Changeset 906
- Timestamp:
- Sep 5, 2011, 7:18:15 PM (11 years ago)
- Location:
- trunk/win32
- Files:
-
- 2 added
- 8 edited
- 1 copied
Legend:
- Unmodified
- Added
- Removed
-
trunk/win32/Contribs.props
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trunk/win32/deushax.vcxproj
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trunk/win32/deushax.vcxproj.filters
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trunk/win32/editor.vcxproj
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trunk/win32/lolcore.vcxproj
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trunk/win32/lolengine.sln
r327 r906 3 3 # Visual Studio 2010 4 4 Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "deushax", "deushax.vcxproj", "{EF1A4E80-63FA-4EB0-B834-12B6C500F31C}" 5 ProjectSection(ProjectDependencies) = postProject 6 {9E62F2FE-3408-4EAE-8238-FD84238CEEDA} = {9E62F2FE-3408-4EAE-8238-FD84238CEEDA} 7 EndProjectSection 5 8 EndProject 6 9 Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "monsterz", "monsterz.vcxproj", "{17F0F184-4436-4D08-B8AA-16572EA238DB}" 10 ProjectSection(ProjectDependencies) = postProject 11 {9E62F2FE-3408-4EAE-8238-FD84238CEEDA} = {9E62F2FE-3408-4EAE-8238-FD84238CEEDA} 12 EndProjectSection 7 13 EndProject 8 14 Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "editor", "editor.vcxproj", "{9C66B179-0737-4BDA-AB42-2ADE478A9008}" 15 ProjectSection(ProjectDependencies) = postProject 16 {9E62F2FE-3408-4EAE-8238-FD84238CEEDA} = {9E62F2FE-3408-4EAE-8238-FD84238CEEDA} 17 EndProjectSection 18 EndProject 19 Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Deus Hax", "Deus Hax", "{08C6A854-533D-4A1E-924E-C4A62281869F}" 20 EndProject 21 Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Monsterz", "Monsterz", "{2F87CEAB-4818-443C-A5E3-6C34E7D967EC}" 22 EndProject 23 Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "lolcore", "lolcore.vcxproj", "{9E62F2FE-3408-4EAE-8238-FD84238CEEDA}" 24 EndProject 25 Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Test", "Test", "{E0491194-35E3-4513-9D31-608EA3165ECF}" 26 EndProject 27 Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "quad", "quad.vcxproj", "{53D9D96F-55C0-4044-BDB1-4A5E8EDBDF0E}" 28 ProjectSection(ProjectDependencies) = postProject 29 {9E62F2FE-3408-4EAE-8238-FD84238CEEDA} = {9E62F2FE-3408-4EAE-8238-FD84238CEEDA} 30 EndProjectSection 9 31 EndProject 10 32 Global … … 26 48 {9C66B179-0737-4BDA-AB42-2ADE478A9008}.Release|Win32.ActiveCfg = Release|Win32 27 49 {9C66B179-0737-4BDA-AB42-2ADE478A9008}.Release|Win32.Build.0 = Release|Win32 50 {9E62F2FE-3408-4EAE-8238-FD84238CEEDA}.Debug|Win32.ActiveCfg = Debug|Win32 51 {9E62F2FE-3408-4EAE-8238-FD84238CEEDA}.Debug|Win32.Build.0 = Debug|Win32 52 {9E62F2FE-3408-4EAE-8238-FD84238CEEDA}.Release|Win32.ActiveCfg = Release|Win32 53 {9E62F2FE-3408-4EAE-8238-FD84238CEEDA}.Release|Win32.Build.0 = Release|Win32 54 {53D9D96F-55C0-4044-BDB1-4A5E8EDBDF0E}.Debug|Win32.ActiveCfg = Debug|Win32 55 {53D9D96F-55C0-4044-BDB1-4A5E8EDBDF0E}.Debug|Win32.Build.0 = Debug|Win32 56 {53D9D96F-55C0-4044-BDB1-4A5E8EDBDF0E}.Release|Win32.ActiveCfg = Release|Win32 57 {53D9D96F-55C0-4044-BDB1-4A5E8EDBDF0E}.Release|Win32.Build.0 = Release|Win32 28 58 EndGlobalSection 29 59 GlobalSection(SolutionProperties) = preSolution 30 60 HideSolutionNode = FALSE 31 61 EndGlobalSection 62 GlobalSection(NestedProjects) = preSolution 63 {9C66B179-0737-4BDA-AB42-2ADE478A9008} = {08C6A854-533D-4A1E-924E-C4A62281869F} 64 {EF1A4E80-63FA-4EB0-B834-12B6C500F31C} = {08C6A854-533D-4A1E-924E-C4A62281869F} 65 {17F0F184-4436-4D08-B8AA-16572EA238DB} = {2F87CEAB-4818-443C-A5E3-6C34E7D967EC} 66 {53D9D96F-55C0-4044-BDB1-4A5E8EDBDF0E} = {E0491194-35E3-4513-9D31-608EA3165ECF} 67 EndGlobalSection 32 68 EndGlobal -
trunk/win32/monsterz.vcxproj
r699 r906 19 19 <ClInclude Include="..\monsterz\thumbs.h" /> 20 20 <ClInclude Include="..\monsterz\title.h" /> 21 <ClInclude Include="..\src\audio.h" />22 <ClInclude Include="..\src\bitfield.h" />23 <ClInclude Include="..\src\core.h" />24 <ClInclude Include="..\src\debugfps.h" />25 <ClInclude Include="..\src\debugquad.h" />26 <ClInclude Include="..\src\debugrecord.h" />27 <ClInclude Include="..\src\debugsphere.h" />28 <ClInclude Include="..\src\debugstats.h" />29 <ClInclude Include="..\src\dict.h" />30 <ClInclude Include="..\src\emitter.h" />31 <ClInclude Include="..\src\entity.h" />32 <ClInclude Include="..\src\font.h" />33 <ClInclude Include="..\src\forge.h" />34 <ClInclude Include="..\src\hash.h" />35 <ClInclude Include="..\src\image.h" />36 <ClInclude Include="..\src\input.h" />37 <ClInclude Include="..\src\layer.h" />38 <ClInclude Include="..\src\loldebug.h" />39 <ClInclude Include="..\src\lolgl.h" />40 <ClInclude Include="..\src\map.h" />41 <ClInclude Include="..\src\matrix.h" />42 <ClInclude Include="..\src\numeric.h" />43 <ClInclude Include="..\src\profiler.h" />44 <ClInclude Include="..\src\sample.h" />45 <ClInclude Include="..\src\sampler.h" />46 <ClInclude Include="..\src\scene.h" />47 <ClInclude Include="..\src\sdlapp.h" />48 <ClInclude Include="..\src\sdlinput.h" />49 <ClInclude Include="..\src\shader.h" />50 <ClInclude Include="..\src\text.h" />51 <ClInclude Include="..\src\ticker.h" />52 <ClInclude Include="..\src\tiler.h" />53 <ClInclude Include="..\src\tileset.h" />54 <ClInclude Include="..\src\timer.h" />55 <ClInclude Include="..\src\video.h" />56 <ClInclude Include="..\src\worldentity.h" />57 <ClInclude Include="..\src\world.h" />58 21 </ItemGroup> 59 22 <ItemGroup> … … 65 28 <ClCompile Include="..\monsterz\thumbs.cpp" /> 66 29 <ClCompile Include="..\monsterz\title.cpp" /> 67 <ClCompile Include="..\src\audio.cpp" />68 <ClCompile Include="..\src\debugfps.cpp" />69 <ClCompile Include="..\src\debugquad.cpp" />70 <ClCompile Include="..\src\debugrecord.cpp" />71 <ClCompile Include="..\src\debugsphere.cpp" />72 <ClCompile Include="..\src\debugstats.cpp" />73 <ClCompile Include="..\src\dict.cpp" />74 <ClCompile Include="..\src\emitter.cpp" />75 <ClCompile Include="..\src\entity.cpp" />76 <ClCompile Include="..\src\font.cpp" />77 <ClCompile Include="..\src\forge.cpp" />78 <ClCompile Include="..\src\hash.cpp" />79 <ClCompile Include="..\src\image.cpp" />80 <ClCompile Include="..\src\input.cpp" />81 <ClCompile Include="..\src\layer.cpp" />82 <ClCompile Include="..\src\map.cpp" />83 <ClCompile Include="..\src\matrix.cpp" />84 <ClCompile Include="..\src\profiler.cpp" />85 <ClCompile Include="..\src\sample.cpp" />86 <ClCompile Include="..\src\sampler.cpp" />87 <ClCompile Include="..\src\scene.cpp" />88 <ClCompile Include="..\src\sdlapp.cpp" />89 <ClCompile Include="..\src\sdlinput.cpp" />90 <ClCompile Include="..\src\shader.cpp" />91 <ClCompile Include="..\src\text.cpp" />92 <ClCompile Include="..\src\ticker.cpp" />93 <ClCompile Include="..\src\tiler.cpp" />94 <ClCompile Include="..\src\tileset.cpp" />95 <ClCompile Include="..\src\timer.cpp" />96 <ClCompile Include="..\src\video.cpp" />97 <ClCompile Include="..\src\world.cpp" />98 <ClCompile Include="..\src\worldentity.cpp" />99 30 </ItemGroup> 100 31 <PropertyGroup Label="Globals"> … … 143 74 <WarningLevel>Level3</WarningLevel> 144 75 <Optimization>Disabled</Optimization> 145 <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE; 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%(PreprocessorDefinitions)</PreprocessorDefinitions>167 <AdditionalIncludeDirectories>$(SolutionDir)\..\src;$( SdlIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>97 <PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;$(LolDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions> 98 <AdditionalIncludeDirectories>$(SolutionDir)\..\src;$(GlIncludes);$(SdlIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> 168 99 </ClCompile> 169 100 <Link> … … 172 103 <EnableCOMDATFolding>true</EnableCOMDATFolding> 173 104 <OptimizeReferences>true</OptimizeReferences> 174 <AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies);$(SdlDeps); opengl32.lib</AdditionalDependencies>175 <AdditionalLibraryDirectories>$(SdlLibs); %(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>105 <AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies);$(SdlDeps);$(GlDeps)</AdditionalDependencies> 106 <AdditionalLibraryDirectories>$(SdlLibs);$(GlLibs);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> 176 107 </Link> 177 108 <PostBuildEvent> -
trunk/win32/monsterz.vcxproj.filters
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</Project>
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