|
|
@2810
|
9 years |
benlitz |
Completely reworked input system. Unified device interface, button, …
|
|
|
@2809
|
9 years |
sam |
base: Array::Remove(int) now accepts a negative index to remove …
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|
|
@2808
|
9 years |
sam |
base: fix map.h build.
|
|
|
@2807
|
9 years |
sam |
base: simplify the Map code.
|
|
|
@2806
|
9 years |
lolbot |
fixed 7 files out of 2745:
- removed 0 CR characters
- removed 21 …
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|
|
@2805
|
9 years |
benlitz |
shaders now cache attribute location once they have been retrieved for …
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|
|
@2804
|
9 years |
sam |
build: reorganise VS solution to match the directory tree.
|
|
|
@2803
|
9 years |
sam |
build: fix .gitignore file.
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|
|
@2802
|
9 years |
sam |
build: clean up autoconf file and svn:ignore properties.
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|
|
@2801
|
9 years |
sam |
build: put tutorials and lol.js in a new "demos" directory.
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|
|
@2795
|
9 years |
sam |
audio: report SDL mixer loading errors.
|
|
|
@2792
|
9 years |
sam |
gpu: add a 16-bit depth buffer to framebuffers on WebGL and GL ES.
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|
|
@2788
|
9 years |
sam |
build: manually add lollua.vcxproj as a reference in all projects.
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|
|
@2787
|
9 years |
sam |
build: fix the X360 port.
|
|
|
@2786
|
9 years |
sam |
build: fix PS3 and Android builds.
|
|
|
@2785
|
9 years |
sam |
ps4: prepare for the fioutaah!
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|
|
@2784
|
9 years |
touky |
Removed Labyrinth from the .sln, I wasn't ready to commit anyway.
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|
|
@2783
|
9 years |
sam |
build: test suite is now verbose by default in lol-build.
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|
|
@2782
|
9 years |
sam |
lolfx: preprocessor support in the LolFx parser. But this shit is …
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|
|
@2781
|
9 years |
sam |
build: update .gitignore files.
|
|
|
@2780
|
9 years |
sam |
base: Array::Pop() returns the popped element.
|
|
|
@2779
|
9 years |
sam |
base: disable exceptions in Bison-generated parsers.
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|
|
@2778
|
9 years |
sam |
build: fix the autobuilder support for emscripten.
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|
|
@2777
|
9 years |
sam |
gpu: fix the Direct3D version of most rendering functions.
|
|
|
@2776
|
9 years |
benlitz |
base: map methods can now take any type of object that is equatable to …
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|
|
@2775
|
9 years |
sam |
gpu: don't use PolygonMode on GL ES.
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|
|
@2774
|
9 years |
sam |
build: activate the emscripten builds on the build bot.
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|
|
@2773
|
9 years |
sam |
gpu: implement polygon rendering mode in GL and D3D.
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|
|
@2772
|
9 years |
sam |
scene: use a global g_scene object instead of Scene::GetDefault().
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|
|
@2770
|
9 years |
sam |
gpu: get rid of the global D3D device pointer and move D3D …
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|
|
@2769
|
9 years |
sam |
gpu: move Video::Clear to Renderer::Clear.
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|
|
@2768
|
9 years |
sam |
gpu: framebuffers now use the g_render object to restore viewport data.
|
|
|
@2767
|
9 years |
sam |
math: implement == and != for 2D and 3D box types.
|
|
|
@2766
|
9 years |
sam |
gpu: glGenerateMipmap is not available on the PS3, use glGenerateMipmapOES.
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|
|
@2765
|
9 years |
sam |
gpu: disable alpha test on GL ES platforms.
|
|
|
@2764
|
9 years |
sam |
gpu: add full support for alpha test in GL and D3D.
|
|
|
@2763
|
9 years |
sam |
base: leverage the libc for string comparisons.
|
|
|
@2762
|
9 years |
sam |
gpu: implement all depth test functions in the renderer.
|
|
|
@2761
|
9 years |
sam |
gpu: implement face culling mode in render contexts.
|
|
|
@2760
|
9 years |
sam |
gpu: implement blend function and alpha test in the renderer.
|
|
|
@2759
|
9 years |
benlitz |
Added comparison operators between strings and char const*
|
|
|
@2758
|
9 years |
benlitz |
Added mipmap generation function for textures (i lied, it was easy …
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|
|
@2757
|
9 years |
sam |
gpu: prevent accidental creation of a Renderer object.
|
|
|
@2756
|
9 years |
sam |
test: quick fix for the btphystest camera.
|
|
|
@2755
|
9 years |
sam |
easymesh: print full mesh source when compilation fails.
|
|
|
@2754
|
9 years |
sam |
gpu: move more platform-specific code from Video to Render.
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|
|
@2753
|
9 years |
sam |
gpu: move SetClearColor and SetClearDepth to the Renderer and …
|
|
|
@2752
|
9 years |
sam |
gpu: use the RenderContext class in a few friendly places.
|
|
|
@2751
|
9 years |
sam |
gpu: handle depth test, alpha blending and face culling in Renderer.
|
|
|
@2750
|
9 years |
sam |
gpu: create a Renderer and a RenderContext class to handle render …
|
|
|
@2749
|
9 years |
touky |
Added shifted_perspective for easier camera handling.
MeshViewer : …
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|
|
@2748
|
9 years |
sam |
gpu: fix framebuffer handling in OpenGL ES and add some sanity checks.
|
|
|
@2747
|
9 years |
sam |
tutorial: fix uninitialised memory in the FBO demo.
|
|
|
@2746
|
9 years |
sam |
base: fix a compilation warning in string.h.
|
|
|
@2745
|
9 years |
sam |
base: assertion errors now mention source location.
|
|
|
@2744
|
9 years |
sam |
lua: print the actual panic message before dumping a callstack.
|
|
|
@2743
|
9 years |
lolbot |
fixed 4 files out of 2730:
- removed 24 CR characters
- removed 1 …
|
|
|
@2742
|
9 years |
benlitz |
SetMagFiltering and SetMinFiltering for class Texture.
|
|
|
@2741
|
9 years |
benlitz |
Fixed D3D9 compilation (note: D3D9 version still not working)
|
|
|
@2740
|
9 years |
sam |
build: lol-build now passes flags to configure, and configure now uses …
|
|
|
@2739
|
9 years |
sam |
build: fix CRLF issues in user directories even if they're …
|
|
|
@2738
|
9 years |
lolbot |
fixed 1 files out of 2730:
- removed 98 CR characters
- removed 29 …
|
|
|
@2737
|
9 years |
benlitz |
added BytesPerPixel() method to PixelFormat structure
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|
|
@2734
|
9 years |
sam |
test: speed up the Map unit test.
|
|
|
@2733
|
9 years |
sam |
base: really fix the PS3 build this time.
|
|
|
@2732
|
9 years |
sam |
base: fix PS3 build and use C library functions in string.h when possible.
|
|
|
@2731
|
9 years |
lolbot |
fixed 15 files out of 2730:
- removed 49 CR characters
- removed 2 …
|
|
|
@2730
|
9 years |
benlitz |
material and texture loading from .OBJ + uniform sampler assignment …
|
|
|
@2728
|
9 years |
benlitz |
Added IndexOf and LastIndexOf methods in class String
|
|
|
@2726
|
9 years |
benlitz |
Fixed GetStream function when the VertexDeclaration maps over multiple …
|
|
|
@2724
|
9 years |
benlitz |
vertex buffer: added some accessors to inspect a …
|
|
|
@2722
|
9 years |
sam |
build: add lol.js to Lol.sln.
|
|
|
@2721
|
9 years |
sam |
lol.js: skeleton for a new demo.
|
|
|
@2720
|
9 years |
sam |
test: remove dead code in an old test.
|
|
|
@2718
|
9 years |
touky |
MeshViewer : Fov compensation now works correctly (all is bound on …
|
|
|
@2717
|
9 years |
jylam |
* Lander
|
|
|
@2714
|
9 years |
sam |
lua: implement dofile().
|
|
|
@2712
|
9 years |
sam |
build: disable LaTeX documentation, generating it uses too much memory.
|
|
|
@2708
|
9 years |
sam |
build: fix the lollua vcxproj.
|
|
|
@2706
|
9 years |
sam |
lua: don't build lua.c and luac.c into liblollua.
|
|
|
@2705
|
9 years |
sam |
build: add directory structure for some new projects.
|
|
|
@2704
|
9 years |
sam |
build: work around a bug in the NaCl SDK C++ headers.
|
|
|
@2703
|
9 years |
sam |
build: better NaCl version detection.
|
|
|
@2702
|
9 years |
sam |
build: build support for NaCl pepper 26 and later.
|
|
|
@2701
|
9 years |
touky |
Configure/Makefile modification for correct touky_demo build.
|
|
|
@2700
|
9 years |
touky |
touky_demo moved in specific folder
|
|
|
@2699
|
9 years |
touky |
ToukyDemo name-change
|
|
|
@2694
|
9 years |
sam |
doc: add some comments in vector.cpp functions.
|
|
|
@2675
|
9 years |
sam |
tutorial: make the fractal tutorial build when no threads are available.
|
|
|
@2665
|
9 years |
jylam |
* Whoops. ça va pardon.
|
|
|
@2664
|
9 years |
jylam |
* Physics
|
|
|
@2661
|
9 years |
sam |
build: workaround for AC_TRY_LINK not working with emscripten.
|
|
|
@2660
|
9 years |
sam |
tutorial: small sprite tutorial.
|
|
|
@2655
|
9 years |
sam |
build: fix the FlexLexer.h configure check.
|
|
|
@2654
|
9 years |
sam |
build: if uname says x86_64 but getconf LONG_BIT returns 32, we’re on i386.
|
|
|
@2653
|
9 years |
sam |
build: configure errors out if the C++ compiler cannot link executables.
|
|
|
@2652
|
9 years |
sam |
build: update .vcxproj files.
|
|
|
@2651
|
9 years |
sam |
base: don’t wait for next frame on Emscripten builds.
|
|
|
@2648
|
9 years |
sam |
build: activate ALLOW_MEMORY_GROWTH on emscripten builds and work …
|
|
|
@2647
|
9 years |
sam |
gpu: OS X and iOS compilation fix.
|
|
|