source: trunk/src/core.h

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Diff Rev Age Author Log Message
(edit) @748   12 years sam core: fix include guard naming scheme.
(edit) @734   12 years sam core: create a logger class to reduce printf usage.
(edit) @688   12 years sam Add the Image class for better abstraction.
(edit) @669   12 years sam Implement CRC32 in the new Hash class. Will be useful for Dict and for …
(edit) @659   12 years sam Try to factor all the recent GLSL stuff in the new Shader class.
(edit) @658   12 years sam Get rid of the SHADER_CRAP macro and use LOL_EXPERIMENTAL instead, …
(edit) @653   12 years sam More shader crap for GLSL 1.30. Still disabled.
(edit) @312   12 years sam Create the WorldEntity class, for objects with world coordinates.
(edit) @293   12 years sam Add pseudorandom functions for floats.
(edit) @288   12 years sam Skeleton for the particle emitter class.
(edit) @282   12 years sam Add a Text object for OSD and possibly other effects.
(edit) @253   12 years sam Add preliminary support for sound samples. Implement click.
(edit) @251   12 years sam Skeleton for sample entity and sampler manager classes.
(edit) @221   12 years sam Complete Lol Engine / Deus Hax / Monsterz split.
(edit) @220   12 years sam Split test-map into deus-hax and monsterz.
(edit) @183   12 years sam Start creating the World class.
(edit) @155   12 years sam New MapViewer class and some GTK+ refactoring.
(edit) @153   12 years sam Factor Forge and Tiler using the new Dict class.
(add) @150   12 years sam Replace mouse scrolling with a joystick simulated by the e/s/d/f keys.
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