Ignore:
Timestamp:
Aug 27, 2011, 8:29:36 PM (10 years ago)
Author:
sam
Message:

core: rename vec2i to ivec2 etc. to better match GLSL.

File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/src/ps3app.cpp

    r840 r863  
    5050 */
    5151
    52 Ps3App::Ps3App(char const *title, vec2i res, float fps) :
     52Ps3App::Ps3App(char const *title, ivec2 res, float fps) :
    5353    data(new Ps3AppData())
    5454{
     
    9191    GLuint w, h;
    9292    psglGetDeviceDimensions(psgl, &w, &h);
    93     res = vec2i(w, h);
     93    res = ivec2(w, h);
    9494
    9595    PSGLcontext *ctx = psglCreateContext();
Note: See TracChangeset for help on using the changeset viewer.