source: trunk/monsterz/title.cpp

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Diff Rev Age Author Log Message
(edit) @686   11 years sam Put everything in the "lol" namespace. Better late than never.
(edit) @664   11 years sam Get rid of float3, float4, int3 etc. in favour of GLSL types.
(edit) @633   11 years sam TileSets can now be initialised either using the tile size, or the …
(edit) @612   11 years sam Win32 compilation fix.
(edit) @424   11 years sam Add the eagle animation.
(edit) @422   11 years sam Start splitting the animations into smaller pieces.
(edit) @337   11 years sam Fix an off-by-one error in animation frame computations.
(edit) @336   11 years sam Repack title animations to save some space. Can be done even better.
(edit) @334   11 years sam More artwork by Luc. Updated logo size and position yet again.
(edit) @333   11 years sam Remove mini monsterz from the logo. We can paste them later.
(edit) @332   11 years sam Implement the title screen. Click on it to start a game.
(edit) @331   11 years sam Add an Interface class that displays the general interface.
(edit) @322   11 years sam Implement title screen animations.
(add) @321   11 years sam Prepare the code architecture for the title screen animations.
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