Timeline
Aug 14, 2010:
- 11:15 PM Changeset [115] by
- Fix the extra data in the autotools-created tarballs.
- 11:15 PM Changeset [114] by
- Switch editor building scheme to GtkBuilder.
- 11:15 PM Changeset [113] by
- Create the todo list.
- 11:15 PM Changeset [112] by
- Proper delta time computation in both the game and the editor.
- 11:15 PM Changeset [111] by
- The frame counter is now an asset object.
- 11:15 PM Changeset [110] by
- Minor cleanup in the editor main code.
- 11:15 PM Changeset [109] by
- Get rid of GtkVideo, it was pretty useless in the current shape.
- 11:15 PM Changeset [108] by
- Get rid of SdlVideo, it was pretty useless.
- 11:15 PM Changeset [107] by
- Remove dead code from the soon to be deprecated Video classes.
- 11:15 PM Changeset [106] by
- Make the Game class an asset like the others.
- 11:15 PM Changeset [105] by
- Create a helper class for easy scene setup. Highly reduces the number …
- 11:15 PM Changeset [104] by
- Do not tick destroyed objects.
Aug 11, 2010:
- 6:18 PM Changeset [103] by
- Reimplement the SDL input as a ticked asset object.
- 6:18 PM Changeset [102] by
- Implement a quit() mechanism in the Game class.
- 6:18 PM Changeset [101] by
- Implement ticking groups.
- 6:18 PM Changeset [100] by
- Slightly improve the documentation in a few files, add the missing …
- 6:18 PM Changeset [99] by
- Move all GTK stuff to a subdirectory.
- 6:18 PM Changeset [98] by
- Implement a naive garbage collector.
- 6:18 PM Changeset [97] by
- Add a few more autotools rules.
- 6:18 PM Changeset [96] by
- Implement lazy initialisation of TileSet objects.
- 6:18 PM Changeset [95] by
- TileSet is now a child of Asset.
- 6:18 PM Changeset [94] by
- Implement a clean class for various assets that can be ticked both in …
- 6:18 PM Changeset [93] by
- The GTK loop now works. Sort of.
- 6:18 PM Changeset [92] by
- Convert everything to the autotools. Managing source dependencies will …
- 5:50 PM Changeset [91] by
- Start of the GtkVideo implementation.
- 5:39 PM Changeset [90] by
- Change the Video class into an interface, implemented by SdlVideo and, …
Jul 31, 2010:
Note: See TracTimeline
for information about the timeline view.