|
|
@233
|
12 years |
sam |
Make SdlInput regularly inject the mouse position into the Input singleton.
|
|
|
@232
|
12 years |
sam |
Float2 and Float3 are now templates, thus creating Int2 and Int3.
|
|
|
@231
|
12 years |
sam |
Properly delta-time blinks.
|
|
|
@230
|
12 years |
sam |
Monsters can now blink.
|
|
|
@229
|
12 years |
sam |
WIP logo and tweaked tiles by Luc.
|
|
|
@228
|
12 years |
sam |
Compilation fix.
|
|
|
@227
|
12 years |
sam |
Spawn several pieces in Monsterz now that we can.
|
|
|
@226
|
12 years |
sam |
New class for board pieces.
|
|
|
@225
|
12 years |
sam |
Fix a refcount bug in the entity dictionary.
|
|
|
@224
|
12 years |
sam |
Update the VS 2010 solution and projects to build both games.
|
|
|
@223
|
12 years |
sam |
Rename DebugBoard to Board. It's good enough now.
|
|
|
@222
|
12 years |
sam |
Add support for rotated views and stretched tiles.
|
|
|
@221
|
12 years |
sam |
Complete Lol Engine / Deus Hax / Monsterz split.
|
|
|
@220
|
12 years |
sam |
Split test-map into deus-hax and monsterz.
|
|
|
@219
|
12 years |
sam |
Win32 solution.
|
|
|
@218
|
12 years |
sam |
The Tile size can now be specified upon TileSet load. Add a sample …
|
|
|
@217
|
12 years |
sam |
New cute Monsterz tiles by Luc ADR.
|
|
|
@216
|
12 years |
sam |
Fix compilation issue caused by WinDef.h defining "near" and "far" macros.
|
|
|
@215
|
12 years |
sam |
Fix M_PI usage on Win32.
|
|
|
@214
|
13 years |
carmie |
|
|
|
@213
|
13 years |
carmie |
|
|
|
@212
|
13 years |
carmie |
|
|
|
@211
|
13 years |
sam |
Put HUD objects back on front of the scene.
|
|
|
@210
|
13 years |
sam |
Allow for different priorities in game and draw tick levels.
|
|
|
@209
|
13 years |
sam |
Implement Video::SetFov() to allow conic projection.
|
|
|
@208
|
13 years |
sam |
Add a debugging sphere object to test transparency.
|
|
|
@207
|
13 years |
sam |
Proper depth buffer handling with minimal alpha support.
|
|
|
@206
|
13 years |
sam |
Activate depth buffer when the GL context is created.
|
|
|
@205
|
13 years |
sam |
Fix broken perspective.
|
|
|
@204
|
13 years |
sam |
Autogenerate indoor.png.
|
|
|
@203
|
13 years |
sam |
Add a stats logger entity.
|
|
|
@202
|
13 years |
carmie |
|
|
|
@201
|
13 years |
carmie |
|
|
|
@200
|
13 years |
carmie |
|
|
|
@199
|
13 years |
carmie |
|
|
|
@198
|
13 years |
carmie |
|
|
|
@197
|
13 years |
carmie |
|
|
|
@196
|
13 years |
carmie |
|
|
|
@195
|
13 years |
carmie |
|
|
|
@194
|
13 years |
carmie |
|
|
|
@193
|
13 years |
carmie |
|
|
|
@192
|
13 years |
carmie |
|
|
|
@191
|
13 years |
sam |
Update layer names.
|
|
|
@190
|
13 years |
carmie |
|
|
|
@189
|
13 years |
carmie |
|
|
|
@188
|
13 years |
carmie |
|
|
|
@187
|
13 years |
sam |
Toying around with the editor UI.
|
|
|
@186
|
13 years |
sam |
Support tilesets larger than 512x512 and switch the coordinates system …
|
|
|
@185
|
13 years |
carmie |
|
|
|
@184
|
13 years |
sam |
Automatically generate outdoor.png.
|
|
|
@183
|
13 years |
sam |
Start creating the World class.
|
|
|
@182
|
13 years |
carmie |
|
|
|
@181
|
13 years |
carmie |
|
|
|
@180
|
13 years |
sam |
Fix a few minor FIXMEs in the code.
|
|
|
@179
|
13 years |
sam |
Fix an erroneus warning message in the Dict destructor.
|
|
|
@178
|
13 years |
sam |
Proper detection of libcaca and libpipi.
|
|
|
@177
|
13 years |
sam |
Minor simplification to the GTK exit handling.
|
|
|
@176
|
13 years |
sam |
Switch from esdf controls to wasd, but support qwerty and azerty keyboards.
|
|
|
@175
|
13 years |
carmie |
|
|
|
@174
|
13 years |
sam |
Do not use SDL for Win32 timers. The OS has all we need.
|
|
|
@173
|
13 years |
sam |
Fix a Win32 timer regression bug.
|
|
|
@172
|
13 years |
sam |
Move _strncasecmp define from forge.cpp/tiler.cpp to dict.cpp.
|
|
|
@171
|
13 years |
sam |
Allow to build without libpipi.
|
|
|
@170
|
13 years |
sam |
Properly implement program termination, including in the GTK program.
|
|
|
@169
|
13 years |
sam |
Minor code simplifications.
|
|
|
@168
|
13 years |
sam |
Remove duplicate code in the GL map viewer.
|
|
|
@167
|
13 years |
sam |
Store the frame number in the Ticker instead of duplicating the …
|
|
|
@166
|
13 years |
sam |
Keyboard scrolling in the editor.
|
|
|
@165
|
13 years |
sam |
Play with toolbar buttons.
|
|
|
@164
|
13 years |
carmie |
|
|
|
@163
|
13 years |
sam |
Add an about dialogue and fix an initialisation bug in the map viewer …
|
|
|
@162
|
13 years |
sam |
Refactor editor to get the glarea object out of the main source file.
|
|
|
@161
|
13 years |
sam |
Update .gitignore file.
|
|
|
@160
|
13 years |
sam |
Update todo list.
|
|
|
@159
|
13 years |
sam |
Allow the sprite viewer window to pan.
|
|
|
@158
|
13 years |
carmie |
|
|
|
@157
|
13 years |
sam |
Implement scrolling in the GTK window using the scrollbars.
|
|
|
@156
|
13 years |
sam |
Fix the Font class so that it does lazy initialisation of the texture.
|
|
|
@155
|
13 years |
sam |
New MapViewer class and some GTK+ refactoring.
|
|
|
@154
|
13 years |
sam |
Refactor stuff.
|
|
|
@153
|
13 years |
sam |
Factor Forge and Tiler using the new Dict class.
|
|
|
@152
|
13 years |
sam |
Proper Float3 constructors.
|
|
|
@151
|
13 years |
sam |
Apply correct projection to the debug sprite movement.
|
|
|
@150
|
13 years |
sam |
Replace mouse scrolling with a joystick simulated by the e/s/d/f keys.
|
|
|
@149
|
13 years |
sam |
Get the timer to talk milliseconds instead of seconds.
|
|
|
@148
|
13 years |
sam |
Add a simple "build" script for people unfamiliar with bootstrap etc.
|
|
|
@147
|
13 years |
sam |
Rename "asset" to "entity". It's way cooler.
|
|
|
@146
|
13 years |
sam |
Improve the default test map.
|
|
|
@145
|
13 years |
sam |
Remove some debug stuff.
|
|
|
@144
|
13 years |
sam |
Implement video recording using libpipi.
|
|
|
@143
|
13 years |
sam |
Improve the demo map.
|
|
|
@142
|
13 years |
sam |
Disable depth test. We do our own management.
|
|
|
@141
|
13 years |
sam |
Fix Z-sorting yet again, and add real level support to map loading.
|
|
|
@140
|
13 years |
sam |
Implement Video::Capture and create a GROUP_RENDER_CAPTURE tick group.
|
|
|
@139
|
13 years |
sam |
Implement Video::GetWidth() and Video::GetHeight().
|
|
|
@138
|
13 years |
sam |
Start to handle differences between vertical and horizontal tiles.
|
|
|
@137
|
13 years |
sam |
Invert the mouse coordinate handling logic.
|
|
|
@136
|
13 years |
sam |
Fix map problems caused by wrongly sized images.
|
|
|
@135
|
13 years |
sam |
Better near/far values.
|
|
|
@134
|
13 years |
sam |
Minor fixes to the artwork images.
|
|
|