source: trunk/test

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Diff Rev Age Author Log Message
(edit) @770   12 years sam test: start writing really minimalist GL rendering tests.
(edit) @769   12 years sam test: add a debug quad test application.
(edit) @768   12 years sam core: add the unary minus operator to vectors.
(edit) @757   12 years sam math: implement vector comparisons and add minimal unit tests for this …
(edit) @686   12 years sam Put everything in the "lol" namespace. Better late than never.
(edit) @664   12 years sam Get rid of float3, float4, int3 etc. in favour of GLSL types.
(edit) @651   12 years sam Make the float4x4 constructor fill only the matrix's diagonal. Thus …
(edit) @648   12 years sam Add matrix determinant and inverse methods.
(add) @642   12 years sam Add an optional cppunit dependency for unit tests.
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