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@2569
|
10 years |
sam |
ps3: create an audio device at startup.
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|
|
@2563
|
10 years |
sam |
ps3: check for newly plugged pads at each frame.
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|
|
@2506
|
10 years |
sam |
base: start removing occurrences of NULL on our long journey to nullptr.
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|
|
@2316
|
10 years |
sam |
ps3: fix typo in ps3app.cpp.
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|
|
@2314
|
10 years |
sam |
ps3: compilation for old GCC complaining about non-trivial designated …
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|
|
@2310
|
10 years |
sam |
ps3: add support for resolution selection.
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|
|
@2222
|
10 years |
sam |
core: you can now while(app.MustTick()) { Tick(); } instead of app.Run().
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|
|
@2216
|
10 years |
touky |
New year copyright update.
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|
|
@2183
|
10 years |
sam |
build: fix the WTFPL site URL in all code comments.
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|
|
@1587
|
11 years |
sam |
ps3: add pad support for the PS3, without plug/unplug detection for now.
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|
|
@1579
|
11 years |
sam |
ps3: fix CPU and stack size performance issues on the PS3.
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|
|
@1519
|
11 years |
sam |
build: add lots of missing svn:ignore properties.
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|
|
@1310
|
11 years |
sam |
core: tick methods now use seconds, like any sane system.
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|
|
@1164
|
11 years |
sam |
ps3: fix PS3 build after the Queue refactoring.
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|
|
@1139
|
11 years |
sam |
math: rename matrix.h to vector.h and simplify some stuff, especially …
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|
|
@1117
|
11 years |
sam |
math: move the Remez algorithm implementation to the core.
|
|
|
@1110
|
11 years |
sam |
core: prefix Entity members with m_ to avoid accidental shadowing.
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|
|
@1106
|
11 years |
sam |
core: try to merge Ticker and Emcee. Still not very good.
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|
|
@1101
|
11 years |
gary |
core: implement Queue on Win32 and on the PS3.
|
|
|
@1097
|
11 years |
sam |
ps3: start implementing the PS3 threading system, and port the new …
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|
|
@1063
|
11 years |
sam |
core: implement Application::ShowPointer() so that applications can …
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|
|
@1057
|
11 years |
gary |
ps3: compilation fixes for the PS3.
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|
|
@1040
|
11 years |
sam |
core: write a generic application class.
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|
|
@866
|
11 years |
sam |
core: more vec?i -> ?veci renames.
|
|
|
@865
|
11 years |
sam |
core: move platform-specific code to specific directories.
|