source: trunk/src/sdlinput.cpp

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Diff Rev Age Author Log Message
(edit) @150   11 years sam Replace mouse scrolling with a joystick simulated by the e/s/d/f keys.
(edit) @149   11 years sam Get the timer to talk milliseconds instead of seconds.
(edit) @147   11 years sam Rename "asset" to "entity". It's way cooler.
(edit) @138   11 years sam Start to handle differences between vertical and horizontal tiles.
(edit) @117   11 years sam Properly initialise SDL in the input system's constructor.
(add) @103   11 years sam Reimplement the SDL input as a ticked asset object.
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