|
|
@4217
|
5 years |
sam |
Empty repository and point to https://github.com/lolengine instead.
|
|
|
@4216
|
6 years |
sam |
external: fix line endings.
|
|
|
@4215
|
6 years |
lolbot |
fixed 368 files out of 4599:
- removed 0 CR characters
- removed 1 …
|
|
|
@4214
|
6 years |
sam |
zepto8: start working on an image compressor.
|
|
|
@4213
|
6 years |
sam |
zepto8: add a hi-color demo.
|
|
|
@4212
|
6 years |
sam |
scene: make the postprocess a nop for now and clean up some shaders.
|
|
|
@4211
|
6 years |
sam |
build: fix .vcxproj files that would be constantly out of date.
|
|
|
@4210
|
6 years |
sam |
bullet: update vcxproj.
|
|
|
@4209
|
6 years |
sam |
bullet: fix warnings here and there.
|
|
|
@4208
|
6 years |
sam |
build: rename liblolcore to liblol-core, etc.
|
|
|
@4207
|
6 years |
sam |
bullet: update code to most recent GitHub branch.
|
|
|
@4206
|
6 years |
sam |
zepto8: minor macro name refactoring.
|
|
|
@4205
|
6 years |
sam |
gpu: remove 1200 lines of old DirectX 9 code.
|
|
|
@4204
|
6 years |
sam |
scene: start working on a postprocess mechanism.
Not all programs …
|
|
|
@4203
|
6 years |
sam |
base: hide an old warning from the GCC optimiser.
|
|
|
@4201
|
6 years |
sam |
ld36: bootstrap project.
|
|
|
@4200
|
6 years |
sam |
zepto8: add a Visual Studio project.
|
|
|
@4199
|
6 years |
sam |
win64: various VS 2015 build fixes.
|
|
|
@4198
|
6 years |
sam |
allturdbeast: fix window name.
|
|
|
@4197
|
6 years |
sam |
lua: import lua 5.3.3 source (was 5.2.1).
|
|
|
@4196
|
6 years |
sam |
zepto8: make binary boolean ops compliant.
|
|
|
@4195
|
6 years |
sam |
zepto8: fix incorrect double to fixed conversion routine.
|
|
|
@4194
|
6 years |
sam |
zepto8: make maths functions use doubles instead of floats.
|
|
|
@4193
|
6 years |
sam |
zepto8: make sin() and cos() compliant and add tests.
|
|
|
@4192
|
6 years |
sam |
zepto8: compliance fixes in atan2() and unit tests.
The function now …
|
|
|
@4191
|
6 years |
sam |
zepto8: compliance fixes.
Found in Succer (16555) and Pico Sprint …
|
|
|
@4190
|
6 years |
sam |
math: allow rand(0), it’s arguably better than raising SIGFPE.
|
|
|
@4189
|
6 years |
sam |
zepto8: more compliance fixes.
|
|
|
@4188
|
6 years |
sam |
sys: allow to load images with an absolute path.
|
|
|
@4187
|
6 years |
sam |
zepto8: finished the .p8 parser.
The resulting ROM was verified …
|
|
|
@4186
|
6 years |
sam |
zepto8: fix several compliance bugs.
|
|
|
@4185
|
6 years |
sam |
zepto8: some fixes in the map() function.
|
|
|
@4184
|
6 years |
sam |
zepto8: stubs for dset() and dget().
|
|
|
@4183
|
6 years |
sam |
zepto8: handle transparency in map().
|
|
|
@4182
|
6 years |
sam |
zepto8: move graphics functions to a separate file.
|
|
|
@4181
|
6 years |
sam |
zepto8: implement and improve more graphics primitives.
|
|
|
@4180
|
6 years |
sam |
math: add lol::round() to our maths functions.
|
|
|
@4179
|
6 years |
sam |
zepto8: fix a bug in all(), thanks to the API demo.
|
|
|
@4178
|
6 years |
sam |
zepto8: implement clipping and camera for most functions.
|
|
|
@4177
|
6 years |
sam |
tileset: remove an old PS3 hack.
|
|
|
@4176
|
6 years |
sam |
zepto8: implement memcpy() and memset().
|
|
|
@4175
|
6 years |
sam |
zepto8: implement del().
|
|
|
@4174
|
6 years |
sam |
zepto8: implement btn() and btnp().
|
|
|
@4173
|
6 years |
sam |
zepto8: implement fget() and fset().
|
|
|
@4172
|
6 years |
sam |
zepto8: start working on a .p8 parser.
|
|
|
@4171
|
6 years |
sam |
zepto8: better line and circle functions.
|
|
|
@4170
|
6 years |
sam |
zepto8: improvements here and there.
|
|
|
@4169
|
6 years |
sam |
zepto8: partially implement cursor() and print().
|
|
|
@4168
|
6 years |
sam |
zepto8: fix palette.
Using the exact colours provided on the PICO-8 …
|
|
|
@4167
|
6 years |
sam |
zepto8: implement more functions and stubs.
All maths functions are …
|
|
|
@4166
|
6 years |
sam |
zepto8: more stuff implemented.
|
|
|
@4165
|
6 years |
sam |
Add LuaLoader::Find() helper to find the state’s loader.
|
|
|
@4164
|
6 years |
sam |
zepto8: activate rendering from VM memory.
|
|
|
@4163
|
6 years |
sam |
engine: fix scene rendering.
Now TickDraw() can be called several …
|
|
|
@4162
|
6 years |
sam |
zepto8: split the cartridge and vm logic.
|
|
|
@4161
|
6 years |
sam |
zepto8: add a few Lua functions and stubs
The stubs give us a pretty …
|
|
|
@4160
|
6 years |
sam |
zepto8: add workaround for an incomprehensible behaviour.
It seems …
|
|
|
@4159
|
6 years |
sam |
zepto8: Lua translation.
For now this takes care of the != binary …
|
|
|
@4158
|
6 years |
sam |
base: new string functions.
Add String.split(char) to split into an …
|
|
|
@4157
|
6 years |
sam |
Switch PEGTL external to latest Git snapshot.
|
|
|
@4156
|
6 years |
sam |
zepto8: import a Lua parser from the PEGTL project examples.
|
|
|
@4155
|
6 years |
sam |
Port all parsers to PEGTL 1.3.1.
There might be issues with lolremez …
|
|
|
@4154
|
6 years |
sam |
Add PEGTL 1.3.1.
Do not remove previous version yet: far too many …
|
|
|
@4153
|
6 years |
sam |
zepto8: try to execute Lua code
This doesn’t work properly yet …
|
|
|
@4152
|
6 years |
sam |
zepto8: new project.
For now, all it can do is read and decompress …
|
|
|
@4151
|
6 years |
sam |
Fix numerous build errors.
Various changes in GCC, clang, and libflex …
|
|
|
@4150
|
6 years |
sam |
allturdbeast: in-game documentation.
|
|
|
@4149
|
6 years |
sam |
allturdbeast: fix map again; W and H seem swapped somewhere.
|
|
|
@4148
|
6 years |
sam |
allturdbeast: fix map.
|
|
|
@4147
|
6 years |
sam |
allturdbeast: fix map and title screen.
|
|
|
@4146
|
6 years |
sam |
allturdbeast: move to main namespace.
|
|
|
@4136
|
6 years |
sam |
scene: change sprite tile angles to radians.
|
|
|
@4129
|
6 years |
sam |
lua: fix a very old bug in the Lua hooks.
|
|
|
@4128
|
6 years |
sam |
gpu: fix GLES 2.x support.
|
|
|
@4127
|
6 years |
sam |
ld35: it’s that time of the year again.
|
|
|
@4126
|
6 years |
lolbot |
fixed 17 files out of 4284:
- removed 0 CR characters
- removed 0 …
|
|
|
@4125
|
7 years |
touky |
Added a few TODOs
|
|
|
@4124
|
7 years |
sam |
weshgrow: small tweak in level 6.
|
|
|
@4123
|
7 years |
sam |
weshgrow: add missing files.
|
|
|
@4122
|
7 years |
sam |
weshgrow: add missing title map.
|
|
|
@4121
|
7 years |
sam |
core: minor cosmetic fix.
|
|
|
@4120
|
7 years |
sam |
weshgrow: add a bonus tile to warp to the next level.
|
|
|
@4119
|
7 years |
sam |
weshgrow: add some music, allow Escape to restart level, fix bonus …
|
|
|
@4118
|
7 years |
sam |
weshgrow: new audio samples.
|
|
|
@4117
|
7 years |
sam |
weshgrow: ship growing works at last.
|
|
|
@4116
|
7 years |
sam |
weshgrow: piecewise collision resolution with awesome screen shakes.
|
|
|
@4115
|
7 years |
sam |
weshgrow: draw the bonus tiles and add them to the test map.
|
|
|
@4114
|
7 years |
sam |
weshgrow: construct hull procedurally.
|
|
|
@4113
|
7 years |
sam |
weshgrow: add hull sprites for testing purposes.
|
|
|
@4112
|
7 years |
sam |
weshgrow: nicer sprites.
|
|
|
@4111
|
7 years |
sam |
weshgrow: hull modules + large thrusters.
|
|
|
@4110
|
7 years |
sam |
weshgrow: thrust sound.
|
|
|
@4109
|
7 years |
sam |
weshgrow: animated exhaust particles.
|
|
|
@4108
|
7 years |
sam |
weshgrow: make everything 30% more beautiful.
|
|
|
@4107
|
7 years |
sam |
sampler: add a few sanity checks to sampler.
|
|
|
@4106
|
7 years |
sam |
weshgrow: implement clipping.
|
|
|
@4105
|
7 years |
sam |
weshgrow: fix assert on exit.
|
|
|
@4104
|
7 years |
sam |
weshgrow: do not fill the main collision map with decoration tiles.
|
|
|
@4103
|
7 years |
sam |
build: compilation fixes for Visual Studio.
|
|
|
@4102
|
7 years |
sam |
weshgrow: first collisions prevent us from escaping the world.
|
|
|