source: trunk/test/math/remez.cpp

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(edit) @1127   10 years sam math: significant performance improvements in the Remez solver.
(edit) @1126   10 years sam math: write a faster factorial method for use in exp() and sin(). …
(edit) @1119   10 years sam math: make everything clean for a LolRemez release.
(edit) @1117   10 years sam math: move the Remez algorithm implementation to the core.
(edit) @1091   10 years sam test: make namespace usage less intrusive in math examples.
(edit) @1070   10 years sam tutorial: replace log() calls with fast approximations.
(edit) @1069   10 years gary tutorial: port the Mandelbrot dithering shader to Cg.
(edit) @1050   10 years sam test: fix OS X compilation; we still need SDLmain.a on that platform.
(edit) @1027   10 years sam test: minor Remez algorithm tests.
(edit) @1014   10 years sam test: various improvements to the Remez exchange solver.
(edit) @1012   10 years sam test: more Remez exchange experimentations.
(edit) @1011   10 years sam test: more Remez exchange experimentations.
(edit) @1010   10 years sam test: allow to perform Remez solving on an arbitrary range.
(edit) @1009   10 years sam test: some refactoring in the Remez solver to prepare multiple …
(edit) @1007   10 years sam test: use namespace "std" to avoid PS3 build errors.
(edit) @1005   10 years sam test: add support for relative error in the Remez exchange test program.
(edit) @997   10 years sam core: add boolean operators on real numbers, add unit tests for that, …
(edit) @996   10 years sam test: minor updates to the Pi program (now almost deprecated) and the …
(edit) @991   10 years sam test: the Remez algorithm is now almost functional.
(edit) @989   10 years sam test: more work on the Remez exchange algorithm.
(add) @985   10 years sam test: start working on a Remez exchange algorithm implementation so …
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