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@1902
|
11 years |
lolbot |
contrib: rebuild libcaca with the latest fix for a caca_printf() crash.
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@1901
|
11 years |
Jnat |
New subProject for jnat
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@1900
|
11 years |
sam |
build: do not check for CRLF on Windows, since most files would have …
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@1899
|
11 years |
sam |
neercs: minimalist keyboard support.
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@1898
|
11 years |
rez |
NEERCS: added corner width in setup->screen
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@1897
|
11 years |
sam |
input: some refactoring in the action bindings.
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@1896
|
11 years |
sam |
neercs: add some helper function for future keyboard input.
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@1895
|
11 years |
sam |
build: include check-source.sh in the "make test" targets.
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@1894
|
11 years |
sam |
neercs: fix two potential crashes, one caused by mismatched …
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@1893
|
11 years |
sam |
math: refactor real number constant declarations so that they are only …
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@1891
|
11 years |
sam |
test: tell lolbot to fix jnat's code, too.
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@1890
|
11 years |
sam |
neercs: fix Windows build.
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@1888
|
11 years |
lolbot |
fixed 23 files out of 277:
- fixed 1270 CR characters
- fixed 56 …
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@1887
|
11 years |
lolbot |
build: improve source checking script for lolbot.
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@1886
|
11 years |
sam |
build: start working on a script to test source code problems.
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@1885
|
11 years |
sam |
neercs: clamp canvas size to ensure we never get to zero.
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@1883
|
11 years |
rez |
fixed border w/h unit (now equal to one char)
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@1882
|
11 years |
rez |
fixed a stupid error
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@1881
|
11 years |
sam |
gpu: fix a few minor compiler warnings.
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@1880
|
11 years |
sam |
neercs: adapt PTY to canvas size.
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@1879
|
11 years |
sam |
easymesh: minor torus mesh tweaks.
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@1877
|
11 years |
sam |
debug: get rid of DebugSphere, it's totally obsoleted by EasyMesh.
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@1875
|
11 years |
sam |
easymesh: first shot at a simple, flat shaded torus.
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@1874
|
11 years |
rez |
added border x/y in setup
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@1873
|
11 years |
rez |
added char number w/h in setup
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@1871
|
11 years |
sam |
neercs: fix SetWindowSize parameter handling.
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@1870
|
11 years |
touky |
Revert
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@1869
|
11 years |
touky |
Small refactor on the BulletCc.
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@1867
|
11 years |
sam |
neercs: remove debug variable.
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@1866
|
11 years |
sam |
neercs: minor tweak for rez_ so that cacademo renders properly.
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@1865
|
11 years |
sam |
neercs: do not crash if the shader system does not support integer …
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@1864
|
11 years |
sam |
gpu: do not try to call glVertexAttribIPointer if Glew did not find it.
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@1863
|
11 years |
sam |
tutorial: sync HLSL version of the water/fire effect with the GLSL one.
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@1862
|
11 years |
rez |
setup cursor position fixed
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@1861
|
11 years |
sam |
neercs: minor syntax fix in copper shader.
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@1860
|
11 years |
sam |
neercs: buffer unread characters for next frame.
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@1859
|
11 years |
sam |
neercs: spawn a shell and read what it tries to print.
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@1858
|
11 years |
rez |
scrollable option list in setup
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@1857
|
11 years |
sam |
neercs: Visual Studio cannot have term.c and term.cpp in the same …
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@1856
|
11 years |
sam |
neercs: create new Term and Pty classes that will contain the real stuff.
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@1855
|
11 years |
sam |
tutorial: tweak noise shader once more, and add a few code comments.
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@1854
|
11 years |
sam |
tutorial: replace white noise with ordered dithering.
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@1853
|
11 years |
sam |
tutorial: add some cosmetic white noise.
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@1852
|
11 years |
sam |
tutorial: add funny shit to the noise shader example.
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@1850
|
11 years |
sam |
build: add missing VCS ignore properties.
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@1849
|
11 years |
sam |
gpu: now shaders can only be created from a LolFx file.
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@1848
|
11 years |
sam |
gpu: convert the gradient shader to a LolFx effect file.
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@1847
|
11 years |
sam |
debug: get rid of quad.cpp, it's become useless.
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@1846
|
11 years |
sam |
gpu: get rid of the inline 2D shader and create "tile.lolfx".
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@1845
|
11 years |
touky |
CIS:CSI
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@1844
|
11 years |
touky |
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@1843
|
11 years |
sam |
neercs: fix an illegal construct in the copper shader.
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@1842
|
11 years |
sam |
tutorial: make the noise shader computationally more efficient.
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@1841
|
11 years |
sam |
build: ignore .so files and add missing source files to makefile.
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@1840
|
11 years |
sam |
tutorial: use a better value noise function that does not suffer from …
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@1837
|
11 years |
rez |
copper.lolfx added
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@1836
|
11 years |
rez |
COPPERBARS FUCK YEAH
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@1835
|
11 years |
sam |
easymesh: fix an data corruption with scaling along a single axis.
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@1834
|
11 years |
touky |
small tweak on BtPhysTest. does not work better.
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@1833
|
11 years |
touky |
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@1830
|
11 years |
sam |
tutorial: optimise Perlin noise shader and reduce its complexity.
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|
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@1829
|
11 years |
rez |
added COPPER \:D/ (still buggy btw)
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@1828
|
11 years |
rez |
fixed a minor detail
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@1827
|
11 years |
sam |
tutorial: port noise demo to PS3 and Xbox360.
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|
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@1826
|
11 years |
sam |
gpu: increase default minimum shader model.
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@1825
|
11 years |
sam |
tutorial: the noise demo is now really, really, ridiculously good looking.
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@1824
|
11 years |
sam |
tutorial: start working on a small Perlin-like noise demo.
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@1823
|
11 years |
sam |
gpu: use a valid default framebuffer color format on the PS3.
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@1822
|
11 years |
sam |
debug: add minor debug messages to the ticker, ensure LOL_DEBUG and …
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@1820
|
11 years |
rez |
moved some code from postfx to a new shader -> color.lolfx
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|
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@1819
|
11 years |
touky |
BulletCharacterController is now readable by a human being.
BtPhysTest …
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@1818
|
11 years |
sam |
core: revert unfinished commit that wasn't really interesting.
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|
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@1817
|
11 years |
sam |
tutorial: minor shadebob demo tweaks.
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|
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@1816
|
11 years |
sam |
ofsdiofisdoifods
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|
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@1815
|
11 years |
sam |
input: fix minor PS3 compilation error.
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|
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@1814
|
11 years |
rez |
fixed rand() function
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|
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@1813
|
11 years |
sam |
tutorial: fix the FBO demo on the Xbox360.
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|
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@1811
|
11 years |
rez |
fixed all noise/displacement effects
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|
|
@1810
|
11 years |
rez |
fixed all noise/displacement effects
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|
|
@1808
|
11 years |
sam |
build: fix shitloads of warnings.
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|
|
@1807
|
11 years |
sam |
math: improve slerp implementation.
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|
|
@1806
|
11 years |
rez |
moved noise/offset/retrace into a new shader
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|
|
@1804
|
11 years |
Jnat |
Added test in slerp to avoid -1 quat members
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|
|
@1803
|
11 years |
sam |
input: switch all key names to camel case, like our other enums.
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|
|
@1802
|
11 years |
sam |
test: fix Touky's brainfart.
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|
|
@1801
|
11 years |
rez |
changed keyboard event manager to use Input::WasReleased(K_LOL)
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|
|
@1799
|
11 years |
Jnat |
Added Slerp method to Quat
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|
|
@1798
|
11 years |
touky |
Added BulletCharacter Dummy code.
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|
|
@1797
|
11 years |
touky |
Fixed Makefile.am
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|
|
@1796
|
11 years |
sam |
math: add dot() for quaternions, plus the relevant unit test.
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|
|
@1795
|
11 years |
touky |
Fixed Entity::TickGame log flood.
Added BulletCharacterController.cpp …
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|
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@1794
|
11 years |
touky |
Input now works correctly
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|
|
@1793
|
11 years |
elliotek |
optim radialJitter
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|
|
@1792
|
11 years |
touky |
mieux la ?
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|
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@1791
|
11 years |
touky |
Windows.
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|
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@1790
|
11 years |
touky |
CIS FUCK
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|
|
@1789
|
11 years |
touky |
Added correct implementation of Action layer for Inputs.
Useage :
- …
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@1788
|
11 years |
sam |
gpu: document and tweak some class declarations.
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|
|
@1786
|
11 years |
rez |
enhanced double ghost picture + add vignetting control in setup
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|
|
@1785
|
11 years |
touky |
Added InputTracker test initPhysTest
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