Changeset 699
- Timestamp:
- Feb 28, 2011, 3:26:09 AM (12 years ago)
- Location:
- trunk
- Files:
-
- 2 added
- 8 edited
Legend:
- Unmodified
- Added
- Removed
-
trunk/src/Makefile.am
r696 r699 17 17 \ 18 18 loldebug.h debugfps.cpp debugfps.h debugsphere.cpp debugsphere.h \ 19 debugrecord.cpp debugrecord.h debugstats.cpp debugstats.h 19 debugrecord.cpp debugrecord.h debugstats.cpp debugstats.h \ 20 debugquad.cpp debugquad.h 20 21 liblol_a_CPPFLAGS = @LOL_CFLAGS@ 21 22 -
trunk/src/loldebug.h
r696 r699 18 18 19 19 #include "debugfps.h" 20 #include "debugquad.h" 20 21 #include "debugrecord.h" 21 22 #include "debugsphere.h" -
trunk/win32/deushax.vcxproj
r696 r699 18 18 <ClInclude Include="..\src\core.h" /> 19 19 <ClInclude Include="..\src\debugfps.h" /> 20 <ClInclude Include="..\src\debugquad.h" /> 20 21 <ClInclude Include="..\src\debugrecord.h" /> 21 22 <ClInclude Include="..\src\debugsphere.h" /> … … 57 58 <ClCompile Include="..\src\audio.cpp" /> 58 59 <ClCompile Include="..\src\debugfps.cpp" /> 60 <ClCompile Include="..\src\debugquad.cpp" /> 59 61 <ClCompile Include="..\src\debugrecord.cpp" /> 60 62 <ClCompile Include="..\src\debugsphere.cpp" /> -
trunk/win32/deushax.vcxproj.filters
r696 r699 16 16 <Filter>lolengine</Filter> 17 17 </ClInclude> 18 <ClInclude Include="..\src\debugquad.h"> 19 <Filter>lolengine</Filter> 20 </ClInclude> 18 21 <ClInclude Include="..\src\debugrecord.h"> 19 22 <Filter>lolengine</Filter> … … 120 123 <ItemGroup> 121 124 <ClCompile Include="..\src\debugfps.cpp"> 125 <Filter>lolengine</Filter> 126 </ClCompile> 127 <ClCompile Include="..\src\debugquad.cpp"> 122 128 <Filter>lolengine</Filter> 123 129 </ClCompile> -
trunk/win32/editor.vcxproj
r696 r699 18 18 <ClInclude Include="..\src\core.h" /> 19 19 <ClInclude Include="..\src\debugfps.h" /> 20 <ClInclude Include="..\src\debugquad.h" /> 20 21 <ClInclude Include="..\src\debugrecord.h" /> 21 22 <ClInclude Include="..\src\debugsphere.h" /> … … 57 58 <ClCompile Include="..\src\audio.cpp" /> 58 59 <ClCompile Include="..\src\debugfps.cpp" /> 60 <ClCompile Include="..\src\debugquad.cpp" /> 59 61 <ClCompile Include="..\src\debugrecord.cpp" /> 60 62 <ClCompile Include="..\src\debugsphere.cpp" /> -
trunk/win32/editor.vcxproj.filters
r696 r699 16 16 <Filter>lolengine</Filter> 17 17 </ClInclude> 18 <ClInclude Include="..\src\debugquad.h"> 19 <Filter>lolengine</Filter> 20 </ClInclude> 18 21 <ClInclude Include="..\src\debugrecord.h"> 19 22 <Filter>lolengine</Filter> … … 122 125 <Filter>lolengine</Filter> 123 126 </ClCompile> 127 <ClCompile Include="..\src\debugquad.cpp"> 128 <Filter>lolengine</Filter> 129 </ClCompile> 124 130 <ClCompile Include="..\src\debugrecord.cpp"> 125 131 <Filter>lolengine</Filter> -
trunk/win32/monsterz.vcxproj
r696 r699 23 23 <ClInclude Include="..\src\core.h" /> 24 24 <ClInclude Include="..\src\debugfps.h" /> 25 <ClInclude Include="..\src\debugquad.h" /> 25 26 <ClInclude Include="..\src\debugrecord.h" /> 26 27 <ClInclude Include="..\src\debugsphere.h" /> … … 66 67 <ClCompile Include="..\src\audio.cpp" /> 67 68 <ClCompile Include="..\src\debugfps.cpp" /> 69 <ClCompile Include="..\src\debugquad.cpp" /> 68 70 <ClCompile Include="..\src\debugrecord.cpp" /> 69 71 <ClCompile Include="..\src\debugsphere.cpp" /> -
trunk/win32/monsterz.vcxproj.filters
r696 r699 16 16 <Filter>lolengine</Filter> 17 17 </ClInclude> 18 <ClInclude Include="..\src\debugquad.h"> 19 <Filter>lolengine</Filter> 20 </ClInclude> 18 21 <ClInclude Include="..\src\debugrecord.h"> 19 22 <Filter>lolengine</Filter> … … 125 128 <ItemGroup> 126 129 <ClCompile Include="..\src\debugfps.cpp"> 130 <Filter>lolengine</Filter> 131 </ClCompile> 132 <ClCompile Include="..\src\debugquad.cpp"> 127 133 <Filter>lolengine</Filter> 128 134 </ClCompile>
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