Timeline



Jul 23, 2011:

11:14 PM Changeset [790] by sam
tileset: replace the Tiler ID system with real TileSet objects. The …
11:14 PM Changeset [789] by sam
core: Dict::RemoveSlot can now directly remove an Entity.

Jul 16, 2011:

10:36 AM Blog: Fuck you, Microsoft: the environment variable windows comment added by anonymous
"Why do I have to click on scrollbar handles smaller than my fucking …

Jul 10, 2011:

1:16 PM Blog: Understanding fast float/integer conversions comment added by sam
@Johan: this is interesting indeed, and clearly proves the need to …[…]

Jul 9, 2011:

2:58 AM Blog: Blog comments fixed comment added by anonymous
trololol

Jul 4, 2011:

10:45 PM Blog: Blog comments fixed comment added by anonymous
Lol
9:46 PM Blog: Understanding fast float/integer conversions comment added by johan.boule@retropaganda.info
I've tried to measure the performance gain with the following program, …
6:20 PM Blog: Blog comments fixed created by sam

Jun 28, 2011:

11:16 PM fuck-visual-studio-39.png attached to Blog: Fuck you, Microsoft: reloading projects in Visual Studio by sam
11:15 PM fuck-visual-studio-38.png attached to Blog: Fuck you, Microsoft: reloading projects in Visual Studio by sam
11:15 PM fuck-visual-studio-37.png attached to Blog: Fuck you, Microsoft: reloading projects in Visual Studio by sam
11:15 PM fuck-visual-studio-36.png attached to Blog: Fuck you, Microsoft: reloading projects in Visual Studio by sam
11:15 PM fuck-visual-studio-35.png attached to Blog: Fuck you, Microsoft: reloading projects in Visual Studio by sam
11:14 PM fuck-visual-studio-34.png attached to Blog: Fuck you, Microsoft: reloading projects in Visual Studio by sam
11:13 PM Blog: Fuck you, Microsoft: reloading projects in Visual Studio created by sam

Jun 26, 2011:

12:52 AM Changeset [787] by sam
tiler: Tiler::GetSize can now return a different value for different tiles.
12:52 AM Changeset [786] by sam
monsterz: minor gameplay tuning.
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