source: trunk/tools/neercs

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Diff Rev Age Author Log Message
(edit) @1661   11 years rez new font / blur+chromatic aberration boosted on screen corners / …
(edit) @1660   11 years sam neercs: add a way to activate the old neercs code for testing purposes.
(edit) @1659   11 years sam build: add missing svn:ignore properties to keep rez happy.
(edit) @1658   11 years rez minor fix on the logo
(edit) @1657   11 years sam neercs: be sure to include C headers inside extern "C" in cpp files.
(edit) @1656   11 years sam neercs: start porting the old code to Windows; this breaks the Visual …
(edit) @1655   11 years rez remanency buffer now use ONLY ONE buffer / renamed font map, added a …
(edit) @1647   11 years sam build: hide the SDL_main.h inclusion in core.h, and only activate it …
(edit) @1645   11 years sam core: switch the Win32/x64 binaries to the Windows subsystem so that …
(edit) @1644   11 years rez remanency expanded to 6 buffers, 3 ared used and blended (2,4 and 6)
(edit) @1643   11 years sam neercs: disable neercs build on Windows for now.
(edit) @1642   11 years sam neercs: import files from the (unfinished) old neercs code.
(edit) @1639   11 years sam neercs: add missing .lolfx file to neercs.vcxproj.
(edit) @1638   11 years rez remanency lolfx added
(edit) @1636   11 years rez glsl letterbox and round corner & some new fancy animation!
(edit) @1635   11 years rez glsl letterbox and round corner & some new fancy animation!
(edit) @1634   11 years rez glsl letterbox and round corner & some new fancy animation!
(edit) @1629   11 years rez testing things…
(edit) @1628   11 years rez text resize fix
(edit) @1627   11 years sam neercs: handle caca canvas size changes automatically.
(edit) @1626   11 years sam neercs: always initialise shaders at launch time, so we don’t have to …
(edit) @1625   11 years rez updated border autoresize + canvas resize
(edit) @1624   11 years sam neercs: always initialise shaders at launch time, so we don’t have to …
(edit) @1623   11 years rez updated window frame, borders and cacanvas size
(edit) @1622   11 years rez updated logo (again) + better text canvas size (unfinished)
(edit) @1620   11 years rez updated logo + optimized postfx
(edit) @1618   11 years rez letterbox test
(edit) @1606   11 years rez enhanced test screen
(edit) @1602   11 years rez enhanced test screen
(edit) @1588   11 years rez debug shortcuts added
(edit) @1585   11 years rez added function key and renamed some variables
(edit) @1584   11 years sam neercs: use RGB colours instead of ANSI attributes for some canvas stuff.
(edit) @1582   11 years sam neercs: do not ignore alpha in the simple shader.
(edit) @1561   11 years sam data: fix a lot of paths to assets.
(edit) @1540   11 years sam build: factor the LolFx compilation rule into configure.ac.
(edit) @1535   11 years sam build: allow to build the PS3 binaries from Visual Studio if the …
(copy) @1524   11 years sam build: move all games to a "games" subdirectory to clean up the root …
copied from trunk/neercs:
(edit) @1520   11 years sam build: fix the VS2010 build and add build/ and binaries/ to the dist …
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