source: trunk/src/tiler.h

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Diff Rev Age Author Log Message
(edit) @645   11 years sam Switch scene rendering method to vertex buffer objects.
(edit) @637   11 years sam Allow to query for a tileset's size and/or number of tiles.
(edit) @633   11 years sam TileSets can now be initialised either using the tile size, or the …
(edit) @222   11 years sam Add support for rotated views and stretched tiles.
(edit) @221   11 years sam Complete Lol Engine / Deus Hax / Monsterz split.
(edit) @218   11 years sam The Tile size can now be specified upon TileSet load. Add a sample …
(edit) @138   11 years sam Start to handle differences between vertical and horizontal tiles.
(edit) @100   11 years sam Slightly improve the documentation in a few files, add the missing …
(edit) @79   11 years sam Rendering starts to work again. There is no Z-sorting yet.
(add) @75   11 years sam Much better resource allocation and release. Scene manager stub.
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