- Timestamp:
- Mar 28, 2011, 1:31:39 AM (12 years ago)
- Location:
- trunk/src
- Files:
-
- 39 edited
Legend:
- Unmodified
- Added
- Removed
-
trunk/src/audio.h
r686 r748 15 15 // 16 16 17 #if !defined __ DH_AUDIO_H__18 #define __ DH_AUDIO_H__17 #if !defined __LOL_AUDIO_H__ 18 #define __LOL_AUDIO_H__ 19 19 20 20 #include <stdint.h> … … 31 31 } /* namespace lol */ 32 32 33 #endif // __ DH_AUDIO_H__33 #endif // __LOL_AUDIO_H__ 34 34 -
trunk/src/bitfield.h
r686 r748 14 14 // 15 15 16 #if !defined __ DH_BITFIELD_H__17 #define __ DH_BITFIELD_H__16 #if !defined __LOL_BITFIELD_H__ 17 #define __LOL_BITFIELD_H__ 18 18 19 19 #include <stdint.h> … … 52 52 } /* namespace lol */ 53 53 54 #endif // __ DH_BITFIELD_H__54 #endif // __LOL_BITFIELD_H__ 55 55 -
trunk/src/core.h
r734 r748 14 14 // 15 15 16 #if !defined __ DH_CORE_H__17 #define __ DH_CORE_H__16 #if !defined __LOL_CORE_H__ 17 #define __LOL_CORE_H__ 18 18 19 19 // Base types … … 54 54 #include "sampler.h" 55 55 56 #endif // __ DH_CORE_H__56 #endif // __LOL_CORE_H__ 57 57 -
trunk/src/debugfps.h
r686 r748 14 14 // 15 15 16 #if !defined __ DH_DEBUGFPS_H__17 #define __ DH_DEBUGFPS_H__16 #if !defined __LOL_DEBUGFPS_H__ 17 #define __LOL_DEBUGFPS_H__ 18 18 19 19 #include "entity.h" … … 39 39 } /* namespace lol */ 40 40 41 #endif // __ DH_DEBUGFPS_H__41 #endif // __LOL_DEBUGFPS_H__ 42 42 -
trunk/src/debugquad.h
r701 r748 14 14 // 15 15 16 #if !defined __ DH_DEBUGTRI_H__17 #define __ DH_DEBUGTRI_H__16 #if !defined __LOL_DEBUGTRI_H__ 17 #define __LOL_DEBUGTRI_H__ 18 18 19 19 #include "entity.h" … … 40 40 } /* namespace lol */ 41 41 42 #endif // __ DH_DEBUGTRI_H__42 #endif // __LOL_DEBUGTRI_H__ 43 43 -
trunk/src/debugrecord.h
r686 r748 14 14 // 15 15 16 #if !defined __ DH_DEBUGRECORD_H__17 #define __ DH_DEBUGRECORD_H__16 #if !defined __LOL_DEBUGRECORD_H__ 17 #define __LOL_DEBUGRECORD_H__ 18 18 19 19 #include "entity.h" … … 40 40 } /* namespace lol */ 41 41 42 #endif // __ DH_DEBUGRECORD_H__42 #endif // __LOL_DEBUGRECORD_H__ 43 43 -
trunk/src/debugsphere.h
r686 r748 14 14 // 15 15 16 #if !defined __ DH_DEBUGSPHERE_H__17 #define __ DH_DEBUGSPHERE_H__16 #if !defined __LOL_DEBUGSPHERE_H__ 17 #define __LOL_DEBUGSPHERE_H__ 18 18 19 19 #include "entity.h" … … 40 40 } /* namespace lol */ 41 41 42 #endif // __ DH_DEBUGSPHERE_H__42 #endif // __LOL_DEBUGSPHERE_H__ 43 43 -
trunk/src/debugstats.h
r686 r748 14 14 // 15 15 16 #if !defined __ DH_DEBUGSTATS_H__17 #define __ DH_DEBUGSTATS_H__16 #if !defined __LOL_DEBUGSTATS_H__ 17 #define __LOL_DEBUGSTATS_H__ 18 18 19 19 #include "entity.h" … … 39 39 } /* namespace lol */ 40 40 41 #endif // __ DH_DEBUGSTATS_H__41 #endif // __LOL_DEBUGSTATS_H__ 42 42 -
trunk/src/dict.h
r686 r748 14 14 // 15 15 16 #if !defined __ DH_DICT_H__17 #define __ DH_DICT_H__16 #if !defined __LOL_DICT_H__ 17 #define __LOL_DICT_H__ 18 18 19 19 #include "entity.h" … … 42 42 } /* namespace lol */ 43 43 44 #endif // __ DH_DICT_H__44 #endif // __LOL_DICT_H__ 45 45 -
trunk/src/eglapp.h
r686 r748 14 14 // 15 15 16 #if !defined __ DH_EGLAPP_H__17 #define __ DH_EGLAPP_H__16 #if !defined __LOL_EGLAPP_H__ 17 #define __LOL_EGLAPP_H__ 18 18 19 19 #include "matrix.h" … … 38 38 } /* namespace lol */ 39 39 40 #endif // __ DH_EGLAPP_H__40 #endif // __LOL_EGLAPP_H__ 41 41 -
trunk/src/emitter.h
r686 r748 14 14 // 15 15 16 #if !defined __ DH_EMITTER_H__17 #define __ DH_EMITTER_H__16 #if !defined __LOL_EMITTER_H__ 17 #define __LOL_EMITTER_H__ 18 18 19 19 #include "entity.h" … … 42 42 } /* namespace lol */ 43 43 44 #endif // __ DH_EMITTER_H__44 #endif // __LOL_EMITTER_H__ 45 45 -
trunk/src/entity.h
r686 r748 17 17 // 18 18 19 #if !defined __ DH_ENTITY_H__20 #define __ DH_ENTITY_H__19 #if !defined __LOL_ENTITY_H__ 20 #define __LOL_ENTITY_H__ 21 21 22 22 #include <stdint.h> … … 85 85 } /* namespace lol */ 86 86 87 #endif // __ DH_ENTITY_H__87 #endif // __LOL_ENTITY_H__ 88 88 -
trunk/src/font.h
r686 r748 14 14 // 15 15 16 #if !defined __ DH_FONT_H__17 #define __ DH_FONT_H__16 #if !defined __LOL_FONT_H__ 17 #define __LOL_FONT_H__ 18 18 19 19 #include "entity.h" … … 46 46 } /* namespace lol */ 47 47 48 #endif // __ DH_FONT_H__48 #endif // __LOL_FONT_H__ 49 49 -
trunk/src/forge.h
r686 r748 15 15 // 16 16 17 #if !defined __ DH_FORGE_H__18 #define __ DH_FORGE_H__17 #if !defined __LOL_FORGE_H__ 18 #define __LOL_FORGE_H__ 19 19 20 20 #include "font.h" … … 33 33 } /* namespace lol */ 34 34 35 #endif // __ DH_FORGE_H__35 #endif // __LOL_FORGE_H__ 36 36 -
trunk/src/hash.h
r686 r748 14 14 // 15 15 16 #if !defined __ DH_HASH_H__17 #define __ DH_HASH_H__16 #if !defined __LOL_HASH_H__ 17 #define __LOL_HASH_H__ 18 18 19 19 namespace lol … … 28 28 } /* namespace lol */ 29 29 30 #endif // __ DH_HASH_H__30 #endif // __LOL_HASH_H__ 31 31 -
trunk/src/image.h
r688 r748 14 14 // 15 15 16 #if !defined __ DH_IMAGE_H__17 #define __ DH_IMAGE_H__16 #if !defined __LOL_IMAGE_H__ 17 #define __LOL_IMAGE_H__ 18 18 19 19 #include "matrix.h" … … 48 48 } /* namespace lol */ 49 49 50 #endif // __ DH_IMAGE_H__50 #endif // __LOL_IMAGE_H__ 51 51 -
trunk/src/input.h
r686 r748 14 14 // 15 15 16 #if !defined __ DH_INPUT_H__17 #define __ DH_INPUT_H__16 #if !defined __LOL_INPUT_H__ 17 #define __LOL_INPUT_H__ 18 18 19 19 #include "matrix.h" … … 44 44 } /* namespace lol */ 45 45 46 #endif // __ DH_INPUT_H__46 #endif // __LOL_INPUT_H__ 47 47 -
trunk/src/layer.h
r686 r748 15 15 // 16 16 17 #if !defined __ DH_LAYER_H__18 #define __ DH_LAYER_H__17 #if !defined __LOL_LAYER_H__ 18 #define __LOL_LAYER_H__ 19 19 20 20 #include <stdint.h> … … 40 40 } /* namespace lol */ 41 41 42 #endif // __ DH_LAYER_H__42 #endif // __LOL_LAYER_H__ 43 43 -
trunk/src/log.h
r734 r748 15 15 // 16 16 17 #if !defined __ DH_LOG_H__18 #define __ DH_LOG_H__17 #if !defined __LOL_LOG_H__ 18 #define __LOL_LOG_H__ 19 19 20 20 #include <stdint.h> … … 38 38 } /* namespace lol */ 39 39 40 #endif // __ DH_LOG_H__40 #endif // __LOL_LOG_H__ 41 41 -
trunk/src/loldebug.h
r699 r748 14 14 // 15 15 16 #if !defined __ DH_LOLDEBUG_H__17 #define __ DH_LOLDEBUG_H__16 #if !defined __LOL_LOLDEBUG_H__ 17 #define __LOL_LOLDEBUG_H__ 18 18 19 19 #include "debugfps.h" … … 23 23 #include "debugstats.h" 24 24 25 #endif // __ DH_LOLDEBUG_H__25 #endif // __LOL_LOLDEBUG_H__ 26 26 -
trunk/src/lolgl.h
r745 r748 14 14 // 15 15 16 #if !defined __ DH_LOLGL_H__17 #define __ DH_LOLGL_H__16 #if !defined __LOL_LOLGL_H__ 17 #define __LOL_LOLGL_H__ 18 18 19 19 #define GL_GLEXT_PROTOTYPES … … 51 51 #endif 52 52 53 #endif // __ DH_LOLGL_H__53 #endif // __LOL_LOLGL_H__ 54 54 -
trunk/src/map.h
r686 r748 16 16 // 17 17 18 #if !defined __ DH_MAP_H__19 #define __ DH_MAP_H__18 #if !defined __LOL_MAP_H__ 19 #define __LOL_MAP_H__ 20 20 21 21 namespace lol … … 40 40 } /* namespace lol */ 41 41 42 #endif // __ DH_MAP_H__42 #endif // __LOL_MAP_H__ 43 43 -
trunk/src/matrix.h
r708 r748 14 14 // 15 15 16 #if !defined __ DH_MATRIX_H__17 #define __ DH_MATRIX_H__16 #if !defined __LOL_MATRIX_H__ 17 #define __LOL_MATRIX_H__ 18 18 19 19 #include <cmath> … … 286 286 } /* namespace lol */ 287 287 288 #endif // __ DH_MATRIX_H__289 288 #endif // __LOL_MATRIX_H__ 289 -
trunk/src/numeric.h
r686 r748 14 14 // 15 15 16 #if !defined __ DH_NUMERIC_H__17 #define __ DH_NUMERIC_H__16 #if !defined __LOL_NUMERIC_H__ 17 #define __LOL_NUMERIC_H__ 18 18 19 19 #include <cmath> … … 55 55 } /* namespace lol */ 56 56 57 #endif // __ DH_NUMERIC_H__57 #endif // __LOL_NUMERIC_H__ 58 58 -
trunk/src/profiler.h
r692 r748 15 15 // 16 16 17 #if !defined __ DH_PROFILER_H__18 #define __ DH_PROFILER_H__17 #if !defined __LOL_PROFILER_H__ 18 #define __LOL_PROFILER_H__ 19 19 20 20 #include <stdint.h> … … 53 53 } /* namespace lol */ 54 54 55 #endif // __ DH_PROFILER_H__55 #endif // __LOL_PROFILER_H__ 56 56 -
trunk/src/sample.h
r686 r748 15 15 // 16 16 17 #if !defined __ DH_SAMPLE_H__18 #define __ DH_SAMPLE_H__17 #if !defined __LOL_SAMPLE_H__ 18 #define __LOL_SAMPLE_H__ 19 19 20 20 #include <stdint.h> … … 48 48 } /* namespace lol */ 49 49 50 #endif // __ DH_SAMPLE_H__50 #endif // __LOL_SAMPLE_H__ 51 51 -
trunk/src/sampler.h
r686 r748 15 15 // 16 16 17 #if !defined __ DH_SAMPLER_H__18 #define __ DH_SAMPLER_H__17 #if !defined __LOL_SAMPLER_H__ 18 #define __LOL_SAMPLER_H__ 19 19 20 20 #include <stdint.h> … … 34 34 } /* namespace lol */ 35 35 36 #endif // __ DH_SAMPLER_H__36 #endif // __LOL_SAMPLER_H__ 37 37 -
trunk/src/scene.h
r686 r748 14 14 // 15 15 16 #if !defined __ DH_SCENE_H__17 #define __ DH_SCENE_H__16 #if !defined __LOL_SCENE_H__ 17 #define __LOL_SCENE_H__ 18 18 19 19 #include <stdint.h> … … 42 42 } /* namespace lol */ 43 43 44 #endif // __ DH_SCENE_H__44 #endif // __LOL_SCENE_H__ 45 45 -
trunk/src/sdlapp.h
r686 r748 14 14 // 15 15 16 #if !defined __ DH_SDLAPP_H__17 #define __ DH_SDLAPP_H__16 #if !defined __LOL_SDLAPP_H__ 17 #define __LOL_SDLAPP_H__ 18 18 19 19 #include "matrix.h" … … 38 38 } /* namespace lol */ 39 39 40 #endif // __ DH_SDLAPP_H__40 #endif // __LOL_SDLAPP_H__ 41 41 -
trunk/src/sdlinput.h
r686 r748 14 14 // 15 15 16 #if !defined __ DH_SDLINPUT_H__17 #define __ DH_SDLINPUT_H__16 #if !defined __LOL_SDLINPUT_H__ 17 #define __LOL_SDLINPUT_H__ 18 18 19 19 #include "entity.h" … … 39 39 } /* namespace lol */ 40 40 41 #endif // __ DH_SDLINPUT_H__41 #endif // __LOL_SDLINPUT_H__ 42 42 -
trunk/src/shader.h
r686 r748 14 14 // 15 15 16 #if !defined __ DH_SHADER_H__17 #define __ DH_SHADER_H__16 #if !defined __LOL_SHADER_H__ 17 #define __LOL_SHADER_H__ 18 18 19 19 namespace lol … … 43 43 } /* namespace lol */ 44 44 45 #endif // __ DH_SHADER_H__45 #endif // __LOL_SHADER_H__ 46 46 -
trunk/src/text.h
r686 r748 14 14 // 15 15 16 #if !defined __ DH_TEXT_H__17 #define __ DH_TEXT_H__16 #if !defined __LOL_TEXT_H__ 17 #define __LOL_TEXT_H__ 18 18 19 19 #include "entity.h" … … 51 51 } /* namespace lol */ 52 52 53 #endif // __ DH_TEXT_H__53 #endif // __LOL_TEXT_H__ 54 54 -
trunk/src/ticker.h
r686 r748 15 15 // 16 16 17 #if !defined __ DH_TICKER_H__18 #define __ DH_TICKER_H__17 #if !defined __LOL_TICKER_H__ 18 #define __LOL_TICKER_H__ 19 19 20 20 #include <stdint.h> … … 48 48 } /* namespace lol */ 49 49 50 #endif // __ DH_TICKER_H__50 #endif // __LOL_TICKER_H__ 51 51 -
trunk/src/tiler.h
r686 r748 15 15 // 16 16 17 #if !defined __ DH_TILER_H__18 #define __ DH_TILER_H__17 #if !defined __LOL_TILER_H__ 18 #define __LOL_TILER_H__ 19 19 20 20 #include <stdint.h> … … 39 39 } /* namespace lol */ 40 40 41 #endif // __ DH_TILER_H__41 #endif // __LOL_TILER_H__ 42 42 -
trunk/src/tileset.h
r686 r748 17 17 // 18 18 19 #if !defined __ DH_TILESET_H__20 #define __ DH_TILESET_H__19 #if !defined __LOL_TILESET_H__ 20 #define __LOL_TILESET_H__ 21 21 22 22 #include <stdint.h> … … 54 54 } /* namespace lol */ 55 55 56 #endif // __ DH_TILESET_H__56 #endif // __LOL_TILESET_H__ 57 57 -
trunk/src/timer.h
r686 r748 14 14 // 15 15 16 #if !defined __ DH_TIMER_H__17 #define __ DH_TIMER_H__16 #if !defined __LOL_TIMER_H__ 17 #define __LOL_TIMER_H__ 18 18 19 19 namespace lol … … 38 38 } /* namespace lol */ 39 39 40 #endif // __ DH_TIMER_H__40 #endif // __LOL_TIMER_H__ 41 41 -
trunk/src/video.h
r686 r748 15 15 // 16 16 17 #if !defined __ DH_VIDEO_H__18 #define __ DH_VIDEO_H__17 #if !defined __LOL_VIDEO_H__ 18 #define __LOL_VIDEO_H__ 19 19 20 20 #include <stdint.h> … … 38 38 } /* namespace lol */ 39 39 40 #endif // __ DH_VIDEO_H__40 #endif // __LOL_VIDEO_H__ 41 41 -
trunk/src/world.h
r686 r748 14 14 // 15 15 16 #if !defined __ DH_WORLD_H__17 #define __ DH_WORLD_H__16 #if !defined __LOL_WORLD_H__ 17 #define __LOL_WORLD_H__ 18 18 19 19 #include "entity.h" … … 47 47 } /* namespace lol */ 48 48 49 #endif // __ DH_WORLD_H__49 #endif // __LOL_WORLD_H__ 50 50 -
trunk/src/worldentity.h
r686 r748 14 14 // 15 15 16 #if !defined __ DH_WORLDENTITY_H__17 #define __ DH_WORLDENTITY_H__16 #if !defined __LOL_WORLDENTITY_H__ 17 #define __LOL_WORLDENTITY_H__ 18 18 19 19 #include "entity.h" … … 46 46 } /* namespace lol */ 47 47 48 #endif // __ DH_WORLDENTITY_H__48 #endif // __LOL_WORLDENTITY_H__ 49 49
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