source: trunk

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Diff Rev Age Author Log Message
(edit) @2183   10 years sam build: fix the WTFPL site URL in all code comments.
(edit) @2182   10 years rez NEERCS: fixed color matching for copper
(edit) @2181   10 years sam vimlol: colourise section headers in LolFx files.
(edit) @2180   10 years sam neercs: fix background colour computations with shader model 3.
(edit) @2179   10 years sam doc: fix claims in the documentation introduction and disable vector.h …
(edit) @2178   10 years sam lolwut
(edit) @2177   10 years rez NEERCS: changed copper base color to do not disturb sam white terminal :)
(edit) @2176   10 years sam neercs: fix rendering issues and tweak timings so that large …
(edit) @2175   10 years jylam * Doxygen: add src/lol/ subdirectories
(edit) @2174   10 years jylam * Doxygen: generate collaboration diagrams if dot is available
(edit) @2173   10 years jylam * Default Doxygen CSS
(edit) @2172   10 years sam neercs: fix a compilation error in text.lolfx.
(edit) @2171   10 years sam neercs: more pre-shader4 compatibility tweaks.
(edit) @2170   10 years jylam * Include common.am in doc/Makefile
(edit) @2169   10 years jylam * Do not optimize doxygen for C
(edit) @2168   10 years jylam * Fixed doxygen to include src/ subdirectories properly
(edit) @2167   10 years jylam * Doxygen doc / manpages
(edit) @2165   10 years sam build: renormalise a lot of files.
(edit) @2164   10 years jylam * Added jylam to people/Makefile.am
(edit) @2163   10 years jylam * added people/jylam
(edit) @2161   10 years jylam * vcxproj weirdness
(edit) @2160   10 years sam neercs: disable the copperbars because they're not very nice, lol.
(edit) @2159   10 years sam neercs: fix our unread() function so that it stops losing characters.
(edit) @2158   10 years sam neercs: initialise POD types in TextRender.
(edit) @2157   10 years sam core: fix a memory corruption in the Array class.
(edit) @2156   10 years sam gpu: warn when a vertex shader attribute isn’t found and do not crash …
(edit) @2155   10 years sam neercs: some fallback code when shader model 4 isn’t available.
(edit) @2154   10 years sam neercs: if shaders don't support integer attributes, pass them as …
(edit) @2153   10 years sam easymesh: make demo objects smaller.
(edit) @2152   10 years sam easymesh: motherfucking planetary gears demo.
(edit) @2151   10 years sam easymesh: allow central holes in gears as well as internal gears.
(edit) @2150   10 years sam build: ensure Visual Studio and Bison files don't get their line …
(edit) @2149   10 years touky specular on cube light. Not the correct effect.
(edit) @2148   10 years touky the stupidest idea of the day : the cube light, specular still missing.
(edit) @2147   10 years sam tutorial: HUGE COGS.
(edit) @2146   10 years touky shiny.lolfx now has a PointLight & a DirectionalLight. Sorry for all …
(edit) @2145   10 years sam easymesh: fix point light handling.
(edit) @2144   10 years touky "Point light" Tweak
(edit) @2143   10 years touky first commit in a while, small test in ShinyLol
(edit) @2142   10 years sam vimlol: improve the LolFx syntax handling.
(edit) @2140   10 years sam neercs: slightly optimise postfx shader.
(edit) @2139   10 years sam neercs: do not include "config.h" more than once.
(edit) @2138   10 years sam neercs: remove deprecated GLSL constructs in text shader.
(edit) @2136   10 years sam tutorial: optimise the line graph rendering shader.
(edit) @2135   10 years sam vimlol: remove hack for CRLF line endings and replace it with …
(edit) @2134   10 years sam tutorial: minor shader tweaks in the line plot shader.
(edit) @2133   10 years sam tutorial: change the terrain drawing into an antialiased line graph.
(edit) @2131   10 years sam vslol: support Microsoft's int8, int16 etc. extensions.
(edit) @2129   11 years sam vslol: also build for Visual Studio 2012, we don't even need to have …
(edit) @2128   11 years sam vslol: new feature: disable syntax highlighting for Microsoft …
(edit) @2127   11 years sam vslol: more compilation fixes; this is the final 1.0.0.5 upload.
(edit) @2126   11 years sam vslol: fix typo.
(edit) @2125   11 years sam vslol: add more C99 and C++ type qualifiers and language constants.
(edit) @2124   11 years sam vslol: refactor regexes to use word lists instead.
(edit) @2123   11 years sam vslol: add licensing information to important files.
(edit) @2122   11 years sam vslol: only apply our syntax highlighting to keywords and identifiers …
(edit) @2121   11 years sam vslol: rename package to VsLol instead of VsLol.Sample and refactor …
(edit) @2120   11 years sam vslol: add many more C/C++ types to the default list.
(edit) @2119   11 years sam vslol: add a classifier for C, C++, C# and LolFx files. Only …
(edit) @2118   11 years sam vslol: add the skeleton for a real LolFx syntax highlighter.
(edit) @2117   11 years sam vslol: add COPYING file and a "more information" URL.
(edit) @2116   11 years touky Added tsw (ToggleScaleWinding) command in EasyMesh Parser to make …
(edit) @2115   11 years sam vslol: create an etc/ directory beside bison's and flex's to work …
(edit) @2114   11 years sam vimlol: work around a Win32 Vim issue that fails on empty lines.
(edit) @2113   11 years sam vslol: minor additional debug messages.
(edit) @2112   11 years sam build: minor vcxproj reorganisation.
(edit) @2111   11 years sam external: add m4.exe to the bison binary directory.
(edit) @2109   11 years sam core: we can now set Map elements using simply map[foo] = bar, no need …
(edit) @2108   11 years sam core: implement a simple linear search map; the API is here, we just …
(edit) @2107   11 years sam core: make hash operators const.
(edit) @2106   11 years sam build: rename Map to LevelMap so that we can use Map for the hashmap.
(edit) @2105   11 years sam core: implement hashing functions for half, float and double.
(edit) @2104   11 years sam core: allow hashing of String objects.
(edit) @2103   11 years sam core: another attempt at properly declaring vsnprintf().
(edit) @2102   11 years sam core: try to fix a general compilation issue caused by inconsistent …
(edit) @2101   11 years sam core: do not use va_copy since Visual Studio doesn’t know about it.
(edit) @2100   11 years sam core: implement String::Printf() and start working on the unit tests. …
(edit) @2098   11 years sam build: add missing bullet .h files to Makefile.am.
(edit) @2097   11 years sam core: refactor the Hash class so that we can hash base types, too.
(edit) @2096   11 years sam core: more string concatenation and comparison methods, plus a lot of …
(edit) @2094   11 years sam neercs: deactivate OpenGL code when we build for OpenGL ES.
(edit) @2093   11 years sam build: try to build neercs on Android; far from ready yet.
(edit) @2092   11 years sam neercs: do not pass the texture coordinates from the application to …
(edit) @2091   11 years sam neercs: use gl_VertexID instead of sending a whole new vertex array.
(edit) @2090   11 years sam neercs: added a better check for forkpty(), and moved the GL_POINTS …
(edit) @2089   11 years sam core: compilation fix for older compilers.
(edit) @2088   11 years sam build: honour the TMPDIR, TEMP etc. environment variables.
(edit) @2087   11 years sam build: ignore core files, but not the core/ directory.
(edit) @2086   11 years sam core: new String class.
(edit) @2085   11 years sam build: fix PS3 and Linux compilation issues.
(edit) @2084   11 years sam build: fixes for out-of-tree builds, and get rid of some deprecated stuff.
(edit) @2083   11 years sam build: always use the same build directory in run-bitten.sh to avoid …
(edit) @2082   11 years sam gpu: remove some crap from vertexbuffer.cpp and allow for empty vertex …
(edit) @2081   11 years sam math: prefix all convenience macros with "LOL_", make sure we #undef …
(edit) @2077   11 years sam mesh: start working on mesh and submesh stuff.
(edit) @2075   11 years sam vimlol: get rid of long lines.
(edit) @2074   11 years sam vimlol: pretend lolfx files are C++ so that Vim highlights them until …
(edit) @2071   11 years sam vimlol: some code for a Vim plugin; see …
(edit) @2059   11 years rez neercs: updated "granpa tv" theme
(edit) @2058   11 years sam build: define our own std::abs() function for long long int on NaCl, …
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