source: trunk/test/debug

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Diff Rev Age Author Log Message
(edit) @1228   11 years sam gpu: port the vertex buffer abstraction layer to OpenGL.
(edit) @1112   11 years gary build: minor reorganisation of the sandbox code.
(edit) @1105   12 years sam core: start working on the Emcee class.
(edit) @1040   12 years sam core: write a generic application class.
(edit) @961   12 years sam build: fix a shitload of build errors introduced by the Image …
(edit) @958   12 years sam osx: automake does not support .mm files yet, so rename …
(edit) @903   12 years sam debug: add point sprite examples.
(edit) @893   12 years sam test: add an empty sandbox program and update .gitignore.
(edit) @865   12 years sam core: move platform-specific code to specific directories.
(edit) @863   12 years sam core: rename vec2i to ivec2 etc. to better match GLSL.
(edit) @770   12 years sam test: start writing really minimalist GL rendering tests.
(add) @769   12 years sam test: add a debug quad test application.
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