Timeline



Jul 14, 2010:

2:14 AM Changeset [88] by sam
Fix images.
2:14 AM Changeset [87] by sam
Naive font renderer prototype.
2:14 AM Changeset [86] by sam
Standalone character image.
2:14 AM Changeset [85] by sam
Simple tool to create a font file.
1:39 AM Changeset [84] by carmie
12:13 AM Changeset [83] by sam
Update gfx makefile.

Jul 13, 2010:

10:35 PM Changeset [82] by carmie

Jul 12, 2010:

1:54 PM Changeset [81] by sam
Minor Win32 compilation fixes.

Jul 8, 2010:

5:56 PM Changeset [80] by carmie
2:00 AM Changeset [79] by sam
Rendering starts to work again. There is no Z-sorting yet.
2:00 AM Changeset [78] by sam
Adapt all maps to the current naming scheme.
2:00 AM Changeset [77] by sam
Fix tile image layers.
2:00 AM Changeset [76] by sam
Fix error in tile code computation.

Jul 7, 2010:

2:11 AM Changeset [75] by sam
Much better resource allocation and release. Scene manager stub.

Jul 6, 2010:

11:37 PM Changeset [74] by sam
Support CSV .tmx files to get rid of that pathetic system() call.
10:51 PM Changeset [73] by sam
Convert all maps to CSV for easier parsing.
9:22 PM Changeset [72] by carmie
3:57 PM Changeset [71] by carmie
2:02 PM Changeset [70] by sam
Breaking the map/layer code apart. Needs more work.
2:05 AM Changeset [69] by sam
Update z sort doc.
12:12 AM Changeset [68] by sam
Automatically generate PNG files.
12:06 AM Changeset [67] by carmie

Jul 5, 2010:

11:57 PM Changeset [66] by sam
Retrieve old city tiles.
11:48 PM Changeset [65] by sam
Fix default tiler image.
11:46 PM Changeset [64] by carmie
11:44 PM Changeset [63] by sam
Update maps to match new tilesets.
10:51 PM Changeset [62] by sam
Update new test collections.
10:30 PM Changeset [61] by sam
Split tilesets into 4 separate collections.
12:23 AM Changeset [60] by sam
Helper map for z-sort.

Jul 4, 2010:

11:49 PM Changeset [59] by sam
New zsort doc.
8:17 PM Changeset [58] by sam
Add clipping documentation.
10:33 AM Changeset [57] by sam
Various fixes.
9:54 AM Changeset [56] by sam
Fix default tile loader.
9:49 AM Changeset [55] by carmie
9:45 AM Changeset [54] by carmie
8:51 AM Changeset [53] by carmie
7:41 AM Changeset [52] by carmie
6:50 AM Changeset [51] by carmie
6:50 AM Changeset [50] by carmie
5:44 AM Changeset [49] by carmie
4:18 AM Changeset [48] by carmie
2:07 AM Changeset [47] by sam
The layer name is no longer ignored.
12:59 AM Changeset [46] by sam
More image tuning.
12:57 AM Changeset [45] by sam
More image tuning.
12:54 AM Changeset [44] by sam
Export bitmap from Inkscape instead of saving it as Cairo PNG.
12:53 AM Changeset [43] by sam
Tuning images.
12:43 AM Changeset [42] by sam
Add titles to doc images.
12:37 AM Changeset [41] by sam
Fix image.
12:36 AM Changeset [40] by sam
Better layer documentation, again.
12:27 AM Changeset [39] by sam
Fix layer documentation.
12:27 AM Changeset [38] by sam
Dynamically allocate layers when loading maps.

Jul 3, 2010:

10:05 PM Changeset [37] by sam
More map updates.
9:30 PM Changeset [36] by sam
Clean up maps.
9:11 PM Changeset [35] by sam
Update collision doc.
8:55 PM Changeset [34] by sam
New document for layer format.
7:21 PM Changeset [33] by sam
Test collisions.
6:00 PM Changeset [32] by sam
Test character tiles, borrowed from Mana World and reworked.
6:00 PM Changeset [31] by sam
New tiles.
5:36 PM Changeset [30] by carmie
4:56 PM Changeset [29] by carmie
4:50 PM Changeset [28] by carmie
4:38 PM Changeset [27] by sam
Nice character outline tutorial.
4:33 PM Changeset [26] by sam
Indoor map test.
2:15 PM Changeset [25] by sam
Fix test map layers.

Jul 1, 2010:

12:54 AM Changeset [24] by sam
Sort layers before rendering.
12:54 AM Changeset [23] by sam
Add ladder tiles.

Jun 30, 2010:

3:06 PM Changeset [22] by sam
Create a tile manager. There are no longer any GL calls in …

Jun 29, 2010:

2:27 PM Changeset [21] by sam
Add a sprite following the mouse.
8:53 AM Changeset [20] by sam
Add mediocre support for .tmx tiled maps.
8:53 AM Changeset [19] by sam
New test tiles.

Jun 28, 2010:

12:25 AM Changeset [18] by sam
Move video initialisation stuff to a separate source file.

Jun 27, 2010:

11:20 PM Changeset [17] by sam
Move C++ code in an src/ subdirectory.
11:15 PM Changeset [16] by sam
Upload all vertex buffers on each frame. It is not noticeably slower …
10:00 PM Changeset [15] by sam
Remove old python test.
9:57 PM Changeset [14] by sam
Testing object layers.
9:57 PM Changeset [13] by sam
fiuwoifeowifoewifoewfew
12:53 PM Changeset [12] by sam
Alpha test.
1:02 AM Changeset [11] by sam
More doc updates.
12:48 AM Changeset [10] by sam
Update doc.
12:30 AM Changeset [9] by sam
Fix layer doc.

Jun 26, 2010:

11:59 PM Changeset [8] by sam
Testing vertex buffers. They're really, really faster.
11:59 PM Changeset [7] by sam
More tiles.
11:59 PM Changeset [6] by sam
Documentation about the z-buffer.
7:15 PM Changeset [5] by sam
Map rendering test in PyOpenGL.

Jun 25, 2010:

1:33 AM Changeset [4] by sam
Drugs.
1:26 AM Changeset [3] by sam
Hacking test.

Jun 24, 2010:

7:30 PM Changeset [2] by sam
Update KQ tiles, for reference.
7:27 PM Changeset [1] by sam
Initial repo.
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