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@1923
|
11 years |
sam |
build: add a common.am include file and a "make lolcheck" target that …
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@1912
|
11 years |
sam |
test: fix mesh settings in the physics demo.
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|
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@1893
|
11 years |
sam |
math: refactor real number constant declarations so that they are only …
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|
|
@1888
|
11 years |
lolbot |
fixed 23 files out of 277:
- fixed 1270 CR characters
- fixed 56 …
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@1870
|
11 years |
touky |
Revert
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|
|
@1869
|
11 years |
touky |
Small refactor on the BulletCc.
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|
|
@1850
|
11 years |
sam |
build: add missing VCS ignore properties.
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|
|
@1847
|
11 years |
sam |
debug: get rid of quad.cpp, it's become useless.
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|
|
@1845
|
11 years |
touky |
CIS:CSI
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|
|
@1844
|
11 years |
touky |
|
|
|
@1834
|
11 years |
touky |
small tweak on BtPhysTest. does not work better.
|
|
|
@1819
|
11 years |
touky |
BulletCharacterController is now readable by a human being.
BtPhysTest …
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|
|
@1803
|
11 years |
sam |
input: switch all key names to camel case, like our other enums.
|
|
|
@1802
|
11 years |
sam |
test: fix Touky's brainfart.
|
|
|
@1798
|
11 years |
touky |
Added BulletCharacter Dummy code.
|
|
|
@1797
|
11 years |
touky |
Fixed Makefile.am
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|
|
@1796
|
11 years |
sam |
math: add dot() for quaternions, plus the relevant unit test.
|
|
|
@1795
|
11 years |
touky |
Fixed Entity::TickGame log flood.
Added BulletCharacterController.cpp …
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|
|
@1794
|
11 years |
touky |
Input now works correctly
|
|
|
@1790
|
11 years |
touky |
CIS FUCK
|
|
|
@1789
|
11 years |
touky |
Added correct implementation of Action layer for Inputs.
Useage :
- …
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|
|
@1785
|
11 years |
touky |
Added InputTracker test initPhysTest
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|
|
@1782
|
11 years |
touky |
Small physic refactor.
|
|
|
@1779
|
11 years |
touky |
Fixed stupid base_movement which was cached for ever.
|
|
|
@1768
|
11 years |
touky |
Added Attachment/base logic with working attachment with …
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|
|
@1764
|
11 years |
touky |
Added Base/Attachment Logic, works with Kinematic & Ghost.
|
|
|
@1760
|
11 years |
sam |
build: fix a few compilation and build errors.
|
|
|
@1758
|
11 years |
touky |
BUILD fuck
|
|
|
@1757
|
11 years |
touky |
Warning removal.
|
|
|
@1756
|
11 years |
touky |
Seems like default values in constructor generates Warning on Chrome.
|
|
|
@1755
|
11 years |
touky |
copy/paste fail
|
|
|
@1754
|
11 years |
sam |
build: add missing files to Makefile.
|
|
|
@1751
|
11 years |
touky |
Added a skeleton for Input Tracking & base idea for Touch/untouch …
|
|
|
@1749
|
11 years |
touky |
Reverted last CL
|
|
|
@1748
|
11 years |
touky |
Small .h & .cpp refactor
|
|
|
@1747
|
11 years |
touky |
BtPhysTest : Splitted Physics files
|
|
|
@1732
|
11 years |
touky |
FAKE Jump
|
|
|
@1728
|
11 years |
touky |
CIS MASS DESTRUCTION !
Indeed
|
|
|
@1727
|
11 years |
touky |
CIS
|
|
|
@1726
|
11 years |
touky |
CIS FUCK
|
|
|
@1725
|
11 years |
touky |
CIS FIX
|
|
|
@1724
|
11 years |
touky |
So Character Controller works with a lazy camera logic.
|
|
|
@1722
|
11 years |
touky |
LocalInertia error FIX.
Character integration better but still not working.
|
|
|
@1713
|
11 years |
sam |
build: add skeleton for JNat's demo.
|
|
|
@1708
|
11 years |
Jnat |
added return
|
|
|
@1702
|
11 years |
touky |
Skeleton for EasyCharacterController
|
|
|
@1698
|
11 years |
touky |
Lazy WE :
Small tweaks in the BtPhysTest demo.
Added Ghost Object …
|
|
|
@1696
|
11 years |
sam |
test: smooth physics objects, for fun.
|
|
|
@1684
|
11 years |
sam |
build: switch the Android native build rules to autoconf; still a bit …
|
|
|
@1668
|
11 years |
sam |
test: add a unit test to ensure default constructed reals are …
|
|
|
@1659
|
11 years |
sam |
build: add missing svn:ignore properties to keep rez happy.
|
|
|
@1652
|
11 years |
sam |
test: use SDLmain for the testsuite, too.
|
|
|
@1651
|
11 years |
sam |
test: damn, re-add an include I mistakenly removed.
|
|
|
@1650
|
11 years |
sam |
test: fix linking of remez.cpp on OS X.
|
|
|
@1648
|
11 years |
sam |
test: fix compilation warnings caused by constant strings being cast …
|
|
|
@1647
|
11 years |
sam |
build: hide the SDL_main.h inclusion in core.h, and only activate it …
|
|
|
@1645
|
11 years |
sam |
core: switch the Win32/x64 binaries to the Windows subsystem so that …
|
|
|
@1641
|
11 years |
sam |
test: fix the physics simulation tick.
|
|
|
@1633
|
11 years |
touky |
Correct integration of EasyConstraint + TestDemo.
|
|
|
@1632
|
11 years |
touky |
Small name refactor & correct Kinematic integration.
+ Constraint …
|
|
|
@1631
|
11 years |
touky |
Added Collision group & mask support.
+ weird racist test : the …
|
|
|
@1630
|
11 years |
touky |
Small refactor of the Phys::Simulation.
Phys::Simulation is now an …
|
|
|
@1621
|
11 years |
sam |
easymesh: set the capsule's main axis to Y, not Z.
|
|
|
@1617
|
11 years |
sam |
test: go ape shit crazy on the FoV.
|
|
|
@1616
|
11 years |
sam |
test: fix physics cube backface culling.
|
|
|
@1614
|
11 years |
sam |
test: fix an alignment issue with btVector3/vec3 casts.
|
|
|
@1613
|
11 years |
touky |
BtPhysTest : Container box now moves.
|
|
|
@1611
|
11 years |
sam |
test: fix Bullet/Lol quaternion conversions, they use [x y z w] …
|
|
|
@1608
|
11 years |
sam |
test: use 0 instead of NULL to fix the X360 build.
|
|
|
@1607
|
11 years |
touky |
Added walls and better context to the physics.
|
|
|
@1605
|
11 years |
sam |
test: minor tweaks to the physics demo.
|
|
|
@1601
|
11 years |
touky |
EasyPhysics : Added Capsules.
|
|
|
@1600
|
11 years |
touky |
Added Cylinder primitives.
Added several delete/destructor, speeds up …
|
|
|
@1599
|
11 years |
touky |
EasyMesh : Fixed normals on disc when one of the radius == 0 …
|
|
|
@1597
|
11 years |
touky |
Added sphere in EasyPhysics
|
|
|
@1595
|
11 years |
touky |
CIS FIX
|
|
|
@1594
|
11 years |
sam |
test: add missing physics files to Makefile.
|
|
|
@1593
|
11 years |
touky |
Some CIS FIX.
|
|
|
@1592
|
11 years |
touky |
#include were fucked-up ...…
|
|
|
@1591
|
11 years |
touky |
Behold the power of LolPhysics !
Added lol::phys::Simulation, …
|
|
|
@1590
|
11 years |
sam |
core: start working on a higher level LolFx compiler based on the …
|
|
|
@1581
|
11 years |
sam |
test: minor tweaks to the Bullet demo.
|
|
|
@1573
|
11 years |
sam |
test: refine physics timestep.
|
|
|
@1571
|
11 years |
sam |
test: activate the Bullet Physics test on all Unix platforms.
|
|
|
@1569
|
11 years |
touky |
Works better now.
|
|
|
@1568
|
11 years |
touky |
BtPhysTest works !
|
|
|
@1564
|
11 years |
touky |
Small BtPhysTest tweak, the camera shows something, now.
|
|
|
@1562
|
11 years |
sam |
test: use lol::mat4 instead of Bullet matrices.
|
|
|
@1556
|
11 years |
sam |
contrib: clean up the BulletPhysics contrib directory.
|
|
|
@1554
|
11 years |
touky |
Added Location modifier in URO.
Added BtPhystest for Bullet Physics …
|
|
|
@1535
|
11 years |
sam |
build: allow to build the PS3 binaries from Visual Studio if the …
|
|
|
@1520
|
11 years |
sam |
build: fix the VS2010 build and add build/ and binaries/ to the dist …
|
|
|
@1519
|
11 years |
sam |
build: add lots of missing svn:ignore properties.
|
|
|
@1518
|
11 years |
sam |
build: reorganise all the build stuff so that it lies in build/ and …
|
|
|
@1513
|
11 years |
sam |
core: replace usage of sin() or std::sin() with lol::sin() where …
|
|
|
@1512
|
11 years |
sam |
build: fix the PS3 port by using our trig.h everywhere instead of …
|
|
|
@1502
|
11 years |
sam |
core: fix a few build warnings and remove useless operators from the …
|
|
|
@1479
|
11 years |
sam |
build: simplify the .lolfx file compilation.
|
|
|
@1454
|
11 years |
sam |
test: GLSL syntax fiddling.
|
|
|
@1453
|
11 years |
sam |
build: remove \r from shader files before compilation.
|
|
|