Ignore:
Timestamp:
Feb 17, 2011, 7:06:33 PM (10 years ago)
Author:
sam
Message:

Get rid of the SHADER_CRAP macro and use LOL_EXPERIMENTAL instead,
together with the --enable-experimental flag. Use LOL_DEBUG and
LOL_RELEASE instead of the previous values.

File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/src/ticker.cpp

    r639 r658  
    4040    ~TickerData()
    4141    {
    42 #if !FINAL_RELEASE
     42#if !LOL_RELEASE
    4343        if (nentities)
    4444            fprintf(stderr, "ERROR: still %i entities in ticker\n", nentities);
     
    9595void Ticker::Ref(Entity *entity)
    9696{
    97 #if !FINAL_RELEASE
     97#if !LOL_RELEASE
    9898    if (!entity)
    9999    {
     
    126126int Ticker::Unref(Entity *entity)
    127127{
    128 #if !FINAL_RELEASE
     128#if !LOL_RELEASE
    129129    if (!entity)
    130130    {
     
    193193            if (e->ref)
    194194            {
    195 #if !FINAL_RELEASE
     195#if !LOL_RELEASE
    196196                fprintf(stderr, "ERROR: poking %s\n", e->GetName());
    197197#endif
     
    200200            }
    201201
    202 #if !FINAL_RELEASE
     202#if !LOL_RELEASE
    203203        if (n)
    204204            fprintf(stderr, "ERROR: %i entities stuck after %i frames, "
     
    261261            if (!e->destroy)
    262262            {
    263 #if !FINAL_RELEASE
     263#if !LOL_RELEASE
    264264                if (e->state != Entity::STATE_IDLE)
    265265                    fprintf(stderr, "ERROR: entity not idle for game tick\n");
     
    267267#endif
    268268                e->TickGame(data->deltams);
    269 #if !FINAL_RELEASE
     269#if !LOL_RELEASE
    270270                if (e->state != Entity::STATE_POSTTICK_GAME)
    271271                    fprintf(stderr, "ERROR: entity missed super game tick\n");
     
    302302            if (!e->destroy)
    303303            {
    304 #if !FINAL_RELEASE
     304#if !LOL_RELEASE
    305305                if (e->state != Entity::STATE_IDLE)
    306306                    fprintf(stderr, "ERROR: entity not idle for draw tick\n");
     
    308308#endif
    309309                e->TickDraw(data->deltams);
    310 #if !FINAL_RELEASE
     310#if !LOL_RELEASE
    311311                if (e->state != Entity::STATE_POSTTICK_DRAW)
    312312                    fprintf(stderr, "ERROR: entity missed super draw tick\n");
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