Changeset 327 for trunk/win32/editor.vcxproj
- Timestamp:
- Feb 1, 2011, 2:20:43 PM (12 years ago)
- File:
-
- 1 copied
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- Added
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trunk/win32/editor.vcxproj
r326 r327 12 12 </ItemGroup> 13 13 <ItemGroup> 14 <ClInclude Include="..\deushax\ debugsprite.h" />15 <ClInclude Include="..\deushax\ game.h" />14 <ClInclude Include="..\deushax\gtk\glmapview.h" /> 15 <ClInclude Include="..\deushax\mapviewer.h" /> 16 16 <ClInclude Include="..\src\audio.h" /> 17 17 <ClInclude Include="..\src\bitfield.h" /> … … 46 46 </ItemGroup> 47 47 <ItemGroup> 48 <ClCompile Include="..\deushax\ debugsprite.cpp" />49 <ClCompile Include="..\deushax\ deushax.cpp" />50 <ClCompile Include="..\deushax\ game.cpp" />48 <ClCompile Include="..\deushax\gtk\editor.cpp" /> 49 <ClCompile Include="..\deushax\gtk\glmapview.cpp" /> 50 <ClCompile Include="..\deushax\mapviewer.cpp" /> 51 51 <ClCompile Include="..\src\audio.cpp" /> 52 52 <ClCompile Include="..\src\debugfps.cpp" /> … … 77 77 </ItemGroup> 78 78 <PropertyGroup Label="Globals"> 79 <ProjectGuid>{ EF1A4E80-63FA-4EB0-B834-12B6C500F31C}</ProjectGuid>79 <ProjectGuid>{9C66B179-0737-4BDA-AB42-2ADE478A9008}</ProjectGuid> 80 80 <Keyword>Win32Proj</Keyword> 81 81 <RootNamespace>testmap</RootNamespace> … … 100 100 <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> 101 101 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> 102 <Import Project="Contribs.props" /> 102 103 </ImportGroup> 103 104 <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> 104 105 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> 106 <Import Project="Contribs.props" /> 105 107 </ImportGroup> 106 108 <PropertyGroup Label="UserMacros" /> … … 120 122 <Optimization>Disabled</Optimization> 121 123 <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions> 122 <AdditionalIncludeDirectories>$(SolutionDir)\..\src;$(SolutionDir)\..\ contrib\SDL_image-1.2.10\include;$(SolutionDir)\..\contrib\SDL_mixer-1.2.11\include;$(SolutionDir)\..\contrib\SDL-1.2.14\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>124 <AdditionalIncludeDirectories>$(SolutionDir)\..\src;$(SolutionDir)\..\deushax;$(SdlIncludes);$(GtkIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> 123 125 </ClCompile> 124 126 <Link> 125 127 <SubSystem>Console</SubSystem> 126 128 <GenerateDebugInformation>true</GenerateDebugInformation> 127 <AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies); SDL.lib;SDLmain.lib;SDL_image.lib;SDL_mixer.lib;opengl32.lib</AdditionalDependencies>128 <AdditionalLibraryDirectories>$(S olutionDir)\..\contrib\SDL_image-1.2.10\lib;$(SolutionDir)\..\contrib\SDL_mixer-1.2.11\lib;$(SolutionDir)\..\contrib\SDL-1.2.14\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>129 <AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies);$(SdlDeps);$(GtkDeps);opengl32.lib</AdditionalDependencies> 130 <AdditionalLibraryDirectories>$(SdlLibs);$(GtkLibs);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> 129 131 </Link> 130 132 </ItemDefinitionGroup> … … 138 140 <IntrinsicFunctions>true</IntrinsicFunctions> 139 141 <PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions> 140 <AdditionalIncludeDirectories>$(SolutionDir)\..\src;$(SolutionDir)\..\ contrib\SDL_image-1.2.10\include;$(SolutionDir)\..\contrib\SDL_mixer-1.2.11\include;$(SolutionDir)\..\contrib\SDL-1.2.14\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>142 <AdditionalIncludeDirectories>$(SolutionDir)\..\src;$(SolutionDir)\..\deushax;$(SdlIncludes);$(GtkIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> 141 143 </ClCompile> 142 144 <Link> … … 145 147 <EnableCOMDATFolding>true</EnableCOMDATFolding> 146 148 <OptimizeReferences>true</OptimizeReferences> 147 <AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies); SDL.lib;SDLmain.lib;SDL_image.lib;SDL_mixer.lib;opengl32.lib</AdditionalDependencies>148 <AdditionalLibraryDirectories>$(S olutionDir)\..\contrib\SDL_image-1.2.10\lib;$(SolutionDir)\..\contrib\SDL_mixer-1.2.11\lib;$(SolutionDir)\..\contrib\SDL-1.2.14\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>149 <AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies);$(SdlDeps);$(GtkDeps);opengl32.lib</AdditionalDependencies> 150 <AdditionalLibraryDirectories>$(SdlLibs);$(GtkLibs);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> 149 151 </Link> 150 152 </ItemDefinitionGroup>
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