Changeset 748 for trunk


Ignore:
Timestamp:
Mar 28, 2011, 1:31:39 AM (12 years ago)
Author:
sam
Message:

core: fix include guard naming scheme.

Location:
trunk/src
Files:
39 edited

Legend:

Unmodified
Added
Removed
  • trunk/src/audio.h

    r686 r748  
    1515//
    1616
    17 #if !defined __DH_AUDIO_H__
    18 #define __DH_AUDIO_H__
     17#if !defined __LOL_AUDIO_H__
     18#define __LOL_AUDIO_H__
    1919
    2020#include <stdint.h>
     
    3131} /* namespace lol */
    3232
    33 #endif // __DH_AUDIO_H__
     33#endif // __LOL_AUDIO_H__
    3434
  • trunk/src/bitfield.h

    r686 r748  
    1414//
    1515
    16 #if !defined __DH_BITFIELD_H__
    17 #define __DH_BITFIELD_H__
     16#if !defined __LOL_BITFIELD_H__
     17#define __LOL_BITFIELD_H__
    1818
    1919#include <stdint.h>
     
    5252} /* namespace lol */
    5353
    54 #endif // __DH_BITFIELD_H__
     54#endif // __LOL_BITFIELD_H__
    5555
  • trunk/src/core.h

    r734 r748  
    1414//
    1515
    16 #if !defined __DH_CORE_H__
    17 #define __DH_CORE_H__
     16#if !defined __LOL_CORE_H__
     17#define __LOL_CORE_H__
    1818
    1919// Base types
     
    5454#include "sampler.h"
    5555
    56 #endif // __DH_CORE_H__
     56#endif // __LOL_CORE_H__
    5757
  • trunk/src/debugfps.h

    r686 r748  
    1414//
    1515
    16 #if !defined __DH_DEBUGFPS_H__
    17 #define __DH_DEBUGFPS_H__
     16#if !defined __LOL_DEBUGFPS_H__
     17#define __LOL_DEBUGFPS_H__
    1818
    1919#include "entity.h"
     
    3939} /* namespace lol */
    4040
    41 #endif // __DH_DEBUGFPS_H__
     41#endif // __LOL_DEBUGFPS_H__
    4242
  • trunk/src/debugquad.h

    r701 r748  
    1414//
    1515
    16 #if !defined __DH_DEBUGTRI_H__
    17 #define __DH_DEBUGTRI_H__
     16#if !defined __LOL_DEBUGTRI_H__
     17#define __LOL_DEBUGTRI_H__
    1818
    1919#include "entity.h"
     
    4040} /* namespace lol */
    4141
    42 #endif // __DH_DEBUGTRI_H__
     42#endif // __LOL_DEBUGTRI_H__
    4343
  • trunk/src/debugrecord.h

    r686 r748  
    1414//
    1515
    16 #if !defined __DH_DEBUGRECORD_H__
    17 #define __DH_DEBUGRECORD_H__
     16#if !defined __LOL_DEBUGRECORD_H__
     17#define __LOL_DEBUGRECORD_H__
    1818
    1919#include "entity.h"
     
    4040} /* namespace lol */
    4141
    42 #endif // __DH_DEBUGRECORD_H__
     42#endif // __LOL_DEBUGRECORD_H__
    4343
  • trunk/src/debugsphere.h

    r686 r748  
    1414//
    1515
    16 #if !defined __DH_DEBUGSPHERE_H__
    17 #define __DH_DEBUGSPHERE_H__
     16#if !defined __LOL_DEBUGSPHERE_H__
     17#define __LOL_DEBUGSPHERE_H__
    1818
    1919#include "entity.h"
     
    4040} /* namespace lol */
    4141
    42 #endif // __DH_DEBUGSPHERE_H__
     42#endif // __LOL_DEBUGSPHERE_H__
    4343
  • trunk/src/debugstats.h

    r686 r748  
    1414//
    1515
    16 #if !defined __DH_DEBUGSTATS_H__
    17 #define __DH_DEBUGSTATS_H__
     16#if !defined __LOL_DEBUGSTATS_H__
     17#define __LOL_DEBUGSTATS_H__
    1818
    1919#include "entity.h"
     
    3939} /* namespace lol */
    4040
    41 #endif // __DH_DEBUGSTATS_H__
     41#endif // __LOL_DEBUGSTATS_H__
    4242
  • trunk/src/dict.h

    r686 r748  
    1414//
    1515
    16 #if !defined __DH_DICT_H__
    17 #define __DH_DICT_H__
     16#if !defined __LOL_DICT_H__
     17#define __LOL_DICT_H__
    1818
    1919#include "entity.h"
     
    4242} /* namespace lol */
    4343
    44 #endif // __DH_DICT_H__
     44#endif // __LOL_DICT_H__
    4545
  • trunk/src/eglapp.h

    r686 r748  
    1414//
    1515
    16 #if !defined __DH_EGLAPP_H__
    17 #define __DH_EGLAPP_H__
     16#if !defined __LOL_EGLAPP_H__
     17#define __LOL_EGLAPP_H__
    1818
    1919#include "matrix.h"
     
    3838} /* namespace lol */
    3939
    40 #endif // __DH_EGLAPP_H__
     40#endif // __LOL_EGLAPP_H__
    4141
  • trunk/src/emitter.h

    r686 r748  
    1414//
    1515
    16 #if !defined __DH_EMITTER_H__
    17 #define __DH_EMITTER_H__
     16#if !defined __LOL_EMITTER_H__
     17#define __LOL_EMITTER_H__
    1818
    1919#include "entity.h"
     
    4242} /* namespace lol */
    4343
    44 #endif // __DH_EMITTER_H__
     44#endif // __LOL_EMITTER_H__
    4545
  • trunk/src/entity.h

    r686 r748  
    1717//
    1818
    19 #if !defined __DH_ENTITY_H__
    20 #define __DH_ENTITY_H__
     19#if !defined __LOL_ENTITY_H__
     20#define __LOL_ENTITY_H__
    2121
    2222#include <stdint.h>
     
    8585} /* namespace lol */
    8686
    87 #endif // __DH_ENTITY_H__
     87#endif // __LOL_ENTITY_H__
    8888
  • trunk/src/font.h

    r686 r748  
    1414//
    1515
    16 #if !defined __DH_FONT_H__
    17 #define __DH_FONT_H__
     16#if !defined __LOL_FONT_H__
     17#define __LOL_FONT_H__
    1818
    1919#include "entity.h"
     
    4646} /* namespace lol */
    4747
    48 #endif // __DH_FONT_H__
     48#endif // __LOL_FONT_H__
    4949
  • trunk/src/forge.h

    r686 r748  
    1515//
    1616
    17 #if !defined __DH_FORGE_H__
    18 #define __DH_FORGE_H__
     17#if !defined __LOL_FORGE_H__
     18#define __LOL_FORGE_H__
    1919
    2020#include "font.h"
     
    3333} /* namespace lol */
    3434
    35 #endif // __DH_FORGE_H__
     35#endif // __LOL_FORGE_H__
    3636
  • trunk/src/hash.h

    r686 r748  
    1414//
    1515
    16 #if !defined __DH_HASH_H__
    17 #define __DH_HASH_H__
     16#if !defined __LOL_HASH_H__
     17#define __LOL_HASH_H__
    1818
    1919namespace lol
     
    2828} /* namespace lol */
    2929
    30 #endif // __DH_HASH_H__
     30#endif // __LOL_HASH_H__
    3131
  • trunk/src/image.h

    r688 r748  
    1414//
    1515
    16 #if !defined __DH_IMAGE_H__
    17 #define __DH_IMAGE_H__
     16#if !defined __LOL_IMAGE_H__
     17#define __LOL_IMAGE_H__
    1818
    1919#include "matrix.h"
     
    4848} /* namespace lol */
    4949
    50 #endif // __DH_IMAGE_H__
     50#endif // __LOL_IMAGE_H__
    5151
  • trunk/src/input.h

    r686 r748  
    1414//
    1515
    16 #if !defined __DH_INPUT_H__
    17 #define __DH_INPUT_H__
     16#if !defined __LOL_INPUT_H__
     17#define __LOL_INPUT_H__
    1818
    1919#include "matrix.h"
     
    4444} /* namespace lol */
    4545
    46 #endif // __DH_INPUT_H__
     46#endif // __LOL_INPUT_H__
    4747
  • trunk/src/layer.h

    r686 r748  
    1515//
    1616
    17 #if !defined __DH_LAYER_H__
    18 #define __DH_LAYER_H__
     17#if !defined __LOL_LAYER_H__
     18#define __LOL_LAYER_H__
    1919
    2020#include <stdint.h>
     
    4040} /* namespace lol */
    4141
    42 #endif // __DH_LAYER_H__
     42#endif // __LOL_LAYER_H__
    4343
  • trunk/src/log.h

    r734 r748  
    1515//
    1616
    17 #if !defined __DH_LOG_H__
    18 #define __DH_LOG_H__
     17#if !defined __LOL_LOG_H__
     18#define __LOL_LOG_H__
    1919
    2020#include <stdint.h>
     
    3838} /* namespace lol */
    3939
    40 #endif // __DH_LOG_H__
     40#endif // __LOL_LOG_H__
    4141
  • trunk/src/loldebug.h

    r699 r748  
    1414//
    1515
    16 #if !defined __DH_LOLDEBUG_H__
    17 #define __DH_LOLDEBUG_H__
     16#if !defined __LOL_LOLDEBUG_H__
     17#define __LOL_LOLDEBUG_H__
    1818
    1919#include "debugfps.h"
     
    2323#include "debugstats.h"
    2424
    25 #endif // __DH_LOLDEBUG_H__
     25#endif // __LOL_LOLDEBUG_H__
    2626
  • trunk/src/lolgl.h

    r745 r748  
    1414//
    1515
    16 #if !defined __DH_LOLGL_H__
    17 #define __DH_LOLGL_H__
     16#if !defined __LOL_LOLGL_H__
     17#define __LOL_LOLGL_H__
    1818
    1919#define GL_GLEXT_PROTOTYPES
     
    5151#endif
    5252
    53 #endif // __DH_LOLGL_H__
     53#endif // __LOL_LOLGL_H__
    5454
  • trunk/src/map.h

    r686 r748  
    1616//
    1717
    18 #if !defined __DH_MAP_H__
    19 #define __DH_MAP_H__
     18#if !defined __LOL_MAP_H__
     19#define __LOL_MAP_H__
    2020
    2121namespace lol
     
    4040} /* namespace lol */
    4141
    42 #endif // __DH_MAP_H__
     42#endif // __LOL_MAP_H__
    4343
  • trunk/src/matrix.h

    r708 r748  
    1414//
    1515
    16 #if !defined __DH_MATRIX_H__
    17 #define __DH_MATRIX_H__
     16#if !defined __LOL_MATRIX_H__
     17#define __LOL_MATRIX_H__
    1818
    1919#include <cmath>
     
    286286} /* namespace lol */
    287287
    288 #endif // __DH_MATRIX_H__
    289 
     288#endif // __LOL_MATRIX_H__
     289
  • trunk/src/numeric.h

    r686 r748  
    1414//
    1515
    16 #if !defined __DH_NUMERIC_H__
    17 #define __DH_NUMERIC_H__
     16#if !defined __LOL_NUMERIC_H__
     17#define __LOL_NUMERIC_H__
    1818
    1919#include <cmath>
     
    5555} /* namespace lol */
    5656
    57 #endif // __DH_NUMERIC_H__
     57#endif // __LOL_NUMERIC_H__
    5858
  • trunk/src/profiler.h

    r692 r748  
    1515//
    1616
    17 #if !defined __DH_PROFILER_H__
    18 #define __DH_PROFILER_H__
     17#if !defined __LOL_PROFILER_H__
     18#define __LOL_PROFILER_H__
    1919
    2020#include <stdint.h>
     
    5353} /* namespace lol */
    5454
    55 #endif // __DH_PROFILER_H__
     55#endif // __LOL_PROFILER_H__
    5656
  • trunk/src/sample.h

    r686 r748  
    1515//
    1616
    17 #if !defined __DH_SAMPLE_H__
    18 #define __DH_SAMPLE_H__
     17#if !defined __LOL_SAMPLE_H__
     18#define __LOL_SAMPLE_H__
    1919
    2020#include <stdint.h>
     
    4848} /* namespace lol */
    4949
    50 #endif // __DH_SAMPLE_H__
     50#endif // __LOL_SAMPLE_H__
    5151
  • trunk/src/sampler.h

    r686 r748  
    1515//
    1616
    17 #if !defined __DH_SAMPLER_H__
    18 #define __DH_SAMPLER_H__
     17#if !defined __LOL_SAMPLER_H__
     18#define __LOL_SAMPLER_H__
    1919
    2020#include <stdint.h>
     
    3434} /* namespace lol */
    3535
    36 #endif // __DH_SAMPLER_H__
     36#endif // __LOL_SAMPLER_H__
    3737
  • trunk/src/scene.h

    r686 r748  
    1414//
    1515
    16 #if !defined __DH_SCENE_H__
    17 #define __DH_SCENE_H__
     16#if !defined __LOL_SCENE_H__
     17#define __LOL_SCENE_H__
    1818
    1919#include <stdint.h>
     
    4242} /* namespace lol */
    4343
    44 #endif // __DH_SCENE_H__
     44#endif // __LOL_SCENE_H__
    4545
  • trunk/src/sdlapp.h

    r686 r748  
    1414//
    1515
    16 #if !defined __DH_SDLAPP_H__
    17 #define __DH_SDLAPP_H__
     16#if !defined __LOL_SDLAPP_H__
     17#define __LOL_SDLAPP_H__
    1818
    1919#include "matrix.h"
     
    3838} /* namespace lol */
    3939
    40 #endif // __DH_SDLAPP_H__
     40#endif // __LOL_SDLAPP_H__
    4141
  • trunk/src/sdlinput.h

    r686 r748  
    1414//
    1515
    16 #if !defined __DH_SDLINPUT_H__
    17 #define __DH_SDLINPUT_H__
     16#if !defined __LOL_SDLINPUT_H__
     17#define __LOL_SDLINPUT_H__
    1818
    1919#include "entity.h"
     
    3939} /* namespace lol */
    4040
    41 #endif // __DH_SDLINPUT_H__
     41#endif // __LOL_SDLINPUT_H__
    4242
  • trunk/src/shader.h

    r686 r748  
    1414//
    1515
    16 #if !defined __DH_SHADER_H__
    17 #define __DH_SHADER_H__
     16#if !defined __LOL_SHADER_H__
     17#define __LOL_SHADER_H__
    1818
    1919namespace lol
     
    4343} /* namespace lol */
    4444
    45 #endif // __DH_SHADER_H__
     45#endif // __LOL_SHADER_H__
    4646
  • trunk/src/text.h

    r686 r748  
    1414//
    1515
    16 #if !defined __DH_TEXT_H__
    17 #define __DH_TEXT_H__
     16#if !defined __LOL_TEXT_H__
     17#define __LOL_TEXT_H__
    1818
    1919#include "entity.h"
     
    5151} /* namespace lol */
    5252
    53 #endif // __DH_TEXT_H__
     53#endif // __LOL_TEXT_H__
    5454
  • trunk/src/ticker.h

    r686 r748  
    1515//
    1616
    17 #if !defined __DH_TICKER_H__
    18 #define __DH_TICKER_H__
     17#if !defined __LOL_TICKER_H__
     18#define __LOL_TICKER_H__
    1919
    2020#include <stdint.h>
     
    4848} /* namespace lol */
    4949
    50 #endif // __DH_TICKER_H__
     50#endif // __LOL_TICKER_H__
    5151
  • trunk/src/tiler.h

    r686 r748  
    1515//
    1616
    17 #if !defined __DH_TILER_H__
    18 #define __DH_TILER_H__
     17#if !defined __LOL_TILER_H__
     18#define __LOL_TILER_H__
    1919
    2020#include <stdint.h>
     
    3939} /* namespace lol */
    4040
    41 #endif // __DH_TILER_H__
     41#endif // __LOL_TILER_H__
    4242
  • trunk/src/tileset.h

    r686 r748  
    1717//
    1818
    19 #if !defined __DH_TILESET_H__
    20 #define __DH_TILESET_H__
     19#if !defined __LOL_TILESET_H__
     20#define __LOL_TILESET_H__
    2121
    2222#include <stdint.h>
     
    5454} /* namespace lol */
    5555
    56 #endif // __DH_TILESET_H__
     56#endif // __LOL_TILESET_H__
    5757
  • trunk/src/timer.h

    r686 r748  
    1414//
    1515
    16 #if !defined __DH_TIMER_H__
    17 #define __DH_TIMER_H__
     16#if !defined __LOL_TIMER_H__
     17#define __LOL_TIMER_H__
    1818
    1919namespace lol
     
    3838} /* namespace lol */
    3939
    40 #endif // __DH_TIMER_H__
     40#endif // __LOL_TIMER_H__
    4141
  • trunk/src/video.h

    r686 r748  
    1515//
    1616
    17 #if !defined __DH_VIDEO_H__
    18 #define __DH_VIDEO_H__
     17#if !defined __LOL_VIDEO_H__
     18#define __LOL_VIDEO_H__
    1919
    2020#include <stdint.h>
     
    3838} /* namespace lol */
    3939
    40 #endif // __DH_VIDEO_H__
     40#endif // __LOL_VIDEO_H__
    4141
  • trunk/src/world.h

    r686 r748  
    1414//
    1515
    16 #if !defined __DH_WORLD_H__
    17 #define __DH_WORLD_H__
     16#if !defined __LOL_WORLD_H__
     17#define __LOL_WORLD_H__
    1818
    1919#include "entity.h"
     
    4747} /* namespace lol */
    4848
    49 #endif // __DH_WORLD_H__
     49#endif // __LOL_WORLD_H__
    5050
  • trunk/src/worldentity.h

    r686 r748  
    1414//
    1515
    16 #if !defined __DH_WORLDENTITY_H__
    17 #define __DH_WORLDENTITY_H__
     16#if !defined __LOL_WORLDENTITY_H__
     17#define __LOL_WORLDENTITY_H__
    1818
    1919#include "entity.h"
     
    4646} /* namespace lol */
    4747
    48 #endif // __DH_WORLDENTITY_H__
     48#endif // __LOL_WORLDENTITY_H__
    4949
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