Ignore:
Timestamp:
Feb 4, 2011, 12:42:16 AM (11 years ago)
Author:
sam
Message:

Display spawn counts in Fusion mode, and generate random pieces accordingly.

File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/monsterz/fusion.h

    r345 r348  
    2424{
    2525public:
    26     Fusion(int2 dim, int npieces, int maxnpieces);
     26    Fusion(int2 dim, int minnpieces, int maxnpieces);
    2727    virtual ~Fusion();
    2828
     
    3232
    3333private:
     34    int GetRandomId() const;
    3435    void Resolve();
    3536    int TagNeighbours(int list[MAX_PIECES][MAX_PIECES], int i, int j);
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