source: trunk/src/platform

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Diff Rev Age Author Log Message
(edit) @1171   11 years sam sdl: on Windows, perform the input tick in the main drawing thread.
(edit) @1164   11 years sam ps3: fix PS3 build after the Queue refactoring.
(edit) @1139   11 years sam math: rename matrix.h to vector.h and simplify some stuff, especially …
(edit) @1117   11 years sam math: move the Remez algorithm implementation to the core.
(edit) @1110   11 years sam core: prefix Entity members with m_ to avoid accidental shadowing.
(edit) @1106   11 years sam core: try to merge Ticker and Emcee. Still not very good.
(edit) @1101   11 years gary core: implement Queue on Win32 and on the PS3.
(edit) @1097   11 years sam ps3: start implementing the PS3 threading system, and port the new …
(edit) @1087   11 years sam nacl: quick and dirty mouse support.
(edit) @1084   11 years sam nacl: the Mandelbrot zoomer is starting to work on NaCl.
(edit) @1082   11 years sam core: port all code to NativeClient. Nothing runs for now, but it builds.
(edit) @1069   11 years gary tutorial: port the Mandelbrot dithering shader to Cg.
(edit) @1063   11 years sam core: implement Application::ShowPointer() so that applications can …
(edit) @1057   11 years gary ps3: compilation fixes for the PS3.
(edit) @1040   11 years sam core: write a generic application class.
(edit) @966   11 years sam core: remove spurious dependency between androidapp.cpp and monsterz.
(edit) @866   11 years sam core: more vec?i -> ?veci renames.
(add) @865   11 years sam core: move platform-specific code to specific directories.
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