Changeset 669
- Timestamp:
- Feb 19, 2011, 10:09:31 PM (12 years ago)
- Location:
- trunk
- Files:
-
- 2 added
- 8 edited
Legend:
- Unmodified
- Added
- Removed
-
trunk/src/Makefile.am
r659 r669 9 9 timer.cpp timer.h bitfield.h profiler.cpp profiler.h input.h input.cpp \ 10 10 world.cpp world.h sample.cpp sample.h sampler.cpp sampler.h \ 11 text.cpp text.h emitter.cpp emitter.h numeric.h \11 text.cpp text.h emitter.cpp emitter.h numeric.h hash.cpp hash.h \ 12 12 worldentity.cpp worldentity.h shader.cpp shader.h \ 13 13 \ -
trunk/src/core.h
r659 r669 40 40 41 41 // Other objects 42 #include "hash.h" 42 43 #include "dict.h" 43 44 #include "map.h" -
trunk/win32/deushax.vcxproj
r659 r669 26 26 <ClInclude Include="..\src\font.h" /> 27 27 <ClInclude Include="..\src\forge.h" /> 28 <ClInclude Include="..\src\hash.h" /> 28 29 <ClInclude Include="..\src\input.h" /> 29 30 <ClInclude Include="..\src\layer.h" /> … … 60 61 <ClCompile Include="..\src\font.cpp" /> 61 62 <ClCompile Include="..\src\forge.cpp" /> 63 <ClCompile Include="..\src\hash.cpp" /> 62 64 <ClCompile Include="..\src\input.cpp" /> 63 65 <ClCompile Include="..\src\layer.cpp" /> -
trunk/win32/deushax.vcxproj.filters
r659 r669 40 40 <Filter>lolengine</Filter> 41 41 </ClInclude> 42 <ClInclude Include="..\src\hash.h"> 43 <Filter>lolengine</Filter> 44 </ClInclude> 42 45 <ClInclude Include="..\src\input.h"> 43 46 <Filter>lolengine</Filter> … … 129 132 </ClCompile> 130 133 <ClCompile Include="..\src\forge.cpp"> 134 <Filter>lolengine</Filter> 135 </ClCompile> 136 <ClCompile Include="..\src\hash.cpp"> 131 137 <Filter>lolengine</Filter> 132 138 </ClCompile> -
trunk/win32/editor.vcxproj
r659 r669 26 26 <ClInclude Include="..\src\font.h" /> 27 27 <ClInclude Include="..\src\forge.h" /> 28 <ClInclude Include="..\src\hash.h" /> 28 29 <ClInclude Include="..\src\input.h" /> 29 30 <ClInclude Include="..\src\layer.h" /> … … 60 61 <ClCompile Include="..\src\font.cpp" /> 61 62 <ClCompile Include="..\src\forge.cpp" /> 63 <ClCompile Include="..\src\hash.cpp" /> 62 64 <ClCompile Include="..\src\input.cpp" /> 63 65 <ClCompile Include="..\src\layer.cpp" /> -
trunk/win32/editor.vcxproj.filters
r659 r669 40 40 <Filter>lolengine</Filter> 41 41 </ClInclude> 42 <ClInclude Include="..\src\hash.h"> 43 <Filter>lolengine</Filter> 44 </ClInclude> 42 45 <ClInclude Include="..\src\input.h"> 43 46 <Filter>lolengine</Filter> … … 131 134 <Filter>lolengine</Filter> 132 135 </ClCompile> 136 <ClCompile Include="..\src\hash.cpp"> 137 <Filter>lolengine</Filter> 138 </ClCompile> 133 139 <ClCompile Include="..\src\input.cpp"> 134 140 <Filter>lolengine</Filter> -
trunk/win32/monsterz.vcxproj
r659 r669 31 31 <ClInclude Include="..\src\font.h" /> 32 32 <ClInclude Include="..\src\forge.h" /> 33 <ClInclude Include="..\src\hash.h" /> 33 34 <ClInclude Include="..\src\input.h" /> 34 35 <ClInclude Include="..\src\layer.h" /> … … 69 70 <ClCompile Include="..\src\font.cpp" /> 70 71 <ClCompile Include="..\src\forge.cpp" /> 72 <ClCompile Include="..\src\hash.cpp" /> 71 73 <ClCompile Include="..\src\input.cpp" /> 72 74 <ClCompile Include="..\src\layer.cpp" /> -
trunk/win32/monsterz.vcxproj.filters
r659 r669 40 40 <Filter>lolengine</Filter> 41 41 </ClInclude> 42 <ClInclude Include="..\src\hash.h"> 43 <Filter>lolengine</Filter> 44 </ClInclude> 42 45 <ClInclude Include="..\src\input.h"> 43 46 <Filter>lolengine</Filter> … … 134 137 </ClCompile> 135 138 <ClCompile Include="..\src\forge.cpp"> 139 <Filter>lolengine</Filter> 140 </ClCompile> 141 <ClCompile Include="..\src\hash.cpp"> 136 142 <Filter>lolengine</Filter> 137 143 </ClCompile>
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