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source:
trunk
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win32
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deushax.vcxproj.filters
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Rev
Age
Author
Log Message
(edit)
@906
12 years
sam
build: new Visual Studio build files, for the engine core and the …
(edit)
@699
12 years
sam
Add a DebugQuad class for simple feature testing.
(edit)
@696
12 years
sam
Merge all debug entity includes in <loldebug.h>.
(edit)
@688
12 years
sam
Add the Image class for better abstraction.
(edit)
@680
12 years
sam
Create the SdlApp class to avoid code duplication. Ensure USE_SDL is …
(edit)
@673
12 years
sam
Put the OpenGL header handling in <lolgl.h> for more convenience.
(edit)
@669
12 years
sam
Implement CRC32 in the new Hash class. Will be useful for Dict and for …
(edit)
@659
12 years
sam
Try to factor all the recent GLSL stuff in the new Shader class.
(edit)
@648
12 years
sam
Add matrix determinant and inverse methods.
(edit)
@312
12 years
sam
Create the WorldEntity class, for objects with world coordinates.
(edit)
@293
12 years
sam
Add pseudorandom functions for floats.
(edit)
@288
12 years
sam
Skeleton for the particle emitter class.
(edit)
@282
12 years
sam
Add a Text object for OSD and possibly other effects.
(add)
@281
12 years
sam
Store .vcxproj.filters files in SVN.
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