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Age
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(edit)
@770
12 years
sam
test: start writing really minimalist GL rendering tests.
(edit)
@769
12 years
sam
test: add a debug quad test application.
(edit)
@768
12 years
sam
core: add the unary minus operator to vectors.
(edit)
@757
12 years
sam
math: implement vector comparisons and add minimal unit tests for this …
(edit)
@686
12 years
sam
Put everything in the "lol" namespace. Better late than never.
(edit)
@664
12 years
sam
Get rid of float3, float4, int3 etc. in favour of GLSL types.
(edit)
@651
12 years
sam
Make the float4x4 constructor fill only the matrix's diagonal. Thus …
(edit)
@648
12 years
sam
Add matrix determinant and inverse methods.
(add)
@642
12 years
sam
Add an optional cppunit dependency for unit tests.
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