source: trunk/people

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Diff Rev Age Author Log Message
(edit) @2810   8 years benlitz Completely reworked input system. Unified device interface, button, …
(edit) @2802   8 years sam build: clean up autoconf file and svn:ignore properties.
(edit) @2801   8 years sam build: put tutorials and lol.js in a new "demos" directory.
(edit) @2788   8 years sam build: manually add lollua.vcxproj as a reference in all projects.
(edit) @2785   8 years sam ps4: prepare for the fioutaah!
(edit) @2781   8 years sam build: update .gitignore files.
(edit) @2773   8 years sam gpu: implement polygon rendering mode in GL and D3D.
(edit) @2772   8 years sam scene: use a global g_scene object instead of Scene::GetDefault().
(edit) @2769   8 years sam gpu: move Video::Clear to Renderer::Clear.
(edit) @2764   8 years sam gpu: add full support for alpha test in GL and D3D.
(edit) @2762   8 years sam gpu: implement all depth test functions in the renderer.
(edit) @2761   8 years sam gpu: implement face culling mode in render contexts.
(edit) @2758   8 years benlitz Added mipmap generation function for textures (i lied, it was easy …
(edit) @2753   8 years sam gpu: move SetClearColor and SetClearDepth to the Renderer and …
(edit) @2751   8 years sam gpu: handle depth test, alpha blending and face culling in Renderer.
(edit) @2742   8 years benlitz SetMagFiltering and SetMinFiltering for class Texture.
(edit) @2738   8 years lolbot fixed 1 files out of 2730: - removed 98 CR characters - removed 29 …
(edit) @2732   8 years sam base: fix PS3 build and use C library functions in string.h when possible.
(edit) @2731   8 years lolbot fixed 15 files out of 2730: - removed 49 CR characters - removed 2 …
(edit) @2730   8 years benlitz material and texture loading from .OBJ + uniform sampler assignment …
(edit) @2726   8 years benlitz Fixed GetStream function when the VertexDeclaration maps over multiple …
(edit) @2722   8 years sam build: add lol.js to Lol.sln.
(edit) @2721   8 years sam lol.js: skeleton for a new demo.
(edit) @2718   9 years touky MeshViewer : Fov compensation now works correctly (all is bound on …
(edit) @2717   9 years jylam * Lander
(edit) @2705   9 years sam build: add directory structure for some new projects.
(edit) @2701   9 years touky Configure/Makefile modification for correct touky_demo build.
(edit) @2700   9 years touky touky_demo moved in specific folder
(edit) @2699   9 years touky ToukyDemo name-change
(edit) @2664   9 years jylam * Physics
(edit) @2652   9 years sam build: update .vcxproj files.
(edit) @2646   9 years sam build: more Emscripten improvements; keyboard input works properly now.
(edit) @2645   9 years sam input: make keyboard state platform-independent.
(edit) @2617   9 years sam input: support up to 32 mouse buttons.
(edit) @2609   9 years sam tileset: refactor the tile generation code.
(edit) @2603   9 years sam gpu: fix several bugs introduced by the tileset refactoring.
(edit) @2596   9 years sam build: various compilation fixes.
(edit) @2588   9 years sam base: some refactoring in the tileset class.
(edit) @2587   9 years sam base: roll our own constants because it’s always a pain in the ass to …
(edit) @2576   9 years sam build: big Android build system refactor; we now attempt to build an …
(edit) @2575   9 years sam build: reorganise automake build system.
(edit) @2540   9 years sam core: import pristine lua 5.2.1 in the engine code.
(edit) @2526   9 years sam math: don't use the LLU suffix for 64-bit numbers and don't use floorf().
(edit) @2520   9 years sam math: replace RandF() with a more generic rand() template function …
(edit) @2516   9 years sam build: various compilation fixes.
(edit) @2476   9 years sam scene: start refactoring the camera code; we now have a stack of …
(edit) @2458   9 years sam gpu: fix GLSL ES syntax errors in various shaders.
(edit) @2451   9 years sam build: bad lolbot! fix the mess caused by its file renames.
(edit) @2450   9 years lolbot build: convert source files to lowercase.
(edit) @2444   9 years sam build: fix compiler warnings and Linux and PS3 build issues.
(edit) @2443   9 years lolbot fixed 5 files out of 2487: - removed 0 CR characters - removed 22 …
(edit) @2442   9 years touky tactics : first commit. Arena, characters, state machine and all the …
(edit) @2430   9 years lolbot fixed 4 files out of 2475: - removed 5 CR characters - removed 15 …
(edit) @2416   9 years lolbot fixed 3 files out of 2475: - removed 3 CR characters - removed 20 …
(edit) @2414   9 years touky MeshViewer : Added shitty texture to bulletproof easymesh UV, and …
(edit) @2400   9 years lolbot fixed 5 files out of 2468: - removed 0 CR characters - removed 22 …
(edit) @2397   9 years sam build: re-add liblolcore dependency tracking to all binary objects.
(edit) @2395   9 years sam build: better check for compiler flags; we no longer try to use flags …
(edit) @2389   9 years sam build: fix syntax errors in the Visual Studio projects.
(edit) @2388   9 years sam build: reorganise AM_CPPFLAGS handling so that we can disable the …
(edit) @2386   9 years sam build: split the main library into lolcore and lolbullet.
(edit) @2356   9 years lolbot fixed 17 files out of 2363: - removed 55 CR characters - removed 80 …
(edit) @2345   9 years sam build: add svn:ignore properties and remove empty dirs.
(edit) @2343   9 years sam people: reorganise user directories to allow for private/ subdirectories.
(edit) @2318   9 years sam build: fix all vector/scalar type mismatches such as "vec2 * double" …
(edit) @2312   9 years sam gpu: support 1-component (luminance) textures.
(edit) @2297   9 years sam base: implement UNUSED() macro and put it here and there.
(edit) @2277   9 years sam build: hide LolFx external declarations behind macros.
(edit) @2241   9 years sam core: pass the project directory to the binary build and get rid of …
(edit) @2237   9 years sam system: try to autodetect the data directory from the executable path; …
(edit) @2232   9 years lolbot fixed 27 files out of 2315: - removed 0 CR characters - removed 188 …
(edit) @2221   9 years benlitz Benlitz first test project setup
(edit) @2216   9 years touky New year copyright update.
(edit) @2186   9 years sam build: add svn:ignore tags and remove empty directories.
(edit) @2185   9 years sam build: add some files to .gitignore.
(edit) @2165   9 years sam build: renormalise a lot of files.
(edit) @2164   9 years jylam * Added jylam to people/Makefile.am
(edit) @2161   9 years jylam * vcxproj weirdness
(edit) @2084   9 years sam build: fixes for out-of-tree builds, and get rid of some deprecated stuff.
(edit) @2056   9 years sam math: reimplement min(), max(), abs() and fmod() in the lol:: …
(edit) @2050   9 years Jnat nice holes
(edit) @1995   9 years sam build: upgrade glew binaries to 1.9.0 and rename the contrib directory …
(edit) @1981   9 years sam ps3: refactor elf → self build logic and make make_fself mandatory …
(edit) @1980   9 years sam build: add a Makefile for jnat's test project.
(edit) @1924   9 years sam build: refactor lolfx build rule into common.am.
(edit) @1923   9 years sam build: add a common.am include file and a "make lolcheck" target that …
(edit) @1901   9 years Jnat New subProject for jnat
(edit) @1850   9 years sam build: add missing VCS ignore properties.
(edit) @1841   9 years sam build: ignore .so files and add missing source files to makefile.
(edit) @1819   9 years touky BulletCharacterController is now readable by a human being. BtPhysTest …
(edit) @1808   9 years sam build: fix shitloads of warnings.
(edit) @1807   9 years sam math: improve slerp implementation.
(edit) @1778   9 years sam build: add a demo for Peeweek.
(edit) @1760   9 years sam build: fix a few compilation and build errors.
(edit) @1745   9 years sam build: remove deprecated directories.
(add) @1744   9 years sam build: reorganise person stuff inside a people/ directory.
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