Ignore:
Timestamp:
Feb 17, 2011, 7:06:33 PM (10 years ago)
Author:
sam
Message:

Get rid of the SHADER_CRAP macro and use LOL_EXPERIMENTAL instead,
together with the --enable-experimental flag. Use LOL_DEBUG and
LOL_RELEASE instead of the previous values.

File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/src/tileset.cpp

    r645 r658  
    7171    if (!data->img)
    7272    {
    73 #if !FINAL_RELEASE
     73#if !LOL_RELEASE
    7474        fprintf(stderr, "ERROR: could not load %s\n", path);
    7575#endif
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