Ignore:
Timestamp:
Feb 28, 2011, 3:26:18 AM (11 years ago)
Author:
sam
Message:

Add texturing support to DebugQuad. Works with OpenGL (fixed pipeline
and programmable pipeline versions) and OpenGL ES 1.x for now.

File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/src/debugquad.h

    r699 r701  
    1010
    1111//
    12 // The DebugTri class
    13 // ------------------
     12// The DebugQuad class
     13// -------------------
    1414//
    1515
     
    2222{
    2323
    24 class DebugTriData;
     24class DebugQuadData;
    2525
    26 class DebugTri : public Entity
     26class DebugQuad : public Entity
    2727{
    2828public:
    29     DebugTri();
    30     virtual ~DebugTri();
     29    DebugQuad();
     30    virtual ~DebugQuad();
    3131
    3232protected:
     
    3535
    3636private:
    37     DebugTriData *data;
     37    DebugQuadData *data;
    3838};
    3939
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