source: trunk/src

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Diff Rev Age Author Log Message
(edit) @105   11 years sam Create a helper class for easy scene setup. Highly reduces the number …
(edit) @104   11 years sam Do not tick destroyed objects.
(edit) @103   11 years sam Reimplement the SDL input as a ticked asset object.
(edit) @102   11 years sam Implement a quit() mechanism in the Game class.
(edit) @101   11 years sam Implement ticking groups.
(edit) @100   11 years sam Slightly improve the documentation in a few files, add the missing …
(edit) @99   11 years sam Move all GTK stuff to a subdirectory.
(edit) @98   11 years sam Implement a naive garbage collector.
(edit) @96   11 years sam Implement lazy initialisation of TileSet objects.
(edit) @95   11 years sam TileSet is now a child of Asset.
(edit) @94   11 years sam Implement a clean class for various assets that can be ticked both in …
(edit) @93   11 years sam The GTK loop now works. Sort of.
(edit) @92   11 years sam Convert everything to the autotools. Managing source dependencies will …
(edit) @91   11 years sam Start of the GtkVideo implementation.
(edit) @90   11 years sam Change the Video class into an interface, implemented by SdlVideo and, …
(edit) @87   11 years sam Naive font renderer prototype.
(edit) @81   11 years sam Minor Win32 compilation fixes.
(edit) @79   11 years sam Rendering starts to work again. There is no Z-sorting yet.
(edit) @76   11 years sam Fix error in tile code computation.
(edit) @75   11 years sam Much better resource allocation and release. Scene manager stub.
(edit) @74   11 years sam Support CSV .tmx files to get rid of that pathetic system() call.
(edit) @70   11 years sam Breaking the map/layer code apart. Needs more work.
(edit) @65   11 years sam Fix default tiler image.
(edit) @57   11 years sam Various fixes.
(edit) @56   11 years sam Fix default tile loader.
(edit) @47   11 years sam The layer name is no longer ignored.
(edit) @38   11 years sam Dynamically allocate layers when loading maps.
(edit) @33   11 years sam Test collisions.
(edit) @25   11 years sam Fix test map layers.
(edit) @24   11 years sam Sort layers before rendering.
(edit) @22   11 years sam Create a tile manager. There are no longer any GL calls in …
(edit) @21   11 years sam Add a sprite following the mouse.
(edit) @20   11 years sam Add mediocre support for .tmx tiled maps.
(edit) @18   11 years sam Move video initialisation stuff to a separate source file.
(add) @17   11 years sam Move C++ code in an src/ subdirectory.
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