Ignore:
Timestamp:
Aug 27, 2011, 8:29:36 PM (10 years ago)
Author:
sam
Message:

core: rename vec2i to ivec2 etc. to better match GLSL.

File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/monsterz/monsterz.cpp

    r838 r863  
    4242{
    4343#if defined __CELLOS_LV2__
    44     Ps3App app("Monsterz", vec2i(640, 480), 60.0f);
     44    Ps3App app("Monsterz", ivec2(640, 480), 60.0f);
    4545#elif defined HAVE_GLES_2X
    46     EglApp app("Monsterz", vec2i(640, 480), 60.0f);
     46    EglApp app("Monsterz", ivec2(640, 480), 60.0f);
    4747#else
    48     SdlApp app("Monsterz", vec2i(640, 480), 60.0f);
     48    SdlApp app("Monsterz", ivec2(640, 480), 60.0f);
    4949#endif
    5050
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