source: trunk/art

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Diff Rev Age Author Log Message
(edit) @134   12 years sam Minor fixes to the artwork images.
(edit) @119   12 years carmie
(edit) @115   12 years sam Fix the extra data in the autotools-created tarballs.
(edit) @92   12 years sam Convert everything to the autotools. Managing source dependencies will …
(edit) @89   12 years carmie
(edit) @88   12 years sam Fix images.
(edit) @86   12 years sam Standalone character image.
(edit) @84   12 years carmie
(edit) @83   12 years sam Update gfx makefile.
(edit) @82   12 years carmie
(edit) @80   12 years carmie
(edit) @77   12 years sam Fix tile image layers.
(edit) @72   12 years carmie
(edit) @68   12 years sam Automatically generate PNG files.
(edit) @67   12 years carmie
(edit) @66   12 years sam Retrieve old city tiles.
(edit) @64   12 years carmie
(edit) @62   12 years sam Update new test collections.
(edit) @61   12 years sam Split tilesets into 4 separate collections.
(edit) @57   12 years sam Various fixes.
(edit) @55   12 years carmie
(edit) @54   12 years carmie
(edit) @53   12 years carmie
(edit) @51   12 years carmie
(edit) @50   12 years carmie
(edit) @49   12 years carmie
(edit) @48   12 years carmie
(edit) @37   12 years sam More map updates.
(edit) @34   12 years sam New document for layer format.
(edit) @33   12 years sam Test collisions.
(edit) @32   12 years sam Test character tiles, borrowed from Mana World and reworked.
(edit) @30   12 years carmie
(edit) @29   12 years carmie
(edit) @28   12 years carmie
(edit) @26   12 years sam Indoor map test.
(edit) @23   12 years sam Add ladder tiles.
(edit) @19   12 years sam New test tiles.
(edit) @14   12 years sam Testing object layers.
(edit) @12   12 years sam Alpha test.
(edit) @7   12 years sam More tiles.
(add) @5   12 years sam Map rendering test in PyOpenGL.
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