Timeline
Sep 29, 2011:
- 9:10 PM Changeset [997] by
- core: add boolean operators on real numbers, add unit tests for that, …
Sep 28, 2011:
- 7:05 PM Changeset [996] by
- test: minor updates to the Pi program (now almost deprecated) and the …
- 7:04 PM Changeset [995] by
- core: create global real number variables such as R_E, R_PI, R_LN2 etc.
- 7:04 PM Changeset [994] by
- core: implement shift operators for reals; they're useful for fast …
- 7:04 PM Changeset [993] by
- core: improve exp() on reals: faster (constant time) and a lot more …
- 7:04 PM Changeset [992] by
- core: implement log() for real numbers, and start documenting our next …
- 2:59 AM Changeset [991] by
- test: the Remez algorithm is now almost functional.
- 2:59 AM Changeset [990] by
- core: implement sin(), cos() and abs() for reals and fix a crash in …
Sep 27, 2011:
- 7:09 PM Changeset [989] by
- test: more work on the Remez exchange algorithm.
- 7:09 PM Changeset [988] by
- core: add exp() for real numbers and fix the == operator.
- 7:09 PM Changeset [987] by
- real: fix a bug in the real number multiplication when one of the …
- 7:09 PM Changeset [986] by
- core: add sqrt() for real numbers.
- 1:20 AM Changeset [985] by
- test: start working on a Remez exchange algorithm implementation so …
- 1:20 AM Changeset [984] by
- test: add a 10-line example program that computes Pi to the 150th digit.
- 1:20 AM Changeset [983] by
- core: add operators +=, *= etc. to the real class, and refactor the …
Sep 26, 2011:
- 2:00 AM Changeset [982] by
- core: add rounding to real->double conversion, fix a bug in the …
Sep 25, 2011:
- 12:21 AM Changeset [981] by
- image: add a GDI+ loader.
- 12:21 AM Changeset [980] by
- contrib: add GDI+ headers and static library for Linux cross-compilation.
- 12:21 AM Changeset [979] by
- test: give more explicit names to unit test cases.
- 12:21 AM Changeset [978] by
- test: add simple unit tests for image loading.
Sep 22, 2011:
- 6:16 PM Changeset [977] by
- core: new benchmark snippet for operations on reals.
- 6:16 PM Changeset [976] by
- core: allow to cast reals to doubles in addition to floats.
- 6:16 PM Changeset [975] by
- core: implement division of reals and change their default precision …
- 9:16 AM Changeset [974] by
- core: implement real subtraction.
- 9:16 AM Changeset [973] by
- core: implement comparison operators for reals.
- 9:15 AM Changeset [972] by
- core: fix real unary minus and handle negative numbers in additions.
- 9:15 AM Changeset [971] by
- core: handle zero, negative zero and infinite in the real constructor, …
Sep 21, 2011:
- 7:10 PM Changeset [970] by
- core: start working on the extended floating point addition.
- 7:10 PM Changeset [969] by
- core: switch real mantissa to uint16_t instead of uint32_t to ease the …
Sep 20, 2011:
- 6:07 PM Changeset [968] by
- build: start adding Xbox 360 configuration settings to the VS projects.
- 2:16 PM Changeset [967] by
- core: add missing real.cpp unit test.
- 2:13 PM Changeset [966] by
- core: remove spurious dependency between androidapp.cpp and monsterz.
- 2:03 PM Changeset [965] by
- core: start working on a "real" class for arbitrarily sized floats.
- 2:03 PM Changeset [964] by
- test: fix the benchmark suite compilation on SNC.
Sep 19, 2011:
- 11:29 AM Blog: Playing with the CPU pipeline edited by
- 2:07 AM Changeset [963] by
- build: fix PS3 and Android build; it was broken since the ImageData …
- 2:01 AM Changeset [962] by
- build: bring the iOS port up to date by synchronising new source file …
- 1:44 AM Changeset [961] by
- build: fix a shitload of build errors introduced by the Image …
- 1:32 AM Changeset [960] by
- osx: link with the proper OpenGL libraries on OS X.
Sep 18, 2011:
- 11:04 PM Changeset [959] by
- build: add svn:ignore properties where needed.
- 11:01 PM Changeset [958] by
- osx: automake does not support .mm files yet, so rename ios-image.mm …
- 9:18 PM Changeset [957] by
- ios: rename iOS image loader to .mm.
- 9:13 PM Changeset [956] by
- core: remove calls to exit() in image loaders since they can now …
- 9:13 PM Changeset [955] by
- core: implement dynamic registration of image loaders.
Sep 17, 2011:
- 2:41 PM Blog: Playing with the CPU pipeline edited by
- 2:17 PM Blog: Playing with the CPU pipeline edited by
- 1:29 PM Blog: Playing with the CPU pipeline edited by
- 1:21 PM Blog: Playing with the CPU pipeline edited by
- 12:11 PM Blog: Playing with the CPU pipeline edited by
- 11:58 AM Blog: Playing with the CPU pipeline edited by
- 4:02 AM Blog: Playing with the CPU pipeline edited by
- 3:59 AM Blog: Playing with the CPU pipeline edited by
- 3:58 AM Blog: Playing with the CPU pipeline created by
Sep 15, 2011:
Sep 14, 2011:
- 8:54 PM Changeset [954] by
- build: fix GLEW usage to use <glew.h>, not <GL/glew.h>.
- 8:53 PM Changeset [953] by
- build: disable "make check" on win64 because the version of Wine …
- 8:36 PM WikiStart edited by
- (diff)
- 8:36 PM WikiStart edited by
- (diff)
- 4:36 PM Changeset [952] by
- build: do not set --build if not really cross-compiling (eg. building …
- 4:36 PM Changeset [951] by
- build: better clean rule for the test directory.
Sep 13, 2011:
- 7:19 PM Changeset [950] by
- build: fix Win64 compilation with mingw64, using an updated SDL build.
- 6:09 PM Changeset [949] by
- build: move SDL_image and SDL_mixer binaries to an i686-only directory.
Sep 12, 2011:
- 6:59 PM Changeset [948] by
- build: fix a typo in the mingw configuration sequence in lol-build and …
Sep 11, 2011:
- 12:37 AM Changeset [947] by
- build: add a Win64 build of libSDL. Useless for now, because SDL_Image …
Sep 10, 2011:
- 9:47 PM Changeset [946] by
- build: add debug information to lol-build output.
- 9:33 PM Changeset [945] by
- build: new lol-build script for easier autobuilds.
- 7:57 PM Changeset [944] by
- build: add a Win64 cross-build script and upgrade glew to 1.7.0.
- 5:49 PM Changeset [943] by
- ios: fix iOS build by adding missing files to XCode project.
- 4:55 PM Changeset [942] by
- test: reorganise test suite and benchmark code.
- 4:55 PM Changeset [941] by
- test: add unit tests to check whether the build environment behaved as …
- 4:55 PM Changeset [940] by
- core: add our custom isnan() macro to the core headers.
- 2:42 PM Changeset [939] by
- build: stop defining ANDROID_NDK and check for ANDROID instead. …
- 2:42 PM Changeset [938] by
- build: add LolUnit to the build rules.
Sep 9, 2011:
- 7:10 PM oss/lolunit edited by
- (diff)
- 5:42 PM oss/lolunit edited by
- (diff)
- 4:55 PM oss/lolunit edited by
- (diff)
- 4:47 PM Changeset [937] by
- lolunit: rename a few methods for consistency.
- 4:39 PM oss/lolunit/tutorial edited by
- (diff)
- 4:39 PM Changeset [936] by
- lolunit: protect against multiple registration of the same fixture type.
- 4:38 PM Changeset [935] by
- build: disable RTTI, we don’t need it and won’t use it.
- 4:38 PM Changeset [934] by
- lolunit: rename test runner’s run() method to Run() for consistency.
Sep 8, 2011:
- 11:39 PM Changeset [932] by
- lolunit: add some comments to document the framework internals.
- 11:02 PM Changeset [931] by
- test: improve matrix and vector uni tests.
- 11:02 PM Changeset [930] by
- lolunit: add several helper macros for various comparison checks.
- 10:53 PM Changeset [929] by
- core: add std::ostream operators for vector and matrix classes.
- 10:51 PM oss/lolunit/tutorial edited by
- layout (diff)
- 10:50 PM oss/lolunit/tutorial edited by
- (diff)
- 10:49 PM oss/lolunit/tutorial edited by
- (diff)
- 10:31 PM oss/lolunit edited by
- add link to licence (diff)
- 10:29 PM oss/lolunit/tutorial edited by
- (diff)
- 7:12 PM Changeset [928] by
- lolunit: tweak output formatting so that it more closely matches CppUnit.
- 4:00 PM oss/lolunit/tutorial edited by
- (diff)
- 3:59 PM oss/lolunit edited by
- (diff)
- 3:54 PM oss/lolunit edited by
- (diff)
- 3:40 PM oss/lolunit/tutorial edited by
- (diff)
- 3:39 PM oss/lolunit/tutorial edited by
- (diff)
- 3:36 PM oss/lolunit/tutorial edited by
- tweak output (diff)
- 3:34 PM oss/lolunit/tutorial edited by
- (diff)
- 3:31 PM oss/lolunit/tutorial edited by
- (diff)
- 3:31 PM oss/lolunit/tutorial edited by
- (diff)
- 3:29 PM oss/lolunit/tutorial created by
- tutorial
- 2:17 PM Changeset [927] by
- lolunit: add a LOLUNIT_SET_CONTEXT / LOLUNIT_UNSET_CONTEXT macro pair. …
- 2:16 PM Changeset [926] by
- core: handle denormal halfs properly on the PS3; it's denormal floats …
- 9:18 AM Changeset [925] by
- lolunit: reverse the expected/actual logic. CPPUNIT_ASSERT_EQUAL(a, …
- 8:58 AM Changeset [924] by
- lolunit: fix an uninitialised member in TestCase.
- 8:47 AM oss/lolunit edited by
- (diff)
- 3:57 AM oss/lolunit edited by
- typo in code (diff)
- 3:47 AM Changeset [923] by
- core: define FP_USE on exotic architectures.
- 3:35 AM Changeset [919] by
- lolunit: free all the memory we allocated to avoid a minor memory …
- 3:35 AM Changeset [918] by
- build: add -j6 to our build scripts' "make" invocations.
- 3:34 AM WikiStart edited by
- (diff)
- 3:33 AM oss created by
- 3:31 AM oss/lolunit edited by
- (diff)
- 3:31 AM oss/lolunit created by
- first LolUnit page
- 12:21 AM Changeset [915] by
- core: mediocre workaround for mingw32 who ignores our FP_USE macro.
- 12:21 AM Changeset [914] by
- test: get rid of the need for LOLUNIT_SETUP_FIXTURE().
- 12:21 AM Changeset [913] by
- test: make LolUnit's output match CppUnit's more closely.
Sep 7, 2011:
- 7:17 PM Changeset [912] by
- test: replace CppUnit with our LolUnit test suite. CppUnit is really …
- 7:16 PM Changeset [911] by
- test: add a few Visual Studio 2010 project files and fix testsuite …
- 7:16 PM Changeset [910] by
- core: fix a bug on the PS3 version of lol_sin().
- 7:16 PM Changeset [909] by
- core: implement the FP_USE() macro on x86, amd64 and powerpc.
Sep 6, 2011:
- 8:43 AM Changeset [908] by
- core: avoid returning to memory when giving GCC floating point hints.
- 8:43 AM Changeset [907] by
- debug: various improvements to the test programs.
Sep 5, 2011:
- 7:18 PM Changeset [906] by
- build: new Visual Studio build files, for the engine core and the …
- 7:18 PM Changeset [905] by
- core: a few compilation fixes for non-GCC compilers.
Sep 4, 2011:
- 11:02 PM Changeset [904] by
- debug: fix PS3 and Android compilation.
- 10:11 PM Changeset [903] by
- debug: add point sprite examples.
- 3:46 PM Changeset [902] by
- core: fix PS3 compilation; the lol_fdiv implementation was missing.
- 2:28 PM Changeset [901] by
- core: fix an accuracy error in the cos() part of lol_sincos().
- 2:28 PM Changeset [900] by
- core: improve tan() accuracy by tweaking higher order Taylor coefficients.
- 2:28 PM Changeset [899] by
- core: implement accelerated lol_sincos() and lol_tan().
- 12:06 AM Changeset [898] by
- core: slightly reorganise Taylor series in sin() and cos().
- 12:05 AM Changeset [897] by
- core: implement accelerated cos().
Sep 3, 2011:
- 7:45 PM Changeset [896] by
- core: add a code shortcut for sin() on platforms that have cheap branches.
- 7:45 PM Changeset [895] by
- test: replace lol-bench with lol-bench$(EXEEXT) in the Makefile to …
- 7:45 PM Changeset [894] by
- test: do the trigonometry tests on doubles instead of floats.
- 9:47 AM Changeset [893] by
- test: add an empty sandbox program and update .gitignore.
Sep 2, 2011:
- 4:33 PM dev/optim/logbook edited by
- (diff)
- 2:09 PM dev/optim/logbook edited by
- (diff)
- 1:53 PM dev/optim/logbook edited by
- (diff)
- 1:43 PM dev/optim/logbook edited by
- layout (diff)
- 1:38 PM Changeset [892] by
- optim: better isnan() reimplementation.
- 1:37 PM dev/optim/logbook edited by
- (diff)
- 1:36 PM Changeset [891] by
- optim: split the Taylor series calculation into two separate values. …
- 11:45 AM dev/optim/logbook created by
- 11:17 AM dev/optim edited by
- (diff)
- 2:28 AM Changeset [890] by
- core: remove one multiplication and one selection from the optimised …
- 2:06 AM Changeset [889] by
- test: new test for trigonometric functions.
- 2:06 AM Changeset [888] by
- core: minor optimisation in the x86 version of lol_sin() Instead of …
- 2:06 AM Changeset [887] by
- test: implement a custom isnan() This version is faster (about 25% on …
Sep 1, 2011:
- 7:39 PM Changeset [886] by
- test: add benchmark tests for trigonometry functions.
- 7:39 PM Changeset [885] by
- core: start implementing optimised trigonometry functions for PS3 and x86.
- 7:39 PM Changeset [884] by
- build: check for <fastmath.h> and build using -O3 -ffastmath.
Aug 30, 2011:
- 9:43 PM Changeset [883] by
- core: use <altivec.h> with ppu-gcc, <ppu_altivec_internals.h> with SNC.
- 7:19 PM Changeset [882] by
- core: reactivate half denormals for the PS3. We know we will not have …
- 6:51 PM Changeset [881] by
- contrib: rebuild the Win32 CppUnit under Linux and fix the includes. …
- 1:26 AM Changeset [880] by
- test: add matrix code to the benchmark program.
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