source: trunk/src/gpu/vertexbuffer.h

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Diff Rev Age Author Log Message
(edit) @1426   9 years sam core: rename f64vec4 to dvec4 etc. for consistency with GLSL.
(edit) @1251   9 years sam gpu: fix a stupid signed/unsigned inconsistency causing vertex …
(edit) @1247   9 years sam gpu: abstraction class for index buffers; the cube tutorial no longer …
(edit) @1231   9 years sam gpu: move the platform-specific triangle drawing call to the …
(edit) @1230   9 years sam gpu: fix the core scene renderer.
(edit) @1228   9 years sam gpu: port the vertex buffer abstraction layer to OpenGL.
(edit) @1227   9 years sam gpu: implement vertex buffer streams for Direct3D. OpenGL is missing …
(edit) @1226   9 years sam gpu: refactor the vertex declaration code to allow several vertex streams.
(edit) @1225   9 years sam gpu: fix compilation errors and warnings in the vertex declaration code.
(add) @1224   9 years sam gpu: start working on a template-based vertex buffer class.
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