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@92
|
12 years |
sam |
Convert everything to the autotools. Managing source dependencies will …
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@91
|
12 years |
sam |
Start of the GtkVideo implementation.
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|
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@90
|
12 years |
sam |
Change the Video class into an interface, implemented by SdlVideo and, …
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|
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@89
|
12 years |
carmie |
|
|
|
@88
|
12 years |
sam |
Fix images.
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|
|
@87
|
12 years |
sam |
Naive font renderer prototype.
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|
|
@86
|
12 years |
sam |
Standalone character image.
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|
|
@85
|
12 years |
sam |
Simple tool to create a font file.
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|
|
@84
|
12 years |
carmie |
|
|
|
@83
|
12 years |
sam |
Update gfx makefile.
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|
|
@82
|
12 years |
carmie |
|
|
|
@81
|
12 years |
sam |
Minor Win32 compilation fixes.
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|
|
@80
|
12 years |
carmie |
|
|
|
@79
|
12 years |
sam |
Rendering starts to work again. There is no Z-sorting yet.
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|
|
@78
|
12 years |
sam |
Adapt all maps to the current naming scheme.
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|
|
@77
|
12 years |
sam |
Fix tile image layers.
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|
|
@76
|
12 years |
sam |
Fix error in tile code computation.
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|
|
@75
|
12 years |
sam |
Much better resource allocation and release. Scene manager stub.
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|
|
@74
|
12 years |
sam |
Support CSV .tmx files to get rid of that pathetic system() call.
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|
|
@73
|
12 years |
sam |
Convert all maps to CSV for easier parsing.
|
|
|
@72
|
12 years |
carmie |
|
|
|
@71
|
12 years |
carmie |
|
|
|
@70
|
12 years |
sam |
Breaking the map/layer code apart. Needs more work.
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|
|
@69
|
12 years |
sam |
Update z sort doc.
|
|
|
@68
|
12 years |
sam |
Automatically generate PNG files.
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|
|
@67
|
12 years |
carmie |
|
|
|
@66
|
12 years |
sam |
Retrieve old city tiles.
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|
|
@65
|
12 years |
sam |
Fix default tiler image.
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|
|
@64
|
12 years |
carmie |
|
|
|
@63
|
12 years |
sam |
Update maps to match new tilesets.
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|
|
@62
|
12 years |
sam |
Update new test collections.
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|
|
@61
|
12 years |
sam |
Split tilesets into 4 separate collections.
|
|
|
@60
|
12 years |
sam |
Helper map for z-sort.
|
|
|
@59
|
12 years |
sam |
New zsort doc.
|
|
|
@58
|
12 years |
sam |
Add clipping documentation.
|
|
|
@57
|
12 years |
sam |
Various fixes.
|
|
|
@56
|
12 years |
sam |
Fix default tile loader.
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|
|
@55
|
12 years |
carmie |
|
|
|
@54
|
12 years |
carmie |
|
|
|
@53
|
12 years |
carmie |
|
|
|
@52
|
12 years |
carmie |
|
|
|
@51
|
12 years |
carmie |
|
|
|
@50
|
12 years |
carmie |
|
|
|
@49
|
12 years |
carmie |
|
|
|
@48
|
12 years |
carmie |
|
|
|
@47
|
12 years |
sam |
The layer name is no longer ignored.
|
|
|
@46
|
12 years |
sam |
More image tuning.
|
|
|
@45
|
12 years |
sam |
More image tuning.
|
|
|
@44
|
12 years |
sam |
Export bitmap from Inkscape instead of saving it as Cairo PNG.
|
|
|
@43
|
12 years |
sam |
Tuning images.
|
|
|
@42
|
12 years |
sam |
Add titles to doc images.
|
|
|
@41
|
12 years |
sam |
Fix image.
|
|
|
@40
|
12 years |
sam |
Better layer documentation, again.
|
|
|
@39
|
12 years |
sam |
Fix layer documentation.
|
|
|
@38
|
12 years |
sam |
Dynamically allocate layers when loading maps.
|
|
|
@37
|
12 years |
sam |
More map updates.
|
|
|
@36
|
12 years |
sam |
Clean up maps.
|
|
|
@35
|
12 years |
sam |
Update collision doc.
|
|
|
@34
|
12 years |
sam |
New document for layer format.
|
|
|
@33
|
12 years |
sam |
Test collisions.
|
|
|
@32
|
12 years |
sam |
Test character tiles, borrowed from Mana World and reworked.
|
|
|
@31
|
12 years |
sam |
New tiles.
|
|
|
@30
|
12 years |
carmie |
|
|
|
@29
|
12 years |
carmie |
|
|
|
@28
|
12 years |
carmie |
|
|
|
@27
|
12 years |
sam |
Nice character outline tutorial.
|
|
|
@26
|
12 years |
sam |
Indoor map test.
|
|
|
@25
|
12 years |
sam |
Fix test map layers.
|
|
|
@24
|
12 years |
sam |
Sort layers before rendering.
|
|
|
@23
|
12 years |
sam |
Add ladder tiles.
|
|
|
@22
|
12 years |
sam |
Create a tile manager. There are no longer any GL calls in …
|
|
|
@21
|
12 years |
sam |
Add a sprite following the mouse.
|
|
|
@20
|
12 years |
sam |
Add mediocre support for .tmx tiled maps.
|
|
|
@19
|
12 years |
sam |
New test tiles.
|
|
|
@18
|
12 years |
sam |
Move video initialisation stuff to a separate source file.
|
|
|
@17
|
12 years |
sam |
Move C++ code in an src/ subdirectory.
|
|
|
@16
|
12 years |
sam |
Upload all vertex buffers on each frame. It is not noticeably slower …
|
|
|
@15
|
12 years |
sam |
Remove old python test.
|
|
|
@14
|
12 years |
sam |
Testing object layers.
|
|
|
@13
|
12 years |
sam |
fiuwoifeowifoewifoewfew
|
|
|
@12
|
12 years |
sam |
Alpha test.
|
|
|
@11
|
12 years |
sam |
More doc updates.
|
|
|
@10
|
12 years |
sam |
Update doc.
|
|
|
@9
|
12 years |
sam |
Fix layer doc.
|
|
|
@8
|
12 years |
sam |
Testing vertex buffers. They're really, really faster.
|
|
|
@7
|
12 years |
sam |
More tiles.
|
|
|
@6
|
12 years |
sam |
Documentation about the z-buffer.
|
|
|
@5
|
12 years |
sam |
Map rendering test in PyOpenGL.
|
|
|
@4
|
12 years |
sam |
Drugs.
|
|
|
@3
|
12 years |
sam |
Hacking test.
|
|
|
@2
|
12 years |
sam |
Update KQ tiles, for reference.
|
|
|
@1
|
12 years |
sam |
Initial repo.
|