|
|
@1105
|
11 years |
sam |
core: start working on the Emcee class.
|
|
|
@1104
|
11 years |
sam |
test: unroll the Mandelbrot loop to gain a few milliseconds per frame, …
|
|
|
@1102
|
12 years |
sam |
test: proper multithreading in the Mandelbrot tutorial.
|
|
|
@1100
|
12 years |
gary |
test: minor tuning, esp. for the PS3.
|
|
|
@1097
|
12 years |
sam |
ps3: start implementing the PS3 threading system, and port the new …
|
|
|
@1092
|
12 years |
sam |
tutorial: work around i915 driver limitations in the Mandelbrot viewer …
|
|
|
@1091
|
12 years |
sam |
test: make namespace usage less intrusive in math examples.
|
|
|
@1090
|
12 years |
sam |
tutorial: smarter register and instruction usage in the Mandelbrot …
|
|
|
@1089
|
12 years |
sam |
tutorial: simplify the Mandelbrot viewing shader in the hope that it …
|
|
|
@1088
|
12 years |
sam |
tutorial: make the GLSL Mandelbrot shader completely branchless.
|
|
|
@1087
|
12 years |
sam |
nacl: quick and dirty mouse support.
|
|
|
@1086
|
12 years |
sam |
tutorial: fix texel offset issues in the fractal zoomer.
|
|
|
@1085
|
12 years |
sam |
nacl: workaround for ANGLE issue #258 where GLSL mod() is badly …
|
|
|
@1084
|
12 years |
sam |
nacl: the Mandelbrot zoomer is starting to work on NaCl.
|
|
|
@1082
|
12 years |
sam |
core: port all code to NativeClient. Nothing runs for now, but it builds.
|
|
|
@1079
|
12 years |
sam |
tutorial: progressive zoom in the Mandelbrot viewer.
|
|
|
@1078
|
12 years |
sam |
tutorial: look into previous frames for data when zooming in the …
|
|
|
@1077
|
12 years |
sam |
tutorial: get the Mandelbrot viewer to run on OS X.
|
|
|
@1076
|
12 years |
gary |
ps3: fix a performance issue in the Mandelbrot viewer texture upload.
|
|
|
@1075
|
12 years |
sam |
ps3: fix a typo causing a compilation error.
|
|
|
@1074
|
12 years |
gary |
tutorial: create texture with the proper format and type on the PS3.
|
|
|
@1073
|
12 years |
gary |
tutorial: port the new Mandelbrot shader to Cg.
|
|
|
@1072
|
12 years |
sam |
tutorial: the Mandelbrot viewer now queries the nearest pixel of each …
|
|
|
@1071
|
12 years |
sam |
tutorial: decorrelate window size and texture size in the Mandelbrot …
|
|
|
@1070
|
12 years |
sam |
tutorial: replace log() calls with fast approximations.
|
|
|
@1069
|
12 years |
gary |
tutorial: port the Mandelbrot dithering shader to Cg.
|
|
|
@1068
|
12 years |
sam |
tutorial: try to send data to the GPU that matches the internal format.
|
|
|
@1067
|
12 years |
sam |
tutorial: use a palette for the rendering; it gives us free dithering …
|
|
|
@1066
|
12 years |
sam |
tutorial: try to reduce the blur effect; now it's pixelated…
|
|
|
@1065
|
12 years |
sam |
tutorial: clamp zoom values in the Mandelbrot viewer.
|
|
|
@1064
|
12 years |
sam |
tutorial: navigate in the fractal using the mouse.
|
|
|
@1062
|
12 years |
sam |
tutorial: speed up texture uploads in the Mandelbrot viewer by only …
|
|
|
@1061
|
12 years |
sam |
tutorial: speed up Mandelbrot zoomer by only updating one pixel out of …
|
|
|
@1060
|
12 years |
sam |
tutorial: zoom automatically in the fractal viewer.
|
|
|
@1058
|
12 years |
gary |
tutorial: port Mandelbrot tutorial to the PS3.
|
|
|
@1056
|
12 years |
sam |
tutorial: properly implement continuous color in the Mandelbrot viewer.
|
|
|
@1055
|
12 years |
gary |
tutorial: continuous color in the Mandelbrot viewer.
|
|
|
@1054
|
12 years |
sam |
test: create the bases for a new tutorial, with texture uploads.
|
|
|
@1052
|
12 years |
sam |
core: implement complex numbers and add unit tests for these.
|
|
|
@1050
|
12 years |
sam |
test: fix OS X compilation; we still need SDLmain.a on that platform.
|
|
|
@1049
|
12 years |
sam |
test: add missing quaternion unit tests.
|
|
|
@1047
|
12 years |
sam |
core: implement a quaternion class and tighten some vector operation …
|
|
|
@1045
|
12 years |
gary |
test: clean up tutorial #2.
|
|
|
@1043
|
12 years |
sam |
test: start writing tutorials and other shit.
|
|
|
@1041
|
12 years |
sam |
core: new combinations of integer vectors (unsigned, 8-bit, etc.), dot …
|
|
|
@1040
|
12 years |
sam |
core: write a generic application class.
|
|
|
@1036
|
12 years |
sam |
build: allow to build without the PS3-specific files.
|
|
|
@1035
|
12 years |
sam |
core: disallow casting eg. a vec3 into a vec2. Use the xy() getter instead.
|
|
|
@1034
|
12 years |
sam |
build: remove cruft from the repository.
|
|
|
@1028
|
12 years |
sam |
test: minor fixes to the test suite: disable optimisation tests in …
|
|
|
@1027
|
12 years |
sam |
test: minor Remez algorithm tests.
|
|
|
@1020
|
12 years |
sam |
core: improve sin() and exp() performance by replacing divisions with …
|
|
|
@1019
|
12 years |
sam |
core: implement real methods cbrt(), log2(), exp2(), and copysign().
|
|
|
@1017
|
12 years |
sam |
core: fix an accuracy error in real::re() and real::sqrt() introduced …
|
|
|
@1015
|
12 years |
sam |
test: random useless crap.
|
|
|
@1014
|
12 years |
sam |
test: various improvements to the Remez exchange solver.
|
|
|
@1012
|
12 years |
sam |
test: more Remez exchange experimentations.
|
|
|
@1011
|
12 years |
sam |
test: more Remez exchange experimentations.
|
|
|
@1010
|
12 years |
sam |
test: allow to perform Remez solving on an arbitrary range.
|
|
|
@1009
|
12 years |
sam |
test: some refactoring in the Remez solver to prepare multiple …
|
|
|
@1008
|
12 years |
sam |
test: add missing <cstdio> include in pi test program.
|
|
|
@1007
|
12 years |
sam |
test: use namespace "std" to avoid PS3 build errors.
|
|
|
@1005
|
12 years |
sam |
test: add support for relative error in the Remez exchange test program.
|
|
|
@1003
|
12 years |
sam |
core: implement round() and fmod() for real numbers.
|
|
|
@1002
|
12 years |
sam |
core: implement floor() and ceil() for real numbers.
|
|
|
@1001
|
12 years |
sam |
core: implement asin() and acos() for real numbers and add unit tests …
|
|
|
@998
|
12 years |
sam |
core: add real constants for 0, 1, 2 and 10, and reorder static …
|
|
|
@997
|
12 years |
sam |
core: add boolean operators on real numbers, add unit tests for that, …
|
|
|
@996
|
12 years |
sam |
test: minor updates to the Pi program (now almost deprecated) and the …
|
|
|
@994
|
12 years |
sam |
core: implement shift operators for reals; they're useful for fast …
|
|
|
@991
|
12 years |
sam |
test: the Remez algorithm is now almost functional.
|
|
|
@989
|
12 years |
sam |
test: more work on the Remez exchange algorithm.
|
|
|
@985
|
12 years |
sam |
test: start working on a Remez exchange algorithm implementation so …
|
|
|
@984
|
12 years |
sam |
test: add a 10-line example program that computes Pi to the 150th digit.
|
|
|
@982
|
12 years |
sam |
core: add rounding to real->double conversion, fix a bug in the …
|
|
|
@979
|
12 years |
sam |
test: give more explicit names to unit test cases.
|
|
|
@978
|
12 years |
sam |
test: add simple unit tests for image loading.
|
|
|
@977
|
12 years |
sam |
core: new benchmark snippet for operations on reals.
|
|
|
@976
|
12 years |
sam |
core: allow to cast reals to doubles in addition to floats.
|
|
|
@975
|
12 years |
sam |
core: implement division of reals and change their default precision …
|
|
|
@974
|
12 years |
sam |
core: implement real subtraction.
|
|
|
@973
|
12 years |
sam |
core: implement comparison operators for reals.
|
|
|
@972
|
12 years |
sam |
core: fix real unary minus and handle negative numbers in additions.
|
|
|
@971
|
12 years |
sam |
core: handle zero, negative zero and infinite in the real constructor, …
|
|
|
@970
|
12 years |
sam |
core: start working on the extended floating point addition.
|
|
|
@969
|
12 years |
sam |
core: switch real mantissa to uint16_t instead of uint32_t to ease the …
|
|
|
@967
|
12 years |
sam |
core: add missing real.cpp unit test.
|
|
|
@965
|
12 years |
sam |
core: start working on a "real" class for arbitrarily sized floats.
|
|
|
@964
|
12 years |
sam |
test: fix the benchmark suite compilation on SNC.
|
|
|
@961
|
12 years |
sam |
build: fix a shitload of build errors introduced by the Image …
|
|
|
@959
|
12 years |
sam |
build: add svn:ignore properties where needed.
|
|
|
@958
|
12 years |
sam |
osx: automake does not support .mm files yet, so rename ios-image.mm …
|
|
|
@951
|
12 years |
sam |
build: better clean rule for the test directory.
|
|
|
@945
|
12 years |
sam |
build: new lol-build script for easier autobuilds.
|
|
|
@942
|
12 years |
sam |
test: reorganise test suite and benchmark code.
|
|
|
@941
|
12 years |
sam |
test: add unit tests to check whether the build environment behaved as …
|
|
|
@940
|
12 years |
sam |
core: add our custom isnan() macro to the core headers.
|
|
|
@937
|
12 years |
sam |
lolunit: rename a few methods for consistency.
|
|
|
@934
|
12 years |
sam |
lolunit: rename test runner’s run() method to Run() for consistency.
|
|
|
@931
|
12 years |
sam |
test: improve matrix and vector uni tests.
|
|
|