|
|
@984
|
12 years |
sam |
test: add a 10-line example program that computes Pi to the 150th digit.
|
|
|
@981
|
12 years |
sam |
image: add a GDI+ loader.
|
|
|
@960
|
12 years |
sam |
osx: link with the proper OpenGL libraries on OS X.
|
|
|
@958
|
12 years |
sam |
osx: automake does not support .mm files yet, so rename ios-image.mm …
|
|
|
@954
|
12 years |
sam |
build: fix GLEW usage to use <glew.h>, not <GL/glew.h>.
|
|
|
@950
|
12 years |
sam |
build: fix Win64 compilation with mingw64, using an updated SDL build.
|
|
|
@949
|
12 years |
sam |
build: move SDL_image and SDL_mixer binaries to an i686-only directory.
|
|
|
@943
|
12 years |
sam |
ios: fix iOS build by adding missing files to XCode project.
|
|
|
@938
|
12 years |
sam |
build: add LolUnit to the build rules.
|
|
|
@935
|
12 years |
sam |
build: disable RTTI, we don’t need it and won’t use it.
|
|
|
@912
|
12 years |
sam |
test: replace CppUnit with our LolUnit test suite.
CppUnit is really …
|
|
|
@884
|
12 years |
sam |
build: check for <fastmath.h> and build using -O3 -ffastmath.
|
|
|
@848
|
12 years |
sam |
build: allow to properly cross-compile for PS3 on Mingw.
|
|
|
@844
|
12 years |
sam |
build: do not use AM_CONDITIONAL... conditionally.
|
|
|
@840
|
12 years |
sam |
ps3: add a build-ps3 script that uses autoconf and automake.
|
|
|
@802
|
12 years |
sam |
build: fix a mistake causing glew32.lib to be used on Linux.
|
|
|
@801
|
12 years |
sam |
build: make libglew detection work on MinGW.
|
|
|
@797
|
12 years |
sam |
build: make build-mingw properly use the contrib libglew.
|
|
|
@796
|
12 years |
sam |
gl: use Glew if available.
|
|
|
@795
|
12 years |
sam |
build: fix an error causing -lopengl32 to be used on Linux; use …
|
|
|
@793
|
12 years |
sam |
build: detect libopengl32 on mingw systems.
|
|
|
@785
|
12 years |
sam |
deushax: move everything DeusHax-related to its own subdirectory.
|
|
|
@782
|
12 years |
sam |
build: check for glBegin, which we won't end up using anyway.
|
|
|
@745
|
12 years |
sam |
video: enforce shader-enabled GL implementations, getting rid of a lot …
|
|
|
@711
|
12 years |
sam |
build: look for libpng, even though we don't use it yet.
|
|
|
@700
|
12 years |
sam |
Replace #-style comments with dnl-style ones.
|
|
|
@694
|
12 years |
sam |
Fix a typo in the optimisation flags.
|
|
|
@693
|
12 years |
sam |
Reduce optimisation strength in debug mode.
|
|
|
@682
|
12 years |
sam |
Add preliminary support for EGL applications.
|
|
|
@680
|
12 years |
sam |
Create the SdlApp class to avoid code duplication. Ensure USE_SDL is …
|
|
|
@674
|
12 years |
sam |
The engine now builds for GL and GL ES 1.x and 2.x, and runs for each …
|
|
|
@673
|
12 years |
sam |
Put the OpenGL header handling in <lolgl.h> for more convenience.
|
|
|
@658
|
12 years |
sam |
Get rid of the SHADER_CRAP macro and use LOL_EXPERIMENTAL instead, …
|
|
|
@644
|
12 years |
sam |
Disable -O2 when in debug mode, and disable -g when in release mode.
|
|
|
@642
|
12 years |
sam |
Add an optional cppunit dependency for unit tests.
|
|
|
@638
|
12 years |
sam |
Only link with -lGL if present on the system. Fixes the MinGW build.
|
|
|
@632
|
12 years |
sam |
Properly detect SDL libraries when sdl-config and pkg-config are here …
|
|
|
@629
|
12 years |
sam |
Clean up configure.ac from useless variables.
|
|
|
@628
|
12 years |
sam |
Try to autodetect GtkGL development libs, and don't build the Deus Hax …
|
|
|
@623
|
12 years |
sam |
Stop using pkg-config in Makefiles and stop putting things in LDADD …
|
|
|
@421
|
12 years |
sam |
Define _DEBUG when configure is called with --enable-debug.
|
|
|
@253
|
12 years |
sam |
Add preliminary support for sound samples. Implement click.
|
|
|
@221
|
12 years |
sam |
Complete Lol Engine / Deus Hax / Monsterz split.
|
|
|
@220
|
12 years |
sam |
Split test-map into deus-hax and monsterz.
|
|
|
@178
|
13 years |
sam |
Proper detection of libcaca and libpipi.
|
|
|
@115
|
13 years |
sam |
Fix the extra data in the autotools-created tarballs.
|
|
|
@97
|
13 years |
sam |
Add a few more autotools rules.
|
|
|
@92
|
13 years |
sam |
Convert everything to the autotools. Managing source dependencies will …
|