source: trunk/tools

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Diff Rev Age Author Log Message
(edit) @1645   9 years sam core: switch the Win32/x64 binaries to the Windows subsystem so that …
(edit) @1644   9 years rez remanency expanded to 6 buffers, 3 ared used and blended (2,4 and 6)
(edit) @1643   9 years sam neercs: disable neercs build on Windows for now.
(edit) @1642   9 years sam neercs: import files from the (unfinished) old neercs code.
(edit) @1639   9 years sam neercs: add missing .lolfx file to neercs.vcxproj.
(edit) @1638   9 years rez remanency lolfx added
(edit) @1636   9 years rez glsl letterbox and round corner & some new fancy animation!
(edit) @1635   9 years rez glsl letterbox and round corner & some new fancy animation!
(edit) @1634   9 years rez glsl letterbox and round corner & some new fancy animation!
(edit) @1629   9 years rez testing things…
(edit) @1628   9 years rez text resize fix
(edit) @1627   9 years sam neercs: handle caca canvas size changes automatically.
(edit) @1626   9 years sam neercs: always initialise shaders at launch time, so we don’t have to …
(edit) @1625   9 years rez updated border autoresize + canvas resize
(edit) @1624   9 years sam neercs: always initialise shaders at launch time, so we don’t have to …
(edit) @1623   9 years rez updated window frame, borders and cacanvas size
(edit) @1622   9 years rez updated logo (again) + better text canvas size (unfinished)
(edit) @1620   9 years rez updated logo + optimized postfx
(edit) @1618   9 years rez letterbox test
(edit) @1606   9 years rez enhanced test screen
(edit) @1602   9 years rez enhanced test screen
(edit) @1588   9 years rez debug shortcuts added
(edit) @1585   9 years rez added function key and renamed some variables
(edit) @1584   9 years sam neercs: use RGB colours instead of ANSI attributes for some canvas stuff.
(edit) @1582   9 years sam neercs: do not ignore alpha in the simple shader.
(edit) @1561   9 years sam data: fix a lot of paths to assets.
(edit) @1540   9 years sam build: factor the LolFx compilation rule into configure.ac.
(edit) @1535   9 years sam build: allow to build the PS3 binaries from Visual Studio if the …
(edit) @1524   9 years sam build: move all games to a "games" subdirectory to clean up the root …
(edit) @1490   9 years sam build: import new libcaca binaries (from r4822) so that we no longer …
(edit) @1486   9 years sam build: a few hacks to allow building with MinGW on Windows.
(edit) @631   11 years sam Add missing icons.png, use CPPFLAGS instead of CXXFLAGS in automake rules.
(edit) @218   11 years sam The Tile size can now be specified upon TileSet load. Add a sample …
(edit) @178   11 years sam Proper detection of libcaca and libpipi.
(edit) @100   11 years sam Slightly improve the documentation in a few files, add the missing …
(edit) @97   11 years sam Add a few more autotools rules.
(edit) @92   11 years sam Convert everything to the autotools. Managing source dependencies will …
(add) @85   11 years sam Simple tool to create a font file.
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