp" />49 <ClCompile Include="..\deushax\ deushax.cpp" />50 <ClCompile Include="..\deushax\ game.cpp" />48 <ClCompile Include="..\deushax\gtk\editor.cpp" /> 49 <ClCompile Include="..\deushax\gtk\glmapview.cpp" /> 50 <ClCompile Include="..\deushax\mapviewer.cpp" /> 51 51 <ClCompile Include="..\src\audio.cpp" /> 52 52 <ClCompile Include="..\src\debugfps.cpp" /> … … 77 77 </ItemGroup> 78 78 <PropertyGroup Label="Globals"> 79 <ProjectGuid>{ EF1A4E80-63FA-4EB0-B834-12B6C500F31C}</ProjectGuid>79 <ProjectGuid>{9C66B179-0737-4BDA-AB42-2ADE478A9008}</ProjectGuid> 80 80 <Keyword>Win32Proj</Keyword> 81 81 <RootNamespace>testmap</RootNamespace> … … 100 100 <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> 101 101 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> 102 <Import Project="Contribs.props" /> 102 103 </ImportGroup> 103 104 <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> 104 105 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> 106 <Import Project="Contribs.props" /> 105 107 </ImportGroup> 106 108 <PropertyGroup Label="UserMacros" /> … … 120 122 <Optimization>Disabled</Optimization> 121 123 <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions> 122 <AdditionalIncludeDirectories>$(SolutionDir)\..\src;$(SolutionDir)\..\ contrib\SDL_image-1.2.10\include;$(SolutionDir)\..\contrib\SDL_mixer-1.2.11\include;$(SolutionDir)\..\contrib\SDL-1.2.14\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>124 <AdditionalIncludeDirectories>$(SolutionDir)\..\src;$(SolutionDir)\..\deushax;$(SdlIncludes);$(GtkIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> 123 125 </ClCompile> 124 126 <Link> 125 127 <SubSystem>Console</SubSystem> 126 128 <GenerateDebugInformation>true</GenerateDebugInformation> 127 <AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies); SDL.lib;SDLmain.lib;SDL_image.lib;SDL_mixer.lib;opengl32.lib</AdditionalDependencies>128 <AdditionalLibraryDirectories>$(S olutionDir)\..\contrib\SDL_image-1.2.10\lib;$(SolutionDir)\..\contrib\SDL_mixer-1.2.11\lib;$(SolutionDir)\..\contrib\SDL-1.2.14\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>129 <AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies);$(SdlDeps);$(GtkDeps);opengl32.lib</AdditionalDependencies> 130 <AdditionalLibraryDirectories>$(SdlLibs);$(GtkLibs);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> 129 131 </Link> 130 132 </ItemDefinitionGroup> … … 138 140 <IntrinsicFunctions>true</IntrinsicFunctions> 139 141 <PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions> 140 <AdditionalIncludeDirectories>$(SolutionDir)\..\src;$(SolutionDir)\..\ contrib\SDL_image-1.2.10\include;$(SolutionDir)\..\contrib\SDL_mixer-1.2.11\include;$(SolutionDir)\..\contrib\SDL-1.2.14\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>142 <AdditionalIncludeDirectories>$(SolutionDir)\..\src;$(SolutionDir)\..\deushax;$(SdlIncludes);$(GtkIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> 141 143 </ClCompile> 142 144 <Link> … … 145 147 <EnableCOMDATFolding>true</EnableCOMDATFolding> 146 148 <OptimizeReferences>true</OptimizeReferences> 147 <AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies); SDL.lib;SDLmain.lib;SDL_image.lib;SDL_mixer.lib;opengl32.lib</AdditionalDependencies>148 <AdditionalLibraryDirectories>$(S olutionDir)\..\contrib\SDL_image-1.2.10\lib;$(SolutionDir)\..\contrib\SDL_mixer-1.2.11\lib;$(SolutionDir)\..\contrib\SDL-1.2.14\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>149 <AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies);$(SdlDeps);$(GtkDeps);opengl32.lib</AdditionalDependencies> 150 <AdditionalLibraryDirectories>$(SdlLibs);$(GtkLibs);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> 149 151 </Link> 150 152 </ItemDefinitionGroup> -
trunk/win32/lolengine.sln
r224 r327 5 5 EndProject 6 6 Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "monsterz", "monsterz.vcxproj", "{17F0F184-4436-4D08-B8AA-16572EA238DB}" 7 EndProject 8 Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "editor", "editor.vcxproj", "{9C66B179-0737-4BDA-AB42-2ADE478A9008}" 7 9 EndProject 8 10 Global … … 20 22 {17F0F184-4436-4D08-B8AA-16572EA238DB}.Release|Win32.ActiveCfg = Release|Win32 21 23 {17F0F184-4436-4D08-B8AA-16572EA238DB}.Release|Win32.Build.0 = Release|Win32 24 {9C66B179-0737-4BDA-AB42-2ADE478A9008}.Debug|Win32.ActiveCfg = Debug|Win32 25 {9C66B179-0737-4BDA-AB42-2ADE478A9008}.Debug|Win32.Build.0 = Debug|Win32 26 {9C66B179-0737-4BDA-AB42-2ADE478A9008}.Release|Win32.ActiveCfg = Release|Win32 27 {9C66B179-0737-4BDA-AB42-2ADE478A9008}.Release|Win32.Build.0 = Release|Win32 22 28 EndGlobalSection 23 29 GlobalSection(SolutionProperties) = preSolution -
trunk/win32/monsterz.vcxproj
r321 r327 105 105 <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> 106 106 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> 107 <Import Project="Contribs.props" /> 107 108 </ImportGroup> 108 109 <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> 109 110 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> 111 <Import Project="Contribs.props" /> 110 112 </ImportGroup> 111 113 <PropertyGroup Label="UserMacros" /> … … 125 127 <Optimization>Disabled</Optimization> 126 128 <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions> 127 <AdditionalIncludeDirectories>$(SolutionDir)\..\src;$(S olutionDir)\..\contrib\SDL_image-1.2.10\include;$(SolutionDir)\..\contrib\SDL_mixer-1.2.11\include;$(SolutionDir)\..\contrib\SDL-1.2.14\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>129 <AdditionalIncludeDirectories>$(SolutionDir)\..\src;$(SdlIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> 128 130 </ClCompile> 129 131 <Link> 130 132 <SubSystem>Console</SubSystem> 131 133 <GenerateDebugInformation>true</GenerateDebugInformation> 132 <AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies); SDL.lib;SDLmain.lib;SDL_image.lib;SDL_mixer.lib;opengl32.lib</AdditionalDependencies>133 <AdditionalLibraryDirectories>$(S olutionDir)\..\contrib\SDL_image-1.2.10\lib;$(SolutionDir)\..\contrib\SDL_mixer-1.2.11\lib;$(SolutionDir)\..\contrib\SDL-1.2.14\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>134 <AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies);$(SdlDeps);opengl32.lib</AdditionalDependencies> 135 <AdditionalLibraryDirectories>$(SdlLibs);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> 134 136 </Link> 135 137 </ItemDefinitionGroup> … … 143 145 <IntrinsicFunctions>true</IntrinsicFunctions> 144 146 <PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions> 145 <AdditionalIncludeDirectories>$(SolutionDir)\..\src;$(S olutionDir)\..\contrib\SDL_image-1.2.10\include;$(SolutionDir)\..\contrib\SDL_mixer-1.2.11\include;$(SolutionDir)\..\contrib\SDL-1.2.14\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>147 <AdditionalIncludeDirectories>$(SolutionDir)\..\src;$(SdlIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> 146 148 </ClCompile> 147 149 <Link> … … 150 152 <EnableCOMDATFolding>true</EnableCOMDATFolding> 151 153 <OptimizeReferences>true</OptimizeReferences> 152 <AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies); SDL.lib;SDLmain.lib;SDL_image.lib;SDL_mixer.lib;opengl32.lib</AdditionalDependencies>153 <AdditionalLibraryDirectories>$(S olutionDir)\..\contrib\SDL_image-1.2.10\lib;$(SolutionDir)\..\contrib\SDL_mixer-1.2.11\lib;$(SolutionDir)\..\contrib\SDL-1.2.14\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>154 <AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies);$(SdlDeps);opengl32.lib</AdditionalDependencies> 155 <AdditionalLibraryDirectories>$(SdlLibs);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> 154 156 </Link> 155 157 </ItemDefinitionGroup>
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