source: trunk/src/core.h

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Diff Rev Age Author Log Message
(edit) @659   10 years sam Try to factor all the recent GLSL stuff in the new Shader class.
(edit) @658   10 years sam Get rid of the SHADER_CRAP macro and use LOL_EXPERIMENTAL instead, …
(edit) @653   10 years sam More shader crap for GLSL 1.30. Still disabled.
(edit) @312   10 years sam Create the WorldEntity class, for objects with world coordinates.
(edit) @293   10 years sam Add pseudorandom functions for floats.
(edit) @288   10 years sam Skeleton for the particle emitter class.
(edit) @282   10 years sam Add a Text object for OSD and possibly other effects.
(edit) @253   10 years sam Add preliminary support for sound samples. Implement click.
(edit) @251   10 years sam Skeleton for sample entity and sampler manager classes.
(edit) @221   10 years sam Complete Lol Engine / Deus Hax / Monsterz split.
(edit) @220   10 years sam Split test-map into deus-hax and monsterz.
(edit) @183   11 years sam Start creating the World class.
(edit) @155   11 years sam New MapViewer class and some GTK+ refactoring.
(edit) @153   11 years sam Factor Forge and Tiler using the new Dict class.
(add) @150   11 years sam Replace mouse scrolling with a joystick simulated by the e/s/d/f keys.
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