source: trunk/src/layer.cpp

Revision Log Mode:


Legend:

Added
Modified
Copied or renamed
Diff Rev Age Author Log Message
(edit) @289   10 years sam Change the way the Scene object works.
(edit) @221   10 years sam Complete Lol Engine / Deus Hax / Monsterz split.
(edit) @205   11 years sam Fix broken perspective.
(edit) @150   11 years sam Replace mouse scrolling with a joystick simulated by the e/s/d/f keys.
(edit) @141   11 years sam Fix Z-sorting yet again, and add real level support to map loading.
(edit) @137   11 years sam Invert the mouse coordinate handling logic.
(edit) @133   11 years sam Fix z-sorting of tiles. For now.
(edit) @100   11 years sam Slightly improve the documentation in a few files, add the missing …
(edit) @79   11 years sam Rendering starts to work again. There is no Z-sorting yet.
(edit) @75   11 years sam Much better resource allocation and release. Scene manager stub.
(edit) @74   11 years sam Support CSV .tmx files to get rid of that pathetic system() call.
(edit) @70   11 years sam Breaking the map/layer code apart. Needs more work.
(edit) @57   11 years sam Various fixes.
(edit) @47   11 years sam The layer name is no longer ignored.
(add) @38   11 years sam Dynamically allocate layers when loading maps.
Note: See TracRevisionLog for help on using the revision log.